shadows

  1. Morbad

    Graphics Settings Beyond Ultra -- Shadows

    Update Check post #14 #18 #23 #28 #32 #82 for most recent iteration of the file, rest of this post still applies Update First some background information. Elite: Dangerous uses cascaded shadow maps whose parameters are defined for each individual shadow detail preset in the game's...
  2. Old Duck

    Tempted by Black Friday Paint

    I'd love to see your favorite Black Friday paint job screenshots on PS4. In particular, I'm interested in the Anaconda and Dolphin (but feel free to post images of any ship). If you take a screenshot just for this thread, would you do me a favor and take it in Performance Mode if you're on a PS4...
  3. Old Duck

    Please Consider A Prerendered Shadow Algorithm For Static / Slow-Moving Objects (Console Version)

    Hello developers at Frontier. As I'm sure you know, I'm dissatisfied with the current shadow quality on the PS4, but I might have a solution for at least certain assets like orbital and planetary outposts, terrain self-shadowing, etc. Many games, No Man's Sky and Elder Scrolls Online being two...
  4. Old Duck

    So about those shadows....

    Hey Lloyd, I hope you're reading this :) I recently had the opportunity to test Elite Dangerous on the PS4 Pro. One of the major things that tempted me to purchase a Pro was the promise of better shadows in Elite Dangerous. And yes, shadows are pretty darn amazing in ED's quality mode on the...
Top Bottom