NPC multicrew is something that at the moment is available only for combat. You have a guy on board that control your weapons or fly your SLF.
They will take 5% of your income related to their task: explorer assistants will take 5% from the cartography data only, flight attendants from passenger missions only and so on…
Here are the careers:
FLIGHT ATTENDANTS FOR PASSENGER TRANSPORT:
The Flight Attendant is optional if you fly Economy Class up to 50 passengers.
A Flight Attendant is mandatory if you want to carry more than 50 passengers or if you install a cabin class from Business to Luxury.
They make announcements (acted with real voice, it can be disabled in the sound options):
“Please return to your seat and fasten your seatbelts”: when requesting take-off or engaging thrusters when the ship is landed on a planet.
“Welcome to your destination, we hope you enjoyed flying with us”: when landing at a destination station.
They take care of the passengers by controlling the cabin services through the seat control panel.
They take 5% of your passenger mission reward. If you chose a reward with no credits (REP, INF, Materials), they take 5% of the mission credits reward (value considered from the credits only reward) from your account.
CARGO HANDLERS FOR CARGO TRANSPORT:
Their presence is mandatory for safety reason if you want to transport more than 200 units of cargo. For lower quantities they’re optional.
Their job is to coordinate the station systems and to manage the cargo space in the ship.
They are licensed for ships docking procedure. Like an advanced docking computer, they can undock and dock your ship so you don’t need to install that additional module.
They take 5% of your delivery mission reward. If you chose a reward with no credits (REP, INF, Materials), they take 5% of the mission credits reward (value considered from the credits only reward) from your account.
EXPLORER ASSISTANT:
Their presence is optional.
They can perform multiple tasks:
MECHANIC:
Their presence is optional.
They can repair any ship module and the hull up to 90%.
They take 5% from any of your income.
ENGINEER:
They allows you to apply a temporary Grade 3 modification to one of your modules or hardpoints.
They also adds 1 pip to your power distributor.
They take 5% from any of your income.
- I would like to see multicrew extended to other scopes.
- They will sit in that empty seat in your cockpit and will take care of their duties through control panels (so we don't necessary need to see them walking around since this feature is not in the game). They don't even need to be fully animated. They just need to fill the empty seat.
They will take 5% of your income related to their task: explorer assistants will take 5% from the cartography data only, flight attendants from passenger missions only and so on…
Here are the careers:
FLIGHT ATTENDANTS FOR PASSENGER TRANSPORT:
The Flight Attendant is optional if you fly Economy Class up to 50 passengers.
A Flight Attendant is mandatory if you want to carry more than 50 passengers or if you install a cabin class from Business to Luxury.
They make announcements (acted with real voice, it can be disabled in the sound options):
“Please return to your seat and fasten your seatbelts”: when requesting take-off or engaging thrusters when the ship is landed on a planet.
“Welcome to your destination, we hope you enjoyed flying with us”: when landing at a destination station.
They take care of the passengers by controlling the cabin services through the seat control panel.
They take 5% of your passenger mission reward. If you chose a reward with no credits (REP, INF, Materials), they take 5% of the mission credits reward (value considered from the credits only reward) from your account.
CARGO HANDLERS FOR CARGO TRANSPORT:
Their presence is mandatory for safety reason if you want to transport more than 200 units of cargo. For lower quantities they’re optional.
Their job is to coordinate the station systems and to manage the cargo space in the ship.
They are licensed for ships docking procedure. Like an advanced docking computer, they can undock and dock your ship so you don’t need to install that additional module.
They take 5% of your delivery mission reward. If you chose a reward with no credits (REP, INF, Materials), they take 5% of the mission credits reward (value considered from the credits only reward) from your account.
EXPLORER ASSISTANT:
Their presence is optional.
They can perform multiple tasks:
- In the FSS when you scan a main planet all related moons will be automatically resolved
- They can fly the ship in supercruise and keep the ship in orbit around a planet (like the Supercruise Assist)
- They can repair the FSD up to 90% health
MECHANIC:
Their presence is optional.
They can repair any ship module and the hull up to 90%.
They take 5% from any of your income.
ENGINEER:
They allows you to apply a temporary Grade 3 modification to one of your modules or hardpoints.
They also adds 1 pip to your power distributor.
They take 5% from any of your income.