1. Old Duck

    PSVR for PC

    Now that I'm joining the PC ranks, I'm entertaining the idea of someday playing around with VR. I once owned a PSVR headset, and I actually liked it, but I ended up returning it due to dead pixels. I didn't replace it because the PS4 just isn't powerful enough to do VR correctly IMO. However, a...
  2. H

    How do I start Elite Dangerous from SteamVR?

    I bought Elite Dangerous from Steam. When I first tried to start the game, I got a message to link my Steam account to my Frontier account, so I created the latter and got that done. Now, when I start Elite Dangerous (using "Play in VR" from Steam), I first get a popup about a CD key "that I...
  3. Toumal

    VR has become unplayable

    Hey, I used to play ED without issue for years in VR. Now that I checked back in after a few months, and recently got a Valve Index, I thought I'd fire up ED again. It's unplayable. I get hitches roughly every 2 seconds. Using the frame timing debugger, it looks like it's the game, not SteamVR...
  4. vinnieboJ

    Roomscale VR Walking Tours, a must see!

    So I recently started to follow this Person after one of his video's popped up on my recommended page. Basically he does quite in-depth roomscale 'Spacelegs' VR tours of the different ships, poking his head through doors and other things to give you a good look at the ship, both inside and...
  5. R

    Want to play via Steam, in VR, but not through SteamVR

    The TL;DR to this is that I got the game on Steam and would like it to remain there but launch it (in VR) though the Oculus API solely and NOT have to use SteamVR when playing. Nobody has yet found this to be possible but Frontier DO have an Oculus version so there has to be a way to run it like...
  6. M

    Basic VR support

    A few people already requested VR support for Planet Zoo and I am yet another one that is requesting it, imagine how cool it would be to watch above your virtual zoo in VR and all of it will look like a tiny and cool model of a mini zoo until you zoom in and watch your animals up close in VR as...
  7. Viajero

    Star Wars VR Series: Vader Immortal Episode I

    Holy fracking biowaste How has this gone below my radar until now? https://www.oculus.com/vader-immortal/?locale=en_US Source: https://www.youtube.com/watch?v=jc3ej0tc3a8 It was released recently, and just decided to take the plunge. Absolutely amazing. A very real Star Wars experience in...
  8. Arioch

    Additional VR comfort option for SRV turret telepresence

    The only thing in VR that starts to gently press my chunder-button is when my Point Of View is rotationally moved without any corresponding head movement (or without a stable framing cockpit) - unfortunately in Elite Dangerous, this happens in the SRV turret view. Slewing the view around whilst...
  9. horizone

    Seamless sitting and standing

    Many of us VR players use some form of HOTAS and obviously sit down to play Elite but many first-person VR games uses standing in the centre of the VR playarea as the main way to play and in this standing scenario you usually walk forward with the stick and the world moves around you and you...
  10. B

    Frustrating Rift S tracking issues

    I'm having a ridiculously frustrating issue in Elite Dangerous with the Rift S (using a GTX 1080) to the point where I'm considering returning it. The view keeps going grey and then resetting so my head is in my lap and I have to keep using the xbox controller to reset the view back to normal...
  11. Relvor

    Help me choose my first HMD, Info inside

    Hi, I am considering to buy my first HMD for ED since I've heard a lot of good things about the experience. I cannot decide on a model, so maybe you guys can help me out. In terms of performance vs quality vs price I am looking for a well rounded compromise. Please consider the following for my...
  12. Morgan Grimes

    LOW-FI (VR cyberpunk game from Technolust devs)

    Kickstarter and demo coming soon apparently, have to say it certainly looks pretty good to me.
  13. S

    VIDEO PROOF - the poor performance / frame skipping / lag spike / hitching / stuttering issue - NOT JUST RELATED TO POST FX SETTING!!!

    Finally, I have video proof of these horrible frame-skips / lag spikes. Many people, including myself, have tolerated these for a long time, and I certainly noticed them as soon as I started playing the game several months ago. But they were never quite as bad or frequent before the new April...
  14. Patrice_From_CA

    April 2019 update has broken VR experience.

