Yep. Looks really cool and realistic, but there is "BUT"I feel is realistic (I see way fewer stars during a full moon than a new moon)
We don't use naked eye inside ship. Cockpit, at least, lowers luminosity of the star million times. So to understand what is "real" when being inside ship we need it's technical specs what it do. And that is the problem, I think they don't have it or forgot to re-read. So some mess happens.
For example, I suspect they have single shader for vision, because night vision in Ody inside cabin makes my hands green. However it must be 2 separated - 1 for ship and 1 for helm and they may even overlap. I think that is the root problem of the mess.