Well this is interesting
Source: https://www.youtube.com/watch?v=PqK9RDT4d6c
TLDW: The CZ 'black screen bug' seems to put VR users into the native VR view for a moment, rather than in the 2D cinema screen view.
Here's an example of my headlook seemingly being picked up during that moment:
Source: https://i.imgur.com/Tg0T4uH.mp4
It's another suggestion (alongside the vanity camera VR) that VR may work natively on foot 'by default'.
If anyone fancies encouraging FDev to give us a hacky backdoor to such a view, as always, feel free to come support this thread
TLDW: The CZ 'black screen bug' seems to put VR users into the native VR view for a moment, rather than in the 2D cinema screen view.
Here's an example of my headlook seemingly being picked up during that moment:
Source: https://i.imgur.com/Tg0T4uH.mp4
It's another suggestion (alongside the vanity camera VR) that VR may work natively on foot 'by default'.
If anyone fancies encouraging FDev to give us a hacky backdoor to such a view, as always, feel free to come support this thread
Allow the VR '2D screen' to be disabled?
Hello lovely devs! This suggestion is based on some major assumptions, but it would be great if it were possible. Initial Assumptions: That the stereoscopic render used for ships & SRVs in EDO functions in Legs mode. That the 2D screen mode for Legs can be set to toggle on or off...
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