A graphic engineer found the cause of low FPS: rendering/culling

Starting from the first alpha phase that was what I figured out. The whole performance issue is caused by "everything" is being rendered and calculated whenever you enter a concourse. There is no visible LOD change when you look out the windows either so it must be pretty heavy on the GPU. There has to be a solution for this but unfortunately it would mean a "new tech" which is bound to take time.
 
I love this:
1621871480455.png
 
I originally hated NMS, it was an unoptimized pile of donkey poop
Having returned to it earlier this year, it's currently a fave of mine.

Not sure on the time frame it took Hello Games to resolve it all but at least it shows that 5 years can make a difference.
Here's hoping FDEV can do it somewhat sooner.


Ah bless...
I love this:
 
Yeah but to be fair there is nothing wrong with expecting a working product, getting a busted pile of crap, then being upset about that.

In fact by NOT voicing anger over this, its basically showing that there is no repercussion to this type of practice.
Ahh I must've missed that amongst all the comments of people trolling each other
 
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I originally hated NMS, it was an unoptimized pile of donkey poop
Having returned to it earlier this year, it's currently a fave of mine.

Not sure on the time frame it took Hello Games to resolve it all but at least it shows that 5 years can make a difference.
Here's hoping FDEV can do it somewhat sooner.


Ah bless...
It took them iirc about 2 years to actually get the game to a respectable state
another year to get all of the crap they promised originally
Then the last 2 years have been actually adding content.

Every day it looks more and more promising, but i still refuse to give them 60 bucks.
 
Starting from the first alpha phase that was what I figured out. The whole performance issue is caused by "everything" is being rendered and calculated whenever you enter a concourse. There is no visible LOD change when you look out the windows either so it must be pretty heavy on the GPU. There has to be a solution for this but unfortunately it would mean a "new tech" which is bound to take time.
That "new tech" is approximately as old as 3d rendering itself... :)
 
Ahh I must've missed that amongst all the comments of people trolling each other
Congrats its a internet forum? That always happens?

People have a right to be y right now, the game is unacceptable, this is not a matter of oh there are little weird buggs here and there, this is a matter of the game does not run on the recommended specs, the game play is bugged to the point of a lot of the missions dont actually complete or work, or are even do able. The amount of game breaking bugs effecting everyone, not just owners of the DLC is well past unacceptable. you have peopel who did not even buy this crap, and they are getting effected by it. People have a right to be extreamly y here, and they 100% should be.

As consumers we have very little ways to show distain over a product, one of the few ways we can is by voicing our dissatisfaction with the product, getting a refund, and negatively reviewing it on mass and discourage people form buying it.

By not doing that, you are showing there are no consequences to this kind of practice of releasing a bugging broken mess of a game at full price, by trying to shut down other people that ARE upset about this that are trying to vent their frustration, you are not only allowing this practice to take place, but are actively defending it.
 
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Wow - Epic censoring going on here today. Weird how they're leaving the comments about religion vs science in though. Not partisan at all...
 
The amount of game breaking bugs effecting everyone, not just owners of the DLC is well past unacceptable.
I would assume some memory corruption happens there which breaks everything like missions randomly etc. It seems strange to do so many errors at once.
 
It took them iirc about 2 years to actually get the game to a respectable state
another year to get all of the crap they promised originally
Then the last 2 years have been actually adding content.

Every day it looks more and more promising, but i still refuse to give them 60 bucks.
You shouldn;t - nor do you have to. It's on sale all the time. I think I paid like 15 bucks for it or something back when I bought it (can't remember... but I know it was more than 50% off)
 
I was doing some comparisons between Horizons and Odyssey, approach to a station. Settings were limited to 60 FPS
1621891567471.png

Horizons -
1621891627253.png



Odyssey -
1621891433835.png


What I found most telling was the Render Latency, and just how much 'snappier' everything felt in Horizons compared to Odyssey, even with the same reported FPS.

I also recorded some video, mainly for the audio (Horizons has a much meatier docking audio mix) - note the Odyssey Letter box doesn't have the port/starboard lights on the inside (or, if they are, they are so overpowered by the station lighting they may as well not be there).

Source: https://youtu.be/3FHwZ2_9hsY
Horizons

Source: https://youtu.be/5ptbm_5EZ5E
Odyssey
 
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Yeah I must've forgotten the part where games that are released are supposed to work at some level. Weird. Almost like if they were running a beta it should've been called a beta, or maybe they could have just delayed it 6-12 months more. But no, no one is allowed to complain. These poor little companies should be able to release products with inferior quality and consumers should hoover it up and heap praise. Yes, that's quite reasonable, thanks for pointing it out.
 
After watching the video...

I'm almost speechless.

Just... just what are Frontier doing? Did they just outsource the game, and now Frontier employees are playing catch up?
 
After watching the video...

I'm almost speechless.

Just... just what are Frontier doing? Did they just outsource the game, and now Frontier employees are playing catch up?
The most likely situation is that the people who built the engine have left (wouldn't surprise me - the big engine companies relentlessly headhunt anyone who has that kind of talent) and now the people working on it have inherited a giant pile of code they didn't write and that probably isn't fully documented.
 
Read the glassdoor reviews, it'll give you a little more insight! I don't wanna be pessimistic though, I really hope they get some good leadership and turn this around. Would love to see David himself roll up his sleeves and get back in there perhaps or a bunch of other bright young things to maybe re-write the engine but that's a mammoth task I would assume.
 
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