    Same station, same ship, same config for months now. I play elite in VR with my CV1 between 2 at 3 hours a day and now since the new update the VR experience has become totally unplayable. I tried to reset everything but even with the VR low config is a total garbage and unplayable. It seems a...
  15. S

    What the hell has just happened to the performance??? Halved framerate from April Update?

    Logged on today, like literally every other day, to face unprecedented performance issues. Barely scraping 55fps in VR. Absolutely, undeniably unplayable. So the April update has broken something. Any playtime within 'normal space' is jittery as hell. Supercruise, less so, but all gameplay now...
  16. rhiz

    The future of VR in Elite:Dangerous

    Hi all – I’ve had a nagging concern for the future of VR support in ED for a while. It started with David’s rather discouraging but not entirely inaccurate comments regarding VR generally, and was only exacerbated by some of the recent updates in which VR felt like something of an afterthought...
  17. SenseiMatty

    Issue Tracker: FSS bug in VR not showing planets and moons orbit lines

    I've created an entry in the new Issue Tracker Form for the missing orbit lines in VR in the FSS interface. Please go and vote if you have the same issue: Issue Tracker Report I've already made a post and bug report in the last few weeks so if you missed it, this is all about: FSS no VR (orbit...
  18. BinakAlgo

    How to listen to radio stations from the rift?

    The question is as simple as that. I've finally got tired of the music (or lack of) so I wanted to listen to Radio Sidewinder and found out that while I was able to hear it in the "oculus room", it was shut off once I started Elite. Can anyone help me with the solution?
  19. Kushiel's Dart

    VR - is there a difference?

    I'm wondering how much difference I'd notice by upgrading my gear. I'm using an i-7-7700 280Ghz with 4 cores, 16GB's of RAM and a 1050 (yes a 1050, not a 1050ti) graphics card. The game's installed on an SSD drive. I'm using a Windows Mixed Reality Headset (Dell). This on a laptop which will not...
  20. khelek_ac

    VR en PS4

    Saludos comandantes o7 He estado buscando información pero no me ha quedado nada claro. Juego a Elite en PS4 y quería saber si alguien juega con las gafas VR para que me dé su opinión. Estoy pensando en comprar unas, pero no sé si merecen la pena. ¿Está la versión de PS4 de Elite optimizada...
  21. Ozram

    Spacelegs is a pipe dream.

    You’re not really planning on it, are you, FD? You’ve built no assets for it. There is no consistency in ship builds to suggest they were built with that in mind. Behind the doorways, there’s just an empty hull with the exception of things we can all see, like the SRV and SLF bays, and...
  22. W

    Odyssey PLUS performance recommendations?

    My Odyssey + arrived today and the setup was simple enough, and it works VERY well. Coming from the Rift CV1 the bump in resolution is really really nice. The performance hit that comes with it though, not so much. So I was running the Rift with all settings on VR ULTRA except shadows (low)...
  23. C

    Game won't load from Oculus Home?

    Anyone else having problems with an Oculus Home installation since the 3.3.01 update today? OH autoupdated the version and since that the game won't at all. If I hit play in OH the game starts to load I get a non-Horizon's version of the launcher (even though I have Horizons) and a second...
  24. M

    VR Feature Request: Fixed Foveated Rendering

    Here's a link with a detailed description as to how it currently works for the Oculus Go... https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-ffr/ and another link explaining how Batman Arkham VR currently utilizes FFR...
  25. L

    Testers wanted for new Trinus (PC to Daydream)

    Hi, Ages ago I posted here about the software I develop: Trinus VR and Trinus PSVR I am now seeking for daring pilots that might want to test the new Trinus for Daydream headsets. This works much much better than the old version (for Google Cardboard), delivering a smooth experience at up to...
  26. G

    Improvements for the VR player? (on screen keyboard etc.)

    First, I have just returned to the game after 2 years (hit the wall in the early game). my setup is the HTC Vive Pro & the Warthog HOTAS helped along with an i7, 1080 gfx, 16GB ram I have had no issues with lag or image quality, that is sufficient and not bad compared to my 4K monitor. I...
  27. Celtic Moon

    Vr touch, ie space arms

    an addition I would love to see come to the game is real VR touch support, I know you can use them now to fly your ship now, but I think it would be great to be able to actually move your hands and arms in the game to navigate the UI panels and controls and to also be able to grab onto the...
  28. starione

    Beyond Chapter four - some love for multicrew planned?

