Ozric
Volunteer Moderator
My combat ranking is the lowest out of the three, Exploration is the highest. Like I said, if other crew members have access to the galaxy map and can plot routes, then there's literally no reason for a navigator role at all. I'd much rather them focus on other positions that have a bit more gameplay (like a shield guy, or for exploration, deployable scanning vessels that your crew can pilot to help you scan planets in a system faster).
Well, for a start, the navigator could look for interesting places on the surface for you to land at. Or they could decide which are the best planets to scan, or plot a route. Though obviously none of this could happen without an overhaul to exploration, so that's at least 6 months away but probably longer.
Ed said the only roles are the ones mentioned, so there seems very little likelyhood of anyone other than the pilot being able to access the map otherwise, apart from anything else, you could end up selecting different systems and not going where the pilot had intended.