Context: For missions, currently we have the reputation which scales up our mission rewards for a minor faction, but it's fairly easy to reach allied, or even reach allied with all the factions from a system.
The rewards themselves have a layer of randomness offering us three possible choices out of five that focuses on one specific reward at increased/exclusive amount:
Suggestion: Sometimes you're working with a minor faction with one goal only in mind, but the current pool means you may not see that as a reward. I propose reducing this pool down to 3 paths, with a name/icon for each:
This would also come with a new progress choice for a minor faction. Every time you choose a reward you would earn progress towards that path, further increasing its benefits. This is meant as an extra streak reward for sticking with a faction and for having a clear reward purpose with your missions. As a streak bonus, its progress would be reduced in two situations - choosing a different reward path, or accepting/completing a mission with another faction.
The rewards themselves have a layer of randomness offering us three possible choices out of five that focuses on one specific reward at increased/exclusive amount:
- Credits (big payout).
- Reputation (Rep +++, ++++ or +++++).
- Influence (Inf +++, ++++ or +++++).
- Engineering material.
- Trading commodity.
Suggestion: Sometimes you're working with a minor faction with one goal only in mind, but the current pool means you may not see that as a reward. I propose reducing this pool down to 3 paths, with a name/icon for each:
- Credits/Reputation: Wealth
- Engineering/Commodity: Collector
- Influence: Loyalist
This would also come with a new progress choice for a minor faction. Every time you choose a reward you would earn progress towards that path, further increasing its benefits. This is meant as an extra streak reward for sticking with a faction and for having a clear reward purpose with your missions. As a streak bonus, its progress would be reduced in two situations - choosing a different reward path, or accepting/completing a mission with another faction.