Great point Pilot Mark
See that's the thing, it is stutter free now for me at least...1.3 had stutter and jitter especially around planets, now? nada.Yep the game enigne is broken like it was with the SC Stuttering Bug... i´ve already made a suggestion to hide some programmer proffesianal but there seems to be no money for that.
with so many things postponed to be fixed with 1.5 i hope we'll see this update in less than one month right?![]()
1.5 will be released the same day as Horizons.
Hey guys,
The dev team have got in touch this morning with some answers to the questions on the thread.
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Why are you surprised? 'twas ever thus. This is the company that released 1.0 with all sorts of gaps in the functionality, and instead of fixing those gaps they focussed on new 'shinies' (wings, CGs, powerplay). It is the way they operate. This close to Christmas, with a big, big, moneyspinner for FD that has to be landed, as many resources as possible will be focused on Horizons.
The update is due to go live from approximately 10:30am BST and will last for roughly an hour and half.
It seems AMD related, hopefully they will fix it fast though, that said have you tried turning down graphics? is there any point where FPS jumps up? asking because it might be that it could help zero in on the bug and get it fixed faster
Hmm interesting... I have noticed I got 59.9fps near planets, but will get as low as 22.1fps when I'm travelling around a large system and come to think of it, when there are a lot of orbit lines!
I am going to test this in an hour.
See that's the thing, it is stutter free now for me at least...1.3 had stutter and jitter especially around planets, now? nada.
I think you are missing the bigger picture and misunderstanding the whole point of iterative development, let me explain.
The team are working on multiple branches or versions of the game concurrently.
When released the current version is effectively in 'maintenance mode' rather than active development.
Case in point, people have raised a few issues regarding planet rendering e.g. stutter and flickering.
If 1.5 introduces a whole new way of rendering the planets, it makes little sense to pour a lot of time and resource patching the current branch; when a fix is already inbound in the next version.
There is no malicious intent, FD are merely being cost effective with their available resource.
I hope that helps explain the method.
I am with you, I think. If you mean that it's far too easy to do them and way too hard to stay on escape vector if you are the victim.Fix the interdictions. It's crazy.