We found another system opponent is in we werent aware of and there is election. Is that count as conflict ? Why the heck it isnt showing it every where.its against the rules i have told ??
Then why it is not show up it globally. Its against the rules i have told, that it cant have several states everywhere ? Election is going and active in that system, but its not show up any other systems ??
Ok, here's what I already noted, both source and destination:
Scientists (civil containment,-unrest) (+inf supplies,-famine)
Refugees (economic resurgence,+boom) (+inf violence, +unrest)
Aid workers (civil containment,-unrest) (+inf supplies, -famine)
Rebels (-lockdown) (-inf terrorist actions, +lockdown)
Tourists (increased growth,+boom) (+inf increased growth,+boom)
Protesters (civil containment,-unrest) (+inf violence, +unrest)
Prisoners of war (civil containment,-unrest) (+inf violence, +unrest)
Medical professionals (increased growth, +boom) (+inf fewer illnes, -outbreak)
Criminal mastermind (economic resurgence,+boom) (+inf)
*Damn editor wrecks formatting, grouped source and destination in parentheses
- Balance pass on passenger mission reputation, influence, and state changes
- More balance tweaks for reputation, influence and state effects
So, if you are pending lockdown is there any way to troubleshoot what happened to send you into lockdown?
Is there any way to tell what system it happened in? Bounty boards look pretty normal, not sure what else to check.
Election.If a communist faction and a democratic faction enter a conflict with each other, is it an election or a civil war? All the time or just some of the time?
Is this still accurate? I spotted this in the 2.2 patch notes:
When you raise one faction influence, would it only rise the amount your action takes between server ticks, or will it still rise after that and diminish slowly, when any raise action is stopped. As it seems our raised faction continues to rise, even in next tick ?
Hi guys, thought about this for a good while, and asked around about a possible forum for it. After much discussion, we still feel the creation of said forum would 1) be too low in activity, 2) too much ambiguous discussions within the forums apart from other forum sections, and 3) would fit better in a forum here: https://forums.frontier.co.uk/forumd...d-Player-Tools or here: https://forums.frontier.co.uk/forumd...ous-Discussion
Maybe in the future, but right now, it's not a forum that will be created. Thanks for your feedback about such.
It must have been a while since Ilast posted in this thread, 300+ pages now, wow!
I'm noticing combat missions for Famine and Elections appearing on the station boards and I'm wondering if it is a change in title for an old mission type, a new mission type or some screwy bug in the BGS using combat/CZ mission strings and applying them to the wrong states?
examples of missions offered: http://imgur.com/a/56JXH
You head to the target system and it updates the mission instructions to kill civillians of a faction.
Can anyone confirm that these are valid missions? As far as I can see the actions of the mission create influence changes that are not valid for the buckets of the states.
If i take missions to a faction and fail them, does the influence of that faction go down?
Not any longer no. It was like that a long time ago. Now it only hurts your rep with the faction.