97% of Viewers (Players?) Want Ship Interiors!

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In other news, 97% of people interrogated also want world peace, no hunger and a coupon for a free Coca at their local Mc Donald.
 

Deleted member 182079

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I figured I should educate myself a bit more what the market outside of ED offers when it comes to ship interiors.

X4 - rather basic, mostly very cramped and often not more than the cockpit and a tight corridor leading to it. I suppose it's alright as part of a package but it wouldn't be a selling point per se on its own. There's no gameplay associated with it other than pushing 'forward' and clicking 'sit down'. Hmm.
SC - Checked out a random video where D2EA went on a tour of a ship. I was seriously impressed with the (often almost unnecessary/OTT) level of detail. Until I found out the ship costs $350. GLOL.

Meh. I can live without either to be honest.
 
Got nothing against anyone in this thread, but I would like Obsidian Ant to post this poll on his channel:

What is the next and only subject you want development time to be spent on for Elite: Dangerous?


1. Fully Atmospheric Planets & Gas giants

2. Ship Interiors and deep EVA repair mechanics

3. Bug Fixes and Improvements on Existing mechanics including:
-New ships/ SRV's
-Black Holes and Accretion disks
-Actual Station interiors



(personally, I can't decide between any of them. Maybe atmospheres and gas giants)
As to #3 with the Actual Station interiors

Procedurally generated Night City clone interiors...inside every space station throughout the galaxy? From FDev?

Not going to happen m8.

Unless FDev convinces CDProjekt Red to sub and overhaul their space hub interiors :p
 
I figured I should educate myself a bit more what the market outside of ED offers when it comes to ship interiors.

X4 - rather basic, mostly very cramped and often not more than the cockpit and a tight corridor leading to it. I suppose it's alright as part of a package but it wouldn't be a selling point per se on its own. There's no gameplay associated with it other than pushing 'forward' and clicking 'sit down'. Hmm.
X4 walking around overall feels like an unfinished feature - not much to interact with or even do.

SC - Checked out a random video where D2EA went on a tour of a ship. I was seriously impressed with the (often almost unnecessary/OTT) level of detail. Until I found out the ship costs $350. GLOL.

Meh. I can live without either to be honest.
not sure if you're just trolling or dont know....but the cost of SC ships is optional. You will be able to acquire all of them in-game via whatever they call the game credits the same way we buy ships in elite. Paying real money is just a way to shortcut it. Not sure they'll even offer such a thing after release ...as all of these ships and such are currently treated like rewards for donating pre-release.
 
X4 walking around overall feels like an unfinished feature - not much to interact with or even do.


not sure if you're just trolling or dont know....but the cost of SC ships is optional. You will be able to acquire all of them in-game via whatever they call the game credits the same way we buy ships in elite. Paying real money is just a way to shortcut it. Not sure they'll even offer such a thing after release ...as all of these ships and such are currently treated like rewards for donating pre-release.

That will require it actually be released though. By the time they get around to releasing it (if at all) most of the kickstarters will have passed their account down to their children / grandchildren
 

Deleted member 182079

D
X4 walking around overall feels like an unfinished feature - not much to interact with or even do.


not sure if you're just trolling or dont know....but the cost of SC ships is optional. You will be able to acquire all of them in-game via whatever they call the game credits the same way we buy ships in elite. Paying real money is just a way to shortcut it. Not sure they'll even offer such a thing after release ...as all of these ships and such are currently treated like rewards for donating pre-release.
I'm not trolling, my interest in SC is limited due to the business model (P2W) they seem to operate on, and the fact it's not a finished product.

So right now you can earn that same ship via playing the game? Why are people paying those kind of sums (and more) for single ships? Is the grind to obtain them going to be that bad? Or is there no other way at the moment?
 
I'm not trolling, my interest in SC is limited due to the business model (P2W) they seem to operate on, and the fact it's not a finished product.

So right now you can earn that same ship via playing the game? Why are people paying those kind of sums (and more) for single ships? Is the grind to obtain them going to be that bad? Or is there no other way at the moment?

