97% of Viewers (Players?) Want Ship Interiors!

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Depends what OA is trying to do:

1) Try and convince fdev that Space Legs should be next after Base Legs - presumably another 2 year wait and similar DLC costs - an admirable goal
2) Try and get fdev to explain why we don't get Space Legs this time or the complete Neil Armstrong moment DB clearly wants. Again, an admirably journalistic goal
3) Try and convince fdev to delay Odyssey to add Space Legs - meaning we get Odyssey 2 years later and at twice the price - not sure 97% would want that
4) Make fdev put in some rooms to represent ship interiors and allow people to buy space-rugs and space-banners for their space-house. Do it like Star Citizen so things highlight, but aren't actually very interactive. Cheap as chips (well, maybe a year and a bit cheaper than Odyssey - not free and not 'now'). I don't think 97% want that - I think most want the full Space Legs with eva / salvage etc etc

Difficult to tell from the 'ya want stuff!', 'no stuff!' options OA gave his streamlets 🤷‍♀️
What OA is trying to do is to find out how many players want ship interiors.

Simple poll is simple for simple reasons.
 
A binary poll doesn't really represent my stance on it. 'No' suggests that I have some sort of principled objection to it, which I don't. Well other than the fact I think it's a waste of dev time that could be used to do something else that would actually have some value to me. I just have absolutely no interest in it.

I don't understand the fascination with mooching around in your ship in a game with several billion planets out there. Never did, never will. Sorry and all that.

'Ooh a box in my cargo bay! Pass the smelling salts I think I may be overcome!'
For me it isn't just about ship interiors It is about the obvious gameplay that goes with them. Personally I am ok not having them now, I can wait but I would appreciate a confirmation that they are still coming and are an important priority just not for this release. Personally I think a whole paid expansion could be around ship boarding (both derelict and active) EVA and repairs, as well as having a personal settlement and customising it -, with stuff found in game not by the cash shop.

Maybe this would not justify a full £40 release that we wait 4 years for, but a smaller £20 for drop in 18 monthd time whilst waiting for the next major piece (full ship's crew perhaps with ELW and WW planets to come in 3 years?

Personally I would be ok with a major expansion every 3 years as well as a minor expansion every 3 years in between to keep the game relevant (a bit like the world cup and the euros)
 
What OA is trying to do is to find out how many players want ship interiors.

Simple poll is simple for simple reasons.

Terrible timing for a simplistic poll though.

For me it comes across as a dig for not including interiors in Odyssey. Not saying it's the intent but given the febrile nature of internet fans, a more constructive question would have been, "do players want ship interiors with - or without - fully realised FPS to ship interaction (things to do)?" That at least signals the (pretty obvious imo) reason why interiors aren't in this update, rather than fuelling the troll argument that interiors aren't in because FDev are lazy or that there's some reason to believe they're not on the roadmap at all and FDev need petitioning right now and today, a few days before a major drop.

Unless this poll is intented to maneuver FDev into breaking what's been a successful policy to date, of not confirming anything until they can confirm it's going in and soon, I don't think there is any reason to believe interiors aren't on the roadmap just because they're not in EDO 1.0 so the poll seems to raise questions that either aren't there or aren't necessarily suitable to the financial success of EDO launch, and as a result the likelihood of development past that, when there is content - large amounts of it, in a major update coming soon, we do know about - that could be discussed instead.
 
I'd like to see a poll on the following points:

Which content would you have preferred on the Odyssey update?
1) planet legs (what we now get)
2) space legs (interiors, zero g content)
3) no content, but bugfixes
 
For me it isn't just about ship interiors It is about the obvious gameplay that goes with them. Personally I am ok not having them now, I can wait but I would appreciate a confirmation that they are still coming and are an important priority just not for this release. Personally I think a whole paid expansion could be around ship boarding (both derelict and active) EVA and repairs, as well as having a personal settlement and customising it -, with stuff found in game not by the cash shop.

Maybe this would not justify a full £40 release that we wait 4 years for, but a smaller £20 for drop in 18 monthd time whilst waiting for the next major piece (full ship's crew perhaps with ELW and WW planets to come in 3 years?

