2.3 dev update feedback mega thread

Status
Thread Closed: Not open for further replies.
And what we had accepted was enough, though more always better, was a mannikin to sit in the seat like one of those fake passengers for women motorway drivers and the very lonely nights of a long distance trucker.

Or the ones we sit in our passenger seats to use the carpool lanes?

airplane.jpg


Surely you can't be serious about letting this guy fly your ship?

Of course I'm serious and don't call me Shirley.
 
Sweet Mother of Creation, I knew I'd seen it somewhere before:

https://s30.postimg.org/nmqkqwgjl/ED_Crew.jpg

Mechanical Crew. That's what all of us misanthropes are clamoring about. We don't want meatware, even telemeatwear in our ships.

Give us our machines!

Well one good thing, seems I'll be able to get myself an AI crew mate, and after reading about them being stored in cargo, I'm going to program voiceattack with "Pack em up."
 
Kudos and pride for what? hitting jump more times than other person? has more endurance, can "play" a boring game hitting jump during what 1 week?. What's so special about "the journey". Seeing pretty pictures from different angles? thats it? Thats what this game has to offer?
Counterpoint....lots of people find pewpew boring.
Mining does not give some people trouser swellings.
The thought of trading for 3hrs would have some looking for a short rope and a long drop.

Maybe ED is trying to do too much. If this leads to the "Great Schizm of 2017", I think I know which way it will go.
 
This could be exploited by griefers. All they have to do is have one ship each at relevant locations (i.e. shinrata, whatever CG is ongoing and an engineer base) and the other two will be able to instantly teleport to grief at another location from the deck of their friends ship.

The only solution is a time delayed system.

Aside from the fact that greifing is grossly overstated...how does this change anything? The ship at Shinrata is just as capable of "griefing" with or without crew.
 
This could be exploited by griefers. All they have to do is have one ship each at relevant locations (i.e. shinrata, whatever CG is ongoing and an engineer base) and the other two will be able to instantly teleport to grief at another location from the deck of their friends ship.

The only solution is a time delayed system.

Hahaha... Can we get an official poll? [haha]
 
This could be exploited by griefers. All they have to do is have one ship each at relevant locations (i.e. shinrata, whatever CG is ongoing and an engineer base) and the other two will be able to instantly teleport to grief at another location from the deck of their friends ship.

The only solution is a time delayed system.

Not quite. They have to have one player in each relevant location, which is entirely different from having a ship there and that only allows for 2 other players to jump in the same area.

So out of 3 players you only have the means to instantly move any two out of the three, in two of any 3 directions.

Out of 50,000 or so possible CG locations.

Not a big deal.
 
They should be able to easily tweak some aspect like telepresence on/off. They could add requirement for both player to be on the same station to initialize multicrew boarding procedures, instead of telepresence of force!

It isn't telepresence.

Here's one off the cuff I thought of a few seconds ago.

It's a teleporter pad. But because biologicals don't want to end up with bits in different places and stop working when that happens, the TP pad is linked to us biometrically, and uses a tiny wormhole to traverse us to the other point. And since we're still 4th dimensionally linked to the "base" TP in our ship, if the local ship connection dies, we're brought back to our ship. The only way to get a different "base" location is to fly over there and carry the base TP pad in the ship.

No telepresence. No magic. And explains the TP back on ship death problem.

BOOM.

===

"I'm not asking for anything.."

And I'm not saying anything. I'm typing.

Your example, if you aren't saying anything is meaningless, since you place it out there with no point, since that would require you to say what that point was, and you're "not saying anything".

Or we can use the English language and work out what the actions of another are if they were done by a rational human being rather than an incompetently coded AI.
 
I like what I read about the 2.3 update. It seams that the crew have good things to do.
I was afraid that it would be stuff to just give the crew something to do, and no one would invite crew because they is more effective without.
That it only contains fighting is a good start I hope they widen when they find god and meaningful and fun things to do. (I hope that planetary surface scanner is one of the advanced scanners that the gunner can use).
Better to just put in things that work then put in thing to just put in something to do.

For those who want to micro everything on the ship I can recommend Star Citizen (backing that game to and will play both games so I hope they be different.)
 
Counterpoint....lots of people find pewpew boring.
Mining does not give some people trouser swellings.
The thought of trading for 3hrs would have some looking for a short rope and a long drop.

Maybe ED is trying to do too much. If this leads to the "Great Schizm of 2017", I think I know which way it will go.

Sure, I find those activities boring too [big grin]. In fact I don't have fun playing this game thats why I don't play it since almost a year. [up]
 
There should be no lore associated, as it is not really telepresence. One of the mods starting nodding their head about the word, but I really think that was a premature mistake. The remaining details really make it sound more like hand-wavium than telepresence.

For instance, it sounds like the camera view is going to show my avatar, plus my crew member's avatar, a situation which is not fully described by telepresence. The fighters don't "telepresence" you into artificially grown bodies, so obviously, it's not the same telepresence.

It's more like hand-wavium, where you just appear across the galaxy in your chosen avatar body, sitting beside your friend. So, in such a situation, you are deluding yourself if you insist on describing it as the same technology which describes SLF operation.
Presumably it's a AR body, not a physical one, the same way in which our HUD is just a hologram.
 
Sure, I find those activities boring too [big grin]. In fact I don't have fun playing this game thats why I don't play it since almost a year. [up]

One for the ignore list then if you're doing the trolling and don't even play?
 
Last edited:
This could be exploited by griefers. All they have to do is have one ship each at relevant locations (i.e. shinrata, whatever CG is ongoing and an engineer base) and the other two will be able to instantly teleport to grief at another location from the deck of their friends ship.

The only solution is a time delayed system.

Your knee jerked so hard there that you kicked yourself in the face.

There is no way multi-crew ends up being PvP viable. At least not with the bullet points we were given.

To begin with, if you use the second CMDR as a gunner, you no longer have CPU accuracy or efficiency. That player *will* miss shots and *will* over shoot when the target leaves their firing arc. Having a player gunner is going to be limited to a PvE co-op experience because it will always result in net loss of DPS. Even with the extra pip.

If the CMDR decides to pilot a fighter instead that could result in dps gain since two fighters can be deployed. But that isn't burst. Deploying fighters is slow. If you get griefed by someone trying to use multi-crew fighters then you are going to high wake away before their Taipan even gets out of the mothership.

A potential exploit (based on what we know alone) for griefers would be to buy extra copies of the game, and have their smurf accounts on board for the extra pips. But that requires 2+ copies of the game and PCs running it and assumes getting the pip doesn't require the crew-mate to actively have control of something. No time delay could prevent someone that invested in trolling other people.

This is going to be a fun PvE toy until it has a few iterations behind it. It will probably see SRV, mining and exploration functionality before it sees any PvP viability.
 
Last edited:
Hadnt noticed yet? He just hangs around until something happens, and then he says "that suxorz lol". Hey, if that is his kind of entertainment more power to him.

Beeing serious, the forums are way more fun than the game. But I always treat people with respect and I understand different opinons,

Some people directly ingnore you HAHAHAHA.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom