A Guide to Minor Factions and the Background Sim

I'd still have expected the expansion state to show as either a pending or a recovering state.

exactly. if the conflict is set active before the expansion, it should have just stayed pending. if the conflict went active after the expansion, it should have gone on recovery.

file a bug report tomorrow! and a ticket. maybe you get some info out of it which you can share with us.
 
We're still above expansion level, like you I aim to keep it as high as possible for as long as possible. We did drop from 81% to 78% at today's tick. I'd expect a drop if we were going into expansion. (Although, I'd also expect an expansion...)



Showing Current: None. Pending: None. Recovering Boom. (We were in Boom) This screenshot is taken from the main station in the system we were expanding from. I'd have expected it to be showing Expansion somewhere but there's nothing. There are more news articles mentioning our failure to expand now so it looks like the expansion really did fail.


check the stations local galnet, one should be called Nisgayo Factions Status Summary
what does that say?
 
I wasn't saying that anarchy were susceptible to lockdown. It's that they can't do anything to stop a lockdown from happening. Any other faction type, you can bountyhunt and shorten a lockdown, or even prevent it happening at all. Good luck funding anarchy faction bounties. I know it's possible for CMDRs to get them, but NPCs don't.

I will be bountyhunting tonight to prevent a pending lockdown from going active. If it was an anarchy faction I couldn't do this.


Ben. Since you are doing some testing, try this. Push two similar anarchy controlled systems into lockdown. In one of them, do nothing else. In the other one, once the lockdown goes pending, try and stop it. I would be very interested to see what you come up with.

There are some missions from military bases that may prevent or shorten lockdown before goes live but needs testing the last time i tried to provoke a lockdown without killing System authority ships took me 20+ missions
 
There are some missions from military bases that may prevent or shorten lockdown before goes live but needs testing the last time i tried to provoke a lockdown without killing System authority ships took me 20+ missions

Military bases, interesting. We have one of those, so I'll check there tonight.

Thanks.
 

_trent_

Volunteer Moderator
exactly. if the conflict is set active before the expansion, it should have just stayed pending. if the conflict went active after the expansion, it should have gone on recovery.

file a bug report tomorrow! and a ticket. maybe you get some info out of it which you can share with us.

I will file the ticket in the morning and let you know what response I get.

check the stations local galnet, one should be called Nisgayo Factions Status Summary
what does that say?

Only mentions our influence level (78%) that a boom has just ended and that a war has started in Svanticani. It doesn't mention the expansion at all.

Laszqzn.png
 

_trent_

Volunteer Moderator
Ok, so an update. I put in a ticket and explained the situation (i'll spare naming the unfortunate QA person who was unlucky enough to draw a BGS related ticket, they do such a great job and it's not fair):

"Thanks for getting in touch.
If an expansion state starts before a war, when the war starts it ends the expansion state. The expansion state is not continued.
However, if the expansion state is pending before the war it will occur after the war, sadly it looks like the expansion did start and the war ended it sorry.
I hope that clear things up, it is quite a common occurrence when factions are in more than one system but unfortunate as you lose the expansion."

Now, this goes directly against what I've experienced in the past. We've had at least one previous expansion cut short by a war breaking out elsewhere and the expansion completed early. We've also had states that have been pending that have stayed pending because a war has broken out and became active after the war ended.
I'm curious as to whether the above matches the experience of others.
 
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Ok, so an update. I put in a ticket and explained the situation (i'll spare naming the unfortunate QA person who was unlucky enough to draw a BGS related ticket, they do such a great job and it's not fair):

"Thanks for getting in touch.
If an expansion state starts before a war, when the war starts it ends the expansion state. The expansion state is not continued.
However, if the expansion state is pending before the war it will occur after the war, sadly it looks like the expansion did start and the war ended it sorry.
I hope that clear things up, it is quite a common occurrence when factions are in more than one system but unfortunate as you lose the expansion."

Now, this goes directly against what I've experienced in the past. We've had at least one previous expansion cut short by a war breaking out elsewhere and the expansion completed early. We've also had states that have been pending that have stayed pending because a war has broken out and became active after the war ended.
I'm curious as to whether the above matches the experience of others.

I don't think that person knows much about the BGS to be honest...
 
There are some missions from military bases that may prevent or shorten lockdown before goes live but needs testing the last time i tried to provoke a lockdown without killing System authority ships took me 20+ missions

I checked our military base, plus a couple of other systems. No missions that look at all related to lockdown in either mission or passenger boards. There were some politicians that wanted taking to the system, but I figured they had enough trouble already.
Still lockdown and civil unrest pending. There's a blue arrow on the lockdown, so my bountyhunting is having an effect. But a red arrow on the civil unrest, not sure about why this would happen.
 
I have too much experience during times that support at times does not know the entirety of how the game works to help out.

I can also back up that I have started a War while Expansion was Pending and ended up prolonging the Pending Expansion to about 9 days before it went live.
 
One of our systems went pending expansion, the next day a war started in another system. This war ended yesterday, but the expansion was still pending. I'm hoping the expansion has gone active with today's tick.
The system that was at war is pending boom, civil unrest and lockdown. I'm hoping that none of these interfere with the expansion.
 
We have noted certain pending states disappearing without actually triggering going straight to recovery.

This is in very busy faction with 4\5 states pending at all times. It's too much of a mess to discern a pattern or correlate activity with outcomes.
Yesterday we had a faction in an Election with Boom and Outbreak pending.

Twenty-four hours later the faction is still in Election and recovering from Boom - no Outbreak on the board and nothing pending.
 
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_trent_

Volunteer Moderator
Just as a further irritation, we are not getting any war related missions in any of our systems despite this being the second day of conflict, and we dropped the full 15% at today's tick in Nisgayo. Something definitely doesn't seem to be right somewhere. Methinks my ticket is not quite ready for closing.
 
In my experience, And how i try to aim it is,
Day 1 pending expansion
Day 2 pending expansion
Day 3 pending expansion
Day 4 pending expansion, Day 1 pending conflict
Day 5 pending expansion, Day 2 pending conflict
Day 6 Active expansion, Day 3 pending conflict
Day 7 Expansion completes, Conflict goes active.
If the Pending conflict is day 2, Then expansion will stay pending. If it's day 3, you run the risk of it cancelling the expansion.
 

_trent_

Volunteer Moderator
Just as a further irritation, we are not getting any war related missions in any of our systems despite this being the second day of conflict, and we dropped the full 15% at today's tick in Nisgayo. Something definitely doesn't seem to be right somewhere. Methinks my ticket is not quite ready for closing.

Well I said I'd get back to the thread with any feedback I got. Here goes.

It turns out that the reason we don't have any massacre missions (or any other war related missions) is because our faction cannot afford to pay for player intervention.
The reason that we didn't expand and it isn't showing as recovering is because if two states are due to go active on the same day and one of them is a conflict state, the other will just be cancelled completely at the tick.
It also turns out that the reason we dropped like a stone in our failed expansion system on Thursday's tick was just a coincidence. A spike in player activity running missions for the second place faction in Nisgayo pushed them up 8% and our faction dropped 14.2% mainly because of their gain (don't ask, I don't understand the maths behind that answer either.)

Anyway, I closed our ticket. Might as well enjoy actively playing the game rather than worrying about why certain things didn't go as expected. The war should be done in a couple of days and hopefully our BGS behavior will go back to normal once we are out of this conflict period. [cool]
 
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