1. P

    Little tweak to UI

    Currently our UI for Missions or Passengers looks like this > its good but i find that right part with destinations could be easier for faster reading. i mean exactly this part marked with arrows ( idea is to remove words "DESTINATION" from that column, and place it as a single name of that...
  2. M

    Saving Selected Filters

    As is usual, I don't know if this has already been brought up or suggested, but I wanted to propose the small change of the menus saving the filters you selected after exiting. Primarily referring to the zoo animals screen (the ones already in your zoo). I often find that while managing my...
  3. S

    Breeding UI

    As of now, managing habitat animal population is a pain. TLDR version: keep filter settings in animal overview after closing when entering genealogy from animal overview, give the option to go back (to the exact spot you where) toggle whether to show animals not currently in the zoo in...
  4. A

    Heatmaps: Room for Growth

    Idea 1) I can't see my paths when I am looking at facilities (power, specifically), so it's hard for me to pre-plan. That would be useful. Idea 2) Show animal stress areas (as I mentioned on another post, because I am way too vested in this game). Idea 3) When it's nighttime in my park and I...
  5. deathmetalmike

    animal trading ui not working properly

    i have this weird stuff going on in my franchise mode. everytime i go into my animal trading menu, if i try to filter animals, price, age, or sex and try to buy them the ui is not responding a lot of times. if i see an animal i would like to buy i need to click at least 5 times for it to work...
  6. SKleer

    Some blurred UI in franchise mode and some overlap texts

    Hi devs! I really enjoy of your game! I waited it a long time :D But I'll enjoy it more if you fix some UI problems D: In franchise mode I have blurred UI for Animal Store and Animal Storage. Also blurred UI for challenge description in franchise mode. Also I attached "Crisp and Clean" for...
  7. A

    Only User Interface visible, black screen behind

    When I load up the game, the screen is black after the frontier logo, but the UI is visible and functioning. I can even get into a zoo, but everything behind the ui is black. I'm using a 2019 MacBook Pro with windows 10 installed via bootcamp. i9 processor, 32gb ram, Vega 20.
  8. S

    PC/VR Version - Didi Vatermann Workshop UI locking up

    I just unlocked Didi Vatermann's workshop and when I go into the workshop UI, I'm able to select my shield generator or one of my shield boosters. But once I do that, the UI locks up. I'm unable to select anything, not even the Back button. I have to exit to Desktop to get out of it. Does...

    Add ability to change game font without changing localization

    From a post in this forum, i found out, that the Russian version of Elite also comes with a very nice font for Latin text! https://forums.frontier.co.uk/showthread.php/116450-Information-The-Galactic-Mapping-Project-amp-Expedition-Hub?p=7416634&viewfull=1#post7416634 I think it would be...
  10. Lateralus

    [Suggestion] New galaxy map overlay categories: Traffic volume & Risk level

    In a game where players are distributed fairly thinly across a gigantic play area, we need a way of determining where most players are (for lawful and outlaw purposes). This would result in more organic PvP scenarios which can currently be very hard to find unless you go to a CG, which can get...
  11. BinakAlgo

    Is there Hotkey to disable UI panels?

    Looking to my left to see the locations, contracts, contacts, and targets are great, same when looking at my right to see my modules, materials, etc. But when landing, looking for targets or just admiring the view of the galaxy it becomes annoying because I want to see through the window, not...
  12. Old Duck

    I would like an Augmented Reality tab similar to the Modules tab

    Definition - when I say "Augmented Reality", I'm talking about all things displayed on the glass of our cockpit that visually add to the space around us. We have the ability to turn orbit lines on and off, and already people are asking to allow for even more customization of this very specific...
  13. Be4st

    Landing Camera UI

    Quite simple really, when you deploy landing gear, a UI interface for camera views around your ship appears. This allows you to land with precision, navigate rough terrain a little better and also allows you to see all hazards around your ship that may hinder your landing/takeoff. I know ships...
  14. Renesi

    For FDevs -- Elite:Localisation (Rus localisation fixes, Part II)

    Dear Frontier Developers, greetings from Russian E:D community! This is a second part of our Elite:Translation fix project. Since Part One we did a lot of work, so now we are ready and happy to present you a pretty huge amount of fixes. Some fixes are coming from onging beta (look Part one)...
  15. ElvisDumbledore

    Please add minor faction information to mission reward selection screen.

    The minor faction contact's picture and quote are shown but the minor faction itself is not. It would be very valuable to see my current reputation with the minor faction for whom I have just completed a mission. It would make it much easier to chose which reward to take. For example it is a...
  16. Dread Quixadhal

    More useful galaxy map.