Personally I would be ok with a major expansion every 3 years as well as a minor expansion every 3 years in between to keep the game relevant (a bit like the world cup and the euros)

They might need to make "ship legs" available to everyone if boarding is a thing. Otherwise, non-shiplegs players either would not be able to defend themselves properly, or would be unboardable and actually have an advantage.

But then... I guess base game players walking around their ships but not being able to get out, could be seen a good advertisement or tease for Odyssey/The Next Thing.

But there's so many logistical challenges around boarding that I don't like to think too hard about all the difficulties in getting it to work fairly.

Still would love to see it though.
 

Robert Maynard

Volunteer Moderator
They might need to make "ship legs" available to everyone if boarding is a thing. Otherwise, non-shiplegs players either would not be able to defend themselves properly, or would be unboardable and actually have an advantage.
Given the increased PEGI-rating of Odyssey and that base game players will not be instanced with Odyssey players on non-atmospheric planetary surfaces I expect that "shiplegs" players (from whatever major update it arrives in, if it arrives) won't mix with base game players in terms of hostile boarding (if hostile boarding is added that is) - as the base game will still very likely be PEGI-7.
 
Given the increased PEGI-rating of Odyssey and that base game players will not be instanced with Odyssey players on non-atmospheric planetary surfaces I expect that "shiplegs" players (from whatever major update it arrives in) won't mix with base game players - as the base game will still very likely be PEGI-7.
You raise an interesting point - Without any clarification between now and release I'll happily get alt 2 onto a non-atmo planet and see if he can rub shoulders with the Odyssey main.
(Assuming I have interpreted your comment correctly!)
 
They might need to make "ship legs" available to everyone if boarding is a thing
A comment was made earlier about hostile boarding and the 'drawback' to Self-Destruct being a thing - ship will 'go boom' a lot I'd guess... what a glorious way to 'force' the payment of bounty on destruction as the 'pirate / thug / whatever' dies with the destructed ship I assume. 🥳
 
A comment was made earlier about hostile boarding and the 'drawback' to Self-Destruct being a thing - ship will 'go boom' a lot I'd guess... what a glorious way to 'force' the payment of bounty on destruction as the 'pirate / thug / whatever' dies with the destructed ship I assume. 🥳
Ship Destruct play could be fun - up the countdown to a minute (it's only so low now as there is no gameplay), and add a way to cancel the destruct if you get to the bridge in time & take over. I'd play that.
 
Given the increased PEGI-rating of Odyssey and that base game players will not be instanced with Odyssey players on non-atmospheric planetary surfaces I expect that "shiplegs" players (from whatever major update it arrives in, if it arrives) won't mix with base game players in terms of hostile boarding (if hostile boarding is added that is) - as the base game will still very likely be PEGI-7.

Very true. Which is yet another hurdle.

So either shiplegs and non-shiplegs players wouldn't be able to mix at all (causing issues for squadrons, friends, and limiting the pool for general matchmaking), non-shiplegs players would be unboardable (giving a disincentive for some players to upgrade), or else maybe there's some security module added to all ships that prevents boarding, but can be removed by shiplegs players for extra module space at the cost of potentially being boarded (sort of a gently incentivised PvP consent marker). Not sure how many would actually take that out though.

Then there's the question of how ships are disabled for boarding. There would probably need to be a robust system to stop people disabling a ship just to blow it away with lasers or ram it. It would probably need to disable all weapons and disrupt thrusters in an instance (including attacker and friends), disrupt wing beacons to stop friends coming in to gank the target, couldn't be done in the same instance as a station or other navigable object, etc. So many logistical complexities.
 
Guess I'am part of the 3% (didn't vote cuz F YT accounts)
Sorry but this poll is not representative at all!

And listen man, you really want to walk and walk and walk to get to your cockpit?
You know the answer.
And if you do want it now, I'am one hundred percent sure you WILL get bored and most important frustrated.
Frustrated you say? YES. Go ahead and walk to your cockpit while your ship is getting destroyed.
So you want a ship thats invincible until YOU are on the bridge? Ofcourse after a gracious sit down animation!!
Good game play huh?

