2.3 Livestream Summary with timestamps

Reddit version here

---

Just some quick notes with a few rough timestamps. Multicrew stuff will be in Thursday's livestream.

---Vid---


Cmdr Creator = 'Holo Me'. [8m40s]
(TLDR: It looks pretty sweet, all the snazzy stuff you'd hope for and solid presets for quick builds)

-New product that's been installed in your ship, you can access it at any point (Not in SRV or Fighter). Thinks it works in supercruise. ​It's a holographic representation.
-Options: Gender / Presets / Suit / Headgear ('helmet always on' option) / Patches (left shoulder decal, right shoulder decal etc).
-It uses the cockpit space to display the Holo while creating.
-This is a pre-beta build
-Standard animated features (blinks, eye direction, lip pursing etc on rotation)
-All presets = 'not artist made' - made using tools available to all starting from base model.
-Hair, beards, aged-ness (liver spots, eye bags) etc etc.
-Various suits colours Green/Purple/White/Navy Blue/Red etc
-Complexion Tab: Head archtypes with a slight age theme, ageing slider, skin blemish choices, 'asymmetry' slider, scars [11mins ish]
-Hair [20m45s]
-Face Tab: Cyborg eyes, different eye colors for L/R 'David Bowie' look if you want [22m]
-Can randomise each sub-section on its own (just eyes, just nose etc)
-Ton of customisation options if you want: (For eyes, type, 'type blend weight', distance, width, angle etc etc etc)
-undo/redo options
-Cosmetics tab, not shown, but some broad options: makeup (eyeshadow, blusher etc) / tattoo options [30m40s]
-Ed is a preset... (they spend ages messing with him, beard colour bit buggy)
-Helmet can be transparent or opaque [37m25s]
-All in 2.3
-Shoulder decals [37m50s]
-Basic suit colours in 2.3 too [38m15s]
-Complex suit designs will be in store after 2.3 launch
-Well over a year by a small team on this [40m30s]


Camera suite [41mins]

-Replaces debug camera
-Pans around ship externally [41m40s]
-They look at little Ed in the ship
-Roll / Elevations / Speed
-Unlock rotation / Lock to vehicle / lock to world
-Zoom (can go back a long way) - toggles with Depth of Field
-Hide the HUD [43m]
-Can move ship while in camera mode [44mins]
-When not locked to ship you get more control over camera movement
-Focal blur etc examples [45mins]
-Pans way back until 'signal lost' [46mins]
-Range of camera presets, which you can then move away from - under carriage with accompanying FDL barrage [47mins]
-Missing UI etc, so hard to play like this, but keybinds work etc
-Originally called 'vanity cam', and that's the intent
-Locked to ship cam [48mins]
-Works with SRV too
-More camera presets: ship cockpit, with all zoom and blur effects etc [50mins]
-View from back of cockpit (can still shoot from here etc)
-Side pilot view
-co-pilot cam


Dolphin [53m50s]

-Vid
-Ship naming placeholder (top right). Also new clock icon tab (top left)


Megaships [55m45s]

-Not flyable in game.
-They are new objects that you can interact with.
-There's a variety of them.
-Some of them have docking capabilities.
-Used for emergency deployments, construction projects. Could be used as a carrier down the line.
-Vid of ship called 'Fisher's Rest' (Carrie Fisher ref then I guess :)). It's the station looking thing from the PS4 trailer, but with ship docking bays externally it seems, apparently slow transit speed. [57mins]​
 
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nice i will make my Avatar looking like me, and i will be the most beautiful Pilot in the game hrhrhr
 
Reddit version here

---

Just some quick notes with a few rough timestamps. Multicrew stuff will be in Thursday's livestream.

---Vid---


Cmdr Creator = 'Holo Me'. [8m40s]
(TLDR: It looks pretty sweet, all the snazzy stuff you'd hope for and solid presets for quick builds)

-New product that's been installed in your ship, you can access it at any point (Not in SRV or Fighter). Thinks it works in supercruise. ​It's a holographic representation.
-Options: Gender / Presets / Suit / Headgear ('helmet always on' option) / Patches (left shoulder decal, right shoulder decal etc).
-It uses the cockpit space to display the Holo while creating.
-This is a pre-beta build
-Standard animated features (blinks, eye direction, lip pursing etc on rotation)
-All presets = 'not artist made' - made using tools available to all starting from base model.
-Hair, beards, aged-ness (liver spots, eye bags) etc etc.
-Various suits colours Green/Purple/White/Navy Blue/Red etc
-Complexion Tab: Head archtypes with a slight age theme, ageing slider, skin blemish choices, 'asymmetry' slider, scars [11mins ish]
-Hair [20m45s]
-Face Tab: Cyborg eyes, different eye colors for L/R 'David Bowie' look if you want [22m]
-Can randomise each sub-section on its own (just eyes, just nose etc)
-Ton of customisation options if you want: (For eyes, type, 'type blend weight', distance, width, angle etc etc etc)
-undo/redo options
-Cosmetics tab, not shown, but some broad options: makeup (eyeshadow, blusher etc) / tattoo options [30m40s]
-Ed is a preset... (they spend ages messing with him, beard colour bit buggy)
-Helmet can be transparent or opaque [37m25s]
-All in 2.3
-Shoulder decals [37m50s]
-Basic suit colours in 2.3 too [38m15s]
-Complex suit designs will be in store after 2.3 launch
-Well over a year by a small team on this [40m30s]


Camera suite [41mins]

-Replaces debug camera
-Pans around ship externally [41m40s]
-They look at little Ed in the ship
-Roll / Elevations / Speed
-Unlock rotation / Lock to vehicle / lock to world
-Zoom (can go back a long way) - toggles with Depth of Field
-Hide the HUD [43m]
-Can move ship while in camera mode [44mins]
-When not locked to ship you get more control over camera movement
-Focal blur etc examples [45mins]
-Pans way back until 'signal lost' [46mins]
-Range of camera presets, which you can then move away from - under carriage with accompanying FDL barrage [47mins]
-Missing UI etc, so hard to play like this, but keybinds work etc
-Originally called 'vanity cam', and that's the intent
-Locked to ship cam [48mins]
-Works with SRV too
-More camera presets: ship cockpit, with all zoom and blur effects etc [50mins]
-View from back of cockpit (can still shoot from here etc)
-Side pilot view
-co-pilot cam


Dolphin [53m50s]

-Vid
-Ship naming placeholder (top right). Also new clock icon tab (top left)


Megaships [55m45s]

-Not flyable in game.
-They are new objects that you can interact with.
-There's a variety of them.
-Some of them have docking capabilities.
-Used for emergency deployments, construction projects. Could be used as a carrier down the line.
-Vid of ship called 'Fisher's Rest' (Carrie Fisher ref then I guess :)). It's the station looking thing from the PS4 trailer, but with ship docking bays externally it seems, apparently slow transit speed. [57mins]​
Very nice write-up. Thanks. :)
 
Thanks. Exactly what I was looking for, as I was looking for stupid proto heat radiators last night and forgot to watch it (didn't find any....grrrr).
 
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