    The actual beta and what we can expect from chapter four is incredible. For me it feels like the biggest update since release with a wide range of improvements (like finally sharing the target system with your wing). And exploration feels much more like exploring new systems and planets. For me...
  29. P

    2080TI - getting 30fps inside station in VR

    Yes - just received my 2080TI and was looking forward to seeing Elite Dangerous in all it's VR Ultra glory. My other specs are AMD Ryzen 1700x 3.4mhz which I have not overclocked because I have always been scared to, 16Gb RAM (Corsair Vengeance 2400) Windows 10 on an SSD etc. I am bitterly...
  30. Curtis R. Prophett

    Dear FDev, Please support ASW 2.0 on the Rift!

    It says it all there in the title: Frontier, please add support for Asynchronous Space Warp (ASW) 2.0 to Elite! Asynchronous Spacewarp (ASW) is a frame-rate smoothing technique that almost halves the CPU/GPU time required to produce nearly the same output from the same content. In other...
  31. B

    Customizable control layout visuals

    I recently upgraded from left-hand throttle/right-hand stick to LH-throttle/center stick. Playing in VR, I never before even thought about this, but I keep finding myself reaching to the right, where I'm seeing my flight stick in game just to find, well... nothing.... Ah, right, center stick...
  32. R

    Discovery scanner changes

    I worry the new Discovery methods will be immersion breaking. If I'm going to a system, "honk," then I'm in a new screen, I'll feel very disoriented. As it is, I turn off orbit lines because I don't want to look at them. I want to look at space. I want to look at planets and stars and etc. I...
  33. AndyinMission

    Status of pimax support?

    Pimax hmd’s are close to release. Has FD mentioned if they’ve vetted it for proper support? In theory it should “just work” since it’s through steam vr, but you never know what hiccups might be found.
  34. StarLightPL

    Vive czy Rift, które wybrać (nie tylko) do ED? [Moja opinia]

    Jeden i drugi ma swoje plusy i minusy, w dodatku trudno o nich pisać bo są to rzeczy mocno subiektywne. Rift w porównaniu z Vive jest nieco tańszy i lżejszy i ma zintegrowane słuchawki, ma nieco lepszy software pozwalający radzić sobie z kiepską wydajnością oraz jego kontrolery mają...
  35. A

    Newcomer / Intro Returning player now with VR headset. can't see keyboard

    Hi, I'm back after a multi-year sulk waiting to learn if a bug got fixed, and it has, apparently, ages ago... Anyway, I bought a cheap VR headset the OSVR HDK2, and, like WOW, VR is the difference between a picture of a thing and being there. My headset came with no special controllers - it's...
  36. CMDRVanguard001

    Windows Mixed Reality VR

    Hi, I have an Acer Windows Mixed Reality Headset. Can Elite Dangerous officially support Windows Mixed Reality Headsets in the future? Thanks
  37. T

    Seat back height in VR

    I would love if there was some way to either adjust or have changed in the game the height of the seat. This is only really a problem in vr, but when you center your hmd your head is right in front of the seat back. When a person looks straight up their head tends to roll back from their center...
  38. C

    VIVE USERS: Web-Based Third Party Tools & VR?

    Hi Everyone, I play Elite using the Vive, HOTAS and other peripherals. It's very frustrating using web browser based third party tools because I am constantly having to take off the headset to look at data on the screen. I'm trying to see if I can somehow get something that will allow me to...
  39. Darakin


    Hello. It would be nice if could have an in game logbook or a place where to make notes. I know, its easy to do it in other ways, but with an VR headset you always have to take it off. In my case I even have to put normal glasses on to read the screen and then put the headset back on. I can type...
  40. CoilWinder

    Galaxy Map in VR left/right stereo view isn't synchronized

    Anybody else have this problem? It makes the Galaxy Map rather disturbing to look at. It might not be by a lot, but it's noticeable when you pan the view. In addition, the grid jitters (I know that's a known bug, doesn't seem to be very prioritized, but oh well w/e).
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