Get real guys!

o7
 
They might need to make "ship legs" available to everyone if boarding is a thing. Otherwise, non-shiplegs players either would not be able to defend themselves properly, or would be unboardable and actually have an advantage.

But then... I guess base game players walking around their ships but not being able to get out, could be seen a good advertisement or tease for Odyssey/The Next Thing.

But there's so many logistical challenges around boarding that I don't like to think too hard about all the difficulties in getting it to work fairly.

Still would love to see it though.
So PvP ship boarding is a challenge for sure and I will show my bias here because it is not something I am interested in.
But NPC boarding could be balanced quite easily. 1) when you ship is about to blow up some npcs instead disable your ship and board

Non DLC owners get a rebuy screen with no chance to avoid. DLC owners get a chance to have a last chance by fighting off boarders and then reboot ship and maybe even turn in the boarders to authorities / even take the attackers ship?

Also the DLC would allow you to repair ships. A bit of balance tweaking would mean an Eva repair is better than a 1 button repair.

I am convinced it could work.

PvP ship boarding could also work too but would be harder to balance... But again players without the DLC would just go boom. Players with the DLC could shut down and then the attacker chooses to board or make go boom
 
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Guess I'am part of the 3% (didn't vote cuz F YT accounts)
Sorry but this poll is not representative at all!

And listen man, you really want to walk and walk and walk to get to your cockpit?
You know the answer.
And if you do want it now, I'am one hundred percent sure you WILL get bored and most important frustrated.
Frustrated you say? YES. Go ahead and walk to your cockpit while your ship is getting destroyed.
So you want a ship thats invincible until YOU are on the bridge? Ofcourse after a gracious sit down animation!!
Good game play huh?

Get real guys!

o7
"You really want to fly in a straight line in space for 5 to 10 mins without having to touch the controls?"

Elite would never include gameplay like that! 😁
 
Guess I'am part of the 3% (didn't vote cuz F YT accounts)
Sorry but this poll is not representative at all!

And listen man, you really want to walk and walk and walk to get to your cockpit?
You know the answer.
And if you do want it now, I'am one hundred percent sure you WILL get bored and most important frustrated.
Frustrated you say? YES. Go ahead and walk to your cockpit while your ship is getting destroyed.
So you want a ship thats invincible until YOU are on the bridge? Ofcourse after a gracious sit down animation!!
Good game play huh?

Get real guys!

o7

Could just have two options at the airlock.

"Enter airlock"
"Enter bridge"

"Enter bridge" fades you to the pilot's chair as soon as you walk over the threshold.

"Enter airlock" lets you walk onto and around the ship.

From the pilot's chair: "Exit ship" and "Disengage seat restraints" could do the same things.

Some will hyperventilate about the immersion issues of having an in-world option for a gamey shortcut that has no in-fiction explanation. But I'm sure we can safely ignore a menu option without existential crisis, if it allows us the best of both worlds.

But then there's the real issue of opportunity cost. And yeah, I think for the majority, it's not worth the development time that would need to be sacrificed unless there gameplay of some sort in those corridors. Personally I'd like that to come eventually, but I don't feel it's a priority.
 
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An interesting discussion. I am a bit concerned however, with the way that some people here are saying things like "interiors have no gameplay value" (paraphrasing) as if they were issuing factual statements. This may be or at least FEEL true for those individuals making these claims but I can assure you that these claims are not universal. I was a big fan of SWTOR and I thoroughly enjoyed the interior of my Imperial Agent's ship. Every room in that ship, no matter how many times I visited it, made me feel like the ship was MINE. It made me feel that this was my in game HOME. I would submit that those feelings and the fun I had were indeed a form of gameplay content. Just not the kind that some others here would care for. For me, at least, this kind of thing IS gameplay content that has a LOT of legs to it. Yes, I know, I am probably silly for being happy about the same old set of rooms inside a ship, over and over again. It's just one of the things that is important to me when playing games (you wouldn't believe the ridiculous extent to which I made living spaces in Conan Exiles....but then that is a story for another time).
 
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