Screw it, may as well add my worthless 2c before my next call starts.
New ships - more is always better, it's simply choice, be that visually, flight model wise or from a utility perspective. And there are still gaps that could be filled - Panther Clipper for huge (1,500t+) FC loading capacity, medium Saud, medium Guta, just for starters. Forza Horizon 4 has well over seven hundred cars, all modelled in great detail based on their RL counterparts; I've driven most of them, and I'd still want more. Not sure why people scoff at the idea of having more spaceships in a game about flying space ships, when there's less than 40 still, after seven years.
New SRVs - absolutely agree there could be at least one additional model (for hauling more than 2t of cargo - useful for ground scavenging), the problem really is I hoped for new models as part of EDO, but when it became clear that they didn't really add any new gameplay loops those new SRVs could be used for, it was clear to me that this isn't going to happen. Though the cargo SRV could already be used in the existing framework. Frontier obv believe otherwise.