Not that i would ever go there.. maybe.. but i also watched a d2ea stream a few months ago.. you can actually earn those many hundred ships in game now reasonably. Sure you have to grind whatever makes the most money, but its the same as elite in that regard. Had no idea you could actually play the game now to get the ships. But no not for me yet. I get upset at frontier for far less crimes against humanity/players that those guys have done.

Also, ship interiors would have made odysee given all we've seen so far. Its a shame they couldn't / decided not to do them. It just needs one more feature to pull it out of sub optimal.
 

Deleted member 182079

D
Not that i would ever go there.. maybe.. but i also watched a d2ea stream a few months ago.. you can actually earn those many hundred ships in game now reasonably. Sure you have to grind whatever makes the most money, but its the same as elite in that regard. Had no idea you could actually play the game now to get the ships. But no not for me yet. I get upset at frontier for far less crimes against humanity/players that those guys have done.

Also, ship interiors would have made odysee given all we've seen so far. Its a shame they couldn't / decided not to do them.
If that's the case then fair enough - although there was mention of them wiping progress at certain intervals (no idea how that's handled, similar to EDO perhaps, because "Alpha"? :D). Imagine you grind your way towards the Cutter and then a week later it's removed again from your account...
 
That will require it actually be released though. By the time they get around to releasing it (if at all) most of the kickstarters will have passed their account down to their children / grandchildren
maybe. Though, i think it'll reach feature parity and surpass games like elite much sooner than that - even if they still want to call it a pre-release.
when they do, there simply wont be the possibility for any other game to come close to it - since I highly doubt any other studio will be able to approach it's funding in the forseeable future.

I'm not trolling, my interest in SC is limited due to the business model (P2W) they seem to operate on, and the fact it's not a finished product.

So right now you can earn that same ship via playing the game? Why are people paying those kind of sums (and more) for single ships? Is the grind to obtain them going to be that bad? Or is there no other way at the moment?

yea.. https://support.robertsspaceindustr...here are three major,the 'verse in the future!

people pay real money because instant gratification > most everything else for many people. And skill requires effort.. I dont think there's many ways to just make gobs of credits with 0 risk in star citizen at the moment. The only point of such a thing in elite would literally be to save time - as making credits is literally just a matter of how much time do you have.
 
If that's the case then fair enough - although there was mention of them wiping progress at certain intervals (no idea how that's handled, similar to EDO perhaps, because "Alpha"? :D). Imagine you grind your way towards the Cutter and then a week later it's removed again from your account...

Yep, that's a known issue, i guess everyone who plays it knows it. I also got the impression that its no where near say early elite levels. You can really play the game if you want to. Not sure if people still buying them is just a status symbol or pay2win.
 
I would really like to at least walk up the ramp into my ship. Providing a less cutoff, and more complete experience. (And with the larger ships use an elevator to the bridge i guess).
I understand that frontier really feel as though there must be gameplay attached to every game decision they make. Hence things like no extra SRV’s at this point.
But games are much more than just gameplay.

Flimley
 
I would really like to know what the technical hurdles are to removing fade to black. My wild guess is that it is practically impossible within the existing framework of the game

.
We got fully animated drop shipping from inside the cargo bay of ships, i wouldn't say it's practically impossible, if we can go out like that, the base is there.
 
Maybe it’s a technical transition from foot to flight? Or Just all the animations perhaps. Although….
Think about how horizons worked. You bought an expansion and that allowed you to land on planets and use an SRV, both with fade to black. It appears on the face of it that fade to black is the transition point between different modules of the game (which you may or may not have purchased).

Whilst we can never know for sure and this is all guesswork, this stuff feels very much foundational in nature. This is why I`m guessing its close to impossible to get rid of without reengineering large swathes of the games underlying tech.
 
I still think there will be a better means of getting on and off ships when Odyssey launches. I just don't believe that anyone could refer (multiple times) to an Armstrong moment with a hazy blue circle in the back of their minds. At best it's a 'poundstore Stargate moment'.
 
I`m pretty sure that you have fade to black transitions there also.
Indeed, but it's better than nothing, it shows it's at least posssible to have animations playing, at least for coming out, now obviously, especially with the vast differences between ships, animating all of them to fit the correct exit would require some work, but i suppose it's still possible.
 
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