Ships 1 jump robigo run build, worth it?

to be fair that is spot on what I'd be seeing with my cabins, getting those 5mil ones takes me to 26+m
I don't recall any economy missions past 16 passengers so class 6 business (16) adds more selections if they compare with the economy payouts. How does your class 6 first class (12) payouts compare with a class 6 business (16) or economy (32) that can do up to 5m?
 
Last edited:
Since the runs are typically limited by mission spawn rate and not travel time ... I'd say there is not much benefit to making it in one jump each way.

This ^

Anything faster than 10 minutes per trip will drain the boards really fast.
Even at 10 minutes per trip, after about 45-50 minutes i do leave robigo with 1 empty cabin more often than i want to using this Python


Also, one jump can be achieved only in Anaconda, but doing that you save 2 minutes for the 2 jumps saved, but you will lose almost the same because the deep gravitational pool Hauser's Reach is located in
And if you do use Hausers, you have an increased chance to be blown up by locals if they scan your wanted passengers.

 
...Anything faster than 10 minutes per trip will drain the boards really fast...And if you do use Hausers, you have an increased chance to be blown up by locals if they scan your wanted passengers.

It usually takes me about 12 minutes with two jumps one way using a class 3 Guardian FSD booster on the Python. The second jump adds about a minute. Maybe more of a feeling than actual fact but with multiple players online the Robigo payouts seem lower on a Sunday afternoon and higher after 3AM on a Tuesday in the USA. All those UK and Europe players are going to work and most USA players are still sleeping. Meanwhile Australia is getting off work and heading home. :)

Hauser's Reach ALWAYS has much lower payouts versus Robigo Mines and with the gravity well takes several minutes to land and slow to depart even after a player has dialed in the approach. With manual flying and a last minute docking computer I land at Robigo Mines in one minute and take off just as fast. Being allied with all factions in Robigo, Ceos and Sothis I never get scanned by system authorities except for maybe 1 in 50 runs an NPC pirate tries to interdict me but I win the mini-interdiction game. So I go with the best payout missions and welcome illegal passengers giving them a great ride.

Regards
 
Last edited:
Today I found a lot of 4/5 million missions,all First/Business with all cabins filled up or one/two vacant seats in the worst case. The problem is those idiots afk on the landing pad or those that gets down into the hangar and take half a day to discharge/collect,tomorrow I'll be there with a Combat ship and get some Notoriety.
 
Today I found a lot of 4/5 million missions,all First/Business with all cabins filled up or one/two vacant seats in the worst case. The problem is those idiots afk on the landing pad or those that gets down into the hangar and take half a day to discharge/collect,tomorrow I'll be there with a Combat ship and get some Notoriety.
You. Do. Not. Do. Robigo. Runs. In. Open.
All. Pads. Are. Taken.
 
Gonna just unbury this for a second is it possible with double engineered fsd from CG to hit 1 jump and is it worth it if possible? If you take a booster it might buy time for board respawn. Just wondering.
 
You can do it with a Phantom, with about 42 pax. But as I wrote in another thread, you're not speeding up round trip time by the same rate you're cutting your pax capacity compared to a 2 jump Python.
So yes you're giving the mission board more time to respawn. You're not saving any time, you're just keeping yourself busy longer with the same amount of work.
 
Top Bottom