Looks great. Can't wait to get to my main PC and try it all out.
The tweaks to powerplay are a nice surprise (didn't notice them if they were in earlier patch notes). Being interdicted by a PP NPC just to have it lose interest was always a bit of a let down. And it's less able to be used as a flimsy excuse for griefing with the new requirement for system affiliation.
Glad to see the sys pip resistance change made it through. I was afraid it would get scrapped alongside the bad shield changes. It's a good change for the players who want shorter TTK for legitimate reasons, without the harmful side effects of a sledgehammer approach.
For one brilliant moment after reading the entry about custom engine trails I thought they might be in the store now, but alas
