You may have already implemented this into what is quite clearly an awesome terrain editor.
Could we please have the specific terrain editing tools included from RCT3 and previous RCT's infact, where you could just lower or raise a chunk of rectangular ground to your size preference. I would be very handy.
For example, if you are building a building, sometimes you would want to (for whatever reason) dig into the ground with a shape that matches the profile of the building, so the building has a sort of basement. It comes in very handy for all sorts of reasons. I think this specific feature within the terrain editor ties in very nicely to the modular building tools, and gives you that freedom if you want it.
Also, I think the ride was called 'Giant Flume' in RCT3. A picture of the ride is here.
https://i.ytimg.com/vi/ByB5hkHl4H8/maxresdefault.jpg
All of the water rides were great in RCT3. This one was brilliant because you could 'sink' the track in an existing body of water. Like in real life, on water rides that do not use a dedicated trough of water. The only thing that let it down was that the boats would stop along the track when in the water, if they were not propelled along by an underwater chain. It would be good to have the option for this ride that it would still be possible to sink the track into an existing body of water, but, there was a means of flowing water in the the track to move the boats along. It would really help in the creation of themed water rides, like Jurrassic Park River Adventure at Universal Studios, which uses this type of ride system.
Keep the good work up anyway, the game is looking FANTASTIC. Genre defining.
Could we please have the specific terrain editing tools included from RCT3 and previous RCT's infact, where you could just lower or raise a chunk of rectangular ground to your size preference. I would be very handy.
For example, if you are building a building, sometimes you would want to (for whatever reason) dig into the ground with a shape that matches the profile of the building, so the building has a sort of basement. It comes in very handy for all sorts of reasons. I think this specific feature within the terrain editor ties in very nicely to the modular building tools, and gives you that freedom if you want it.
Also, I think the ride was called 'Giant Flume' in RCT3. A picture of the ride is here.
https://i.ytimg.com/vi/ByB5hkHl4H8/maxresdefault.jpg
All of the water rides were great in RCT3. This one was brilliant because you could 'sink' the track in an existing body of water. Like in real life, on water rides that do not use a dedicated trough of water. The only thing that let it down was that the boats would stop along the track when in the water, if they were not propelled along by an underwater chain. It would be good to have the option for this ride that it would still be possible to sink the track into an existing body of water, but, there was a means of flowing water in the the track to move the boats along. It would really help in the creation of themed water rides, like Jurrassic Park River Adventure at Universal Studios, which uses this type of ride system.
Keep the good work up anyway, the game is looking FANTASTIC. Genre defining.