When browsing this thread, i feel a quite sarcastic. I mean, some people propagate to basically undo all C&P again, but that's not going to happen. Many people were campaigning for it for years and in many ways it was an improvement for the game. We now collect cases where the system fails, but honestly, we're now looking at specific cases.
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In the given scenario here, we see a player who went to an extreme in his ships setup, then painted himself into the corner by making yet another mistake. Also note that while he claims to be trapped, several people already have pointed out that there is one escape: getting killed by the police. It might not be most obvious, it might not be most pleasant, but it's no "hard trap" situation.
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That all being said, i also can look back to my university time, where we built up and operated a MUD. (Very old fashioned multiplayer game, look it up if you really are interested. ) There we also had to remove some options in the run of time or build something which we basically called "moron protection". Any system where just one player of a thousand or more is able to get himself into a situation where he can't free himself from any more is a problem. Even if more than a thousand players can use the same system reasonably, it unfortunately is better for the game to eliminate the system, than to allow a tiny fraction of the playerbase to break themselves.
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Thus i guess there is only one way to go: force an upgrade of the FDS on all current ships with undersized FDSs, followed by a lock of the outfitting system, where you can't equip an FDS any more if it brings your ships range below a certain limit. It's a classical moron protection system and i guess the only reasonable way to go from here.
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