    So, I sat down to play Elite today, on my xbox for a change, and quickly discovered that it was frustratingly difficult to tease any useful information out of the in-game map interface. When playing on the PC, we have quick and easy access to multiple third-party web sites to perform routine...
  17. T

    Sort or filter synthesis based on what we can actually use.

    It drives me mad having to scroll so far down for more limpets. Putting the useable synthesis options at the top would make things easier.
  18. Godsailsaqueen

    our ships finally feel high-tech !

    There's been an awakening... Have you felt it ? Not so long ago, in our galaxy, the 2nd most advanced tool of our time for general discovery and navigation was, after the scanner... A headlight. A very powerful headlight. Yeah. This is what the tech of our ships felt like, if we forget the...
  19. ElvisDumbledore

    [Feature Request] Full 360 panoramic view for flying. No Ship only UI.

    This is somethin that has seemed really obvious to me since the invention of VR. Why not completely remove all obstructions from the field of view? It is entirely practical and is done everyday by google maps cars. I'd love the feeling of flying with a completely unobstructed view.
  20. Thebadmf

    Please fix how information is presented in the transactions tab.

    I've finally spent some time running VIP missions and I have to say the presentation on information needs some work. Time left is not shown for VIP missions in the main transactions view; is this a bug? When we click through to the mission details, we have information in the wrong order...
  21. Lateralus

    [Multiple Suggestions] A selection of UI/HUD improvements

    Here's a few ideas on how to make the player-experience a little less frustrating. Usability 1. Secondary targeting reticle colour Make the targeting reticle for the secondary fire group the same colour as the secondary fire circle (blue by default). It's easy to mix up the reticles currently...
  22. D

    Plotting shortcuts and simple immersion idea.

    Hello FDevs! I wanted to make plotting suggestions regarding certain missions and emergency response RNG tool. As an FYI I currently play this game on PS4. Currently once we accept a mission there is a convenient button in the Transaction Tab in the mission description that takes us to the...
  23. B

    The contract UI is slowly killing me - Anyone else feel the same?

    I have developed a real hatred for how the Elite Dangerous UI handles claiming the rewards for completed contracts. For the most part, the UI for Elite Dangerous is really well designed and intuitive. And because of this, I don't understand how frontier can miss this crucial design flaw. When...
  24. R

    [Suggestion] Add "Services" list to System Map Bookmark Tab Page

    In system map you can 'tab' on the display screen to a "Bookmarks" listing. It shows categories of planetary ports and Stations. If you added another category of "Services" below, it would speed finding certain services, vs. having to select each station/port bookmark and tab over to its...
  25. P

    [UI] Filtering missions by destination system (and more generally, crossing filters on missions)

    Hi. Most of the time I (and I think most of the players) have a place where I want to go, and I choose my missions according to the next systems I will be in. So I can earn some credits while going my way. Unfortunately, it's currently a pain in the to do so, as I have to check every...
  26. Lateralus

    [Suggestion] Change CQC rank to a general PvP rank

    A simple one really, why not change the red CQC rank to a general PvP rank that also progresses in the main game as well as CQC? CQC already has it's own self-contained level-rank system, does it really need two? It would be a great way to make this rank bar relevant again and be a nice change...
  27. Eus Tach

    Tiny improvement for head track equipment users

    Hello, I use TrackIR in Elite and when I look around the ship I bring up the UI consoles when I look at them. But there are times when I would like the UI consoles not to obscure the outside view. All it takes to solve this problem is to implement additional control: "active UI" toggle button...
  28. Justinian Octavius

    Powerplay: Diplomacy screen to vote for who is a Power's Allies is needed

    The hard coded Powerplay allegiances no longer reflect how the game is being played (eg Yuri Grom is an ally of the Imperial Powers but the game does not recognise this). As such imho there needs to be someway for those pledged to a Power to change its diplomatic status. It would therefore be...
  29. C

    I started playing in VR... And now nothing else will do... #VR4Life

    I'm honestly serious here. Visual fidelity of the current VR devices aside. This is it. I wont be able to go back. Even with a beautiful wide screen monitor (That I never thought I would own either) Even with a device that allows my eyes to be tracked, or my heads movement to be transposed onto...
  30. RangerThunder

    [RECRUITMENT] The Art of Warfare (TAW) Alliance

    Hello Commanders, The Art of Warfare community has started a division on Elite Dangerous (which integrates some veterans that played the original game) and is searching for active and mature players who love team play. TAW was established in 2001 and this year turned into a non-profit...
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