News 2.3 Dev Update

Ha, not at all. Like I explained: if there is external camera, commanders will be able to (and therefore most probably will be) use it to have greater situational awareness in combat. Which means I have a choice of not using it as stated but doing so will make me less capable in combat than other commanders who are using it. Hence, I wish the external camera never happened.
To give you an analogy, it's kind of like when a first person game gives you an option to switch to third person on the fly. You will find that the experiene will often time be that of constant switching between the two to get advantage.
Of course you don't have to do it as you said, but the subtle psychology here is that you will always have it at the back of your mind that it's there and probably utilised by others simply because they will be more effective in combat (wider field of view, better angles etc etc). So again, personally I wish it never happened :)

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Ok then.
I'm 100% pc but have to admit upon visiting a football fan friend of mine - fifa would not be the same without a gamepad ;)

The external view will offer zero advantage, there will be no targeting,no pip management, no feedback of shield or ship status,. you cannot do anything besides steer the ship and fire weapons on one target, and i doubt that will be easy at all from that view. I pity the first fool that tries to fight like this- they will be saying hello to a rebuy screen in short order. So your fears are unfounded.
 
The external view will offer zero advantage, there will be no targeting,no pip management, no feedback of shield or ship status,. you cannot do anything besides steer the ship and fire weapons on one target, and i doubt that will be easy at all from that view. I pity the first fool that tries to fight like this- they will be saying hello to a rebuy screen in short order. So your fears are unfounded.

Agreed. Much like Star Citizens external camera, no one uses it in combat. It is there solely to bask in the glory of your ship and the things around it.
 
So there we have it. There is absolutely no need whatsoever to not want a great external camera option. It only has plus's and no negatives. Thank goodness the devs listened. All of my simulation games have great external cameras and I have been hoping since ED came out that it would be implemented one day. As a mainly solo player, this is my most anticipated feature of the upcoming update. I then want walkaround freedom and planetary landings on planets with atmospheres. Then I want the ability to take my ship under an ocean on some distant planet. I don't want much do I? :x
 
So there we have it. There is absolutely no need whatsoever to not want a great external camera option. It only has plus's and no negatives. Thank goodness the devs listened. All of my simulation games have great external cameras and I have been hoping since ED came out that it would be implemented one day. As a mainly solo player, this is my most anticipated feature of the upcoming update. I then want walkaround freedom and planetary landings on planets with atmospheres. Then I want the ability to take my ship under an ocean on some distant planet. I don't want much do I? :x

I don't think there's any salt in forums against the camera suite. The bigger playerbase issue, particularly for people who prefer sim as a style, comes with the view of the ship exterior from gunner's seat, which at least looks like (and is) 3rd person 'play' play. Being able to fire weapons in camera mode doesn't count I think, because no HUD so not accurate, a non-issue but I've been through a range of emotions on the gunner's view and though in the end I like it (because you can orient yourself, to know what's behind you) my feeling at this stage is that I'd like to see the 3rd person of it a bit less, "in your face";

There's a zoom on the view (nice feature) that zooms the whole HUD too. It 'sounded' from what Adam said in stream (but difficult to tell from the rapid demo in video) like that zoom might be on an analogue control? I hope so, because I'd like to quite strongly suggest linking the camera 'position' to the digital control, scanner zoom function if possible. Using that, if you 'zoomed' IN, the camera would translate directly forwad a few metres and the ship disappears from view beneath you? However, I would definitely recommend this as the default position, so when you open the view all you see is stars. If you want to pull back (like the scanner zoom function there might be four positions) the camera moves backwards and now you can see the ship but 'the fact' that the gun view is 3rd person, is less in your face?

I think this would cheer quite a few people up and bearing in mind 70% voted for ship transfer delays, suggest the people preferring 'sim' might hold a sway, especially as the feature wouldn't have gone anywhere, so it's still available for fun (gamer as opposed to simmer) gameplay. You can choose it but it's not announcing 'this is a 3rd person view' immediately on arrival?
 
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I like the cmdr-creator and the new camera, but I will never use multi-crew.

I suspect also that I won't use multi-crew.
I guess it's aimed at combat pilots in Open play, but in reality will it work? By the time you've corordinated it all you're going to get killed by an experienced pilot with a heavily engineered ship anyway.
I fear this will be a bit like the situation with ship launched fighters. useless in Open play, but handy for RES sites in Solo/Private, or maybe low intesity CZ's.

That being said, I'm optimistic and keen to try it out :)

The commander ceator will certainly be fun to tinker with for a while!

Now the dolphin I'm really keen to see! I hope it can be engineered to an impressive jump range, which is what the other passenger ships are missing.
 
Sorry if this has been discussed before but do we know how all this new whizzy stuff will perform on a moderately specced PC like mine?
 
Can you presently run it? There isn't anything here which is a radical technical progression.

Well, you say that mate, but after the 2.2 update a buddy of mine was unable to approach or land on a planet until he upgraded his GPU.
I saw a few other people logged the same problem in the support forum. No response was given, so my buddy ended up buying a new GPU out of desperation to get the game working again.

I do feel for those guys with low spec machines.
 
Sorry if this has been discussed before but do we know how all this new whizzy stuff will perform on a moderately specced PC like mine?

does your PC meet the Horizons minimum requirements? if so it has to work as it is part of Horizons, if not however YMMV, however that said, if its playable flying around near a surface even if you are below minimum specs i think you will be ok.

@greendemon, what was your mates spec and was it officially supported in 2.0 or was he just winging it?.
 
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@greendemon, what was your mates spec and was it officially supported in 2.0 or was he just winging it?.

His old GPU was an Nvidia GTX 560ti 1.5GB. The rest of his system easily met the minimum spec. On the ED site homepage, it says minimum GPU spec Nvidia GTX 470 / ATI 7240HD. Not sure, but I think the 560ti is slightly better than the 470. FD don't specify GPU RAM requirements. I also loaned him a 480 (I think it was) and that couldn't cut it either.
What was happening was whenever you went into oribital flight and tried to land, lag city with single figure FPS.

My mate ended up buying a new 1060 6GB card and it was solved. We did no software or driver changes, just swapped old card for new, problem solved.

FD should update the minimum requirements on the homepage to something more realistic I think :)
 
Well, you say that mate, but after the 2.2 update a buddy of mine was unable to approach or land on a planet until he upgraded his GPU.
I saw a few other people logged the same problem in the support forum. No response was given, so my buddy ended up buying a new GPU out of desperation to get the game working again.

I do feel for those guys with low spec machines.

It's possible the graphics settings changed during the update, that has happened in the past. I have a machine that's well below min specs, and it runs at a reasonable rate, better than 2.0 anyway. Though whether the graphical settings are good enough is another, more subjective, matter.
 
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