So with Chapter One comes the Mats trader... Awesome addition! Thanks FDev!
I'll be scooping up any old garbage from now on with CLCs on every ship!![]()
Fwiw... one tier 5 item costs 7000ish tier 1. Notwithstanding that you'll get lots of high tier items anyway... the change in material caps will make this work well i hope
Fwiw... one tier 5 item costs 7000ish tier 1. Notwithstanding that you'll get lots of high tier items anyway... the change in material caps will make this work well i hope
Fwiw... one tier 5 item costs 7000ish tier 1. Notwithstanding that you'll get lots of high tier items anyway... the change in material caps will make this work well i hope
1296
1296 Tier One -> 216 Tier Two -> 36 Tier Three -> 6 Tier Four -> 1 Tier Five
It's been fine, because 1 T5 mat gives you like 81 T1 mats. Honestly, if you wanted to fast-track, you could just hunt T4-5 mats and trade for the rest
If you get there via T1, sure. There are more efficient ways.So what you're saying is it takes 16 T5 materials to get 1 T5 material.
That is a bit like complaining it costs many napkins to buy a Ferrari. True, but not much of an argument. If you care, you can get a whole lot of napkins for a Ferrari though! The trader is mental though: I got four beams to lvl3 efficient using two G4 and two G5 mats, ore 'lump' of each and keeping one.
1296
1296 Tier One -> 216 Tier Two -> 36 Tier Three -> 6 Tier Four -> 1 Tier Five