A Pain in the Arx...

So, we all know the rub now; the current discourse being the impending update and hitherto uncertain mechanics of earning Arx.
Now, I'm not against earning Arx in-game, and I personally fall into the camp of being okay with the rate of accumulation (Frontier gotta keep their cosmetics store lucrative somehow, right? Give away all their cosmetics through Arx within a month and they might as well just make it all free and cut out the middleman).

But that's not what I'm making this thread about (because there are plenty already).
My gripe, however, is at the manner in which Frontier seems to have interpreted "earning cosmetics in-game". When I hear that phrase, I think old-school and think about unlocking cosmetics directly for performing certain activities in the game - not accumulating a premium currency to spend in a store.

That's not to pooh-pooh Frontier's historic generosity: countless rare skin giveaways and competitions, charity work with cosmetic rewards, decal rewards for CGs and Trophies for Squadron Leaderboards. Most recently they gave us the Thargoid bobblehead unlock, and I am over the moon with that ability; that's exactly what I want, and I want more of it.

But, and I must stress, this is in addition to the current Arx accumulation thing.
Travel to Hutton Orbital? Get a mug desk ornament.
Reach the final tier of the PowerPlay merits system? Get a paintjob.
Turn in x-amount of salvage to the Search & Rescue agent? Get that sweet search and rescue paintjob.

And so on, and so forth... and these would be separate from the store, non purchasable, and only unlockable through gameplay.

Please Frontier, you started something with a lot of potential with the Thargoid Bobblehead. Please continue.
Ignore people who complain about it being grinding. Of course it is, but it doesn't have to be.

(Also, yes, I did just want to make a thread with this title...)
 
Please Frontier, you started something with a lot of potential with the Thargoid Bobblehead. Please continue.
So basically this is a request for more livery to be unlockable in-game? So nothing to do with ARX - which is a currency. Might have been a more positive message if you'd stuck to what you want : "More like the Thargoid Bobblehead please"
 
So basically this is a request for more livery to be unlockable in-game? So nothing to do with ARX - which is a currency. Might have been a more positive message if you'd stuck to what you want : "More like the Thargoid Bobblehead please"

Bingo!
And yeah, but I had to keep up with the zeitgeist
 
So, we all know the rub now; the current discourse being the impending update and hitherto uncertain mechanics of earning Arx.
Now, I'm not against earning Arx in-game, and I personally fall into the camp of being okay with the rate of accumulation (Frontier gotta keep their cosmetics store lucrative somehow, right? Give away all their cosmetics through Arx within a month and they might as well just make it all free and cut out the middleman).

But that's not what I'm making this thread about (because there are plenty already).
My gripe, however, is at the manner in which Frontier seems to have interpreted "earning cosmetics in-game". When I hear that phrase, I think old-school and think about unlocking cosmetics directly for performing certain activities in the game - not accumulating a premium currency to spend in a store.

That's not to pooh-pooh Frontier's historic generosity: countless rare skin giveaways and competitions, charity work with cosmetic rewards, decal rewards for CGs and Trophies for Squadron Leaderboards. Most recently they gave us the Thargoid bobblehead unlock, and I am over the moon with that ability; that's exactly what I want, and I want more of it.

But, and I must stress, this is in addition to the current Arx accumulation thing.
Travel to Hutton Orbital? Get a mug desk ornament.
Reach the final tier of the PowerPlay merits system? Get a paintjob.
Turn in x-amount of salvage to the Search & Rescue agent? Get that sweet search and rescue paintjob.

And so on, and so forth... and these would be separate from the store, non purchasable, and only unlockable through gameplay.

Please Frontier, you started something with a lot of potential with the Thargoid Bobblehead. Please continue.
Ignore people who complain about it being grinding. Of course it is, but it doesn't have to be.

(Also, yes, I did just want to make a thread with this title...)

This is what I was hoping for from day one.
 
The universal ingame store will make paint skin unlocks a lot better option you can now be given a universal unlock token to use up on 1 single skin item type per the ship you want...
The issue with Ship skins was that not every one wants a sidewinder paint job skin and they were very very very vocal but instead would want a cobra or viper skin...
This restriction can be avoided now as the single skin type could show in shop with the single unlock voucher enabled for the ship of your choice, once gone, that paint job skin would be removed from your shop/livery to unlock as you now own it for that single ship type...
 
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So, we all know the rub now; the current discourse being the impending update and hitherto uncertain mechanics of earning Arx.
Now, I'm not against earning Arx in-game, and I personally fall into the camp of being okay with the rate of accumulation (Frontier gotta keep their cosmetics store lucrative somehow, right? Give away all their cosmetics through Arx within a month and they might as well just make it all free and cut out the middleman).

But that's not what I'm making this thread about (because there are plenty already).
My gripe, however, is at the manner in which Frontier seems to have interpreted "earning cosmetics in-game". When I hear that phrase, I think old-school and think about unlocking cosmetics directly for performing certain activities in the game - not accumulating a premium currency to spend in a store.

That's not to pooh-pooh Frontier's historic generosity: countless rare skin giveaways and competitions, charity work with cosmetic rewards, decal rewards for CGs and Trophies for Squadron Leaderboards. Most recently they gave us the Thargoid bobblehead unlock, and I am over the moon with that ability; that's exactly what I want, and I want more of it.

But, and I must stress, this is in addition to the current Arx accumulation thing.
Travel to Hutton Orbital? Get a mug desk ornament.
Reach the final tier of the PowerPlay merits system? Get a paintjob.
Turn in x-amount of salvage to the Search & Rescue agent? Get that sweet search and rescue paintjob.

And so on, and so forth... and these would be separate from the store, non purchasable, and only unlockable through gameplay.

Please Frontier, you started something with a lot of potential with the Thargoid Bobblehead. Please continue.
Ignore people who complain about it being grinding. Of course it is, but it doesn't have to be.

(Also, yes, I did just want to make a thread with this title...)

I was thinking to start a thread just to use the same title. :)
 
I like this idea. I don't think it would take a lot of work, as it's essentially already there.
It would be another thing to give commanders to work towards, and keep them involved in the game, as well as being a way to have your achievements visibly recognisable.
 
They've had a lot of decals obtainable from doing CGs. The recent II decals you didn't even have to do anything except park in the station. A long time ago (when FD was probably less jaded with it's whiny playerbase :p) there was even a free chrome eagle skin for the Christmas CG. Then they got a bit scroogey, unsurprising given the amount of crap they have to shovel off the forums every morning. ;)
 
So basically this is a request for more livery to be unlockable in-game? So nothing to do with ARX - which is a currency. Might have been a more positive message if you'd stuck to what you want : "More like the Thargoid Bobblehead please"
He already said it was just for the title, ugh

;)
 
The ONLY issue I've ever had with Decals: The limited number of places to put them.

Sure, they can be fun to win from a CG or other Event, but with only 3 places to put them... they lose their appeal quickly.
 
I'd take any cosmetic I could get ingame on top of getting the ARX, as long as it makes sense in the simulation. I would have trouble describing how much I'd hate to see achievements in Elite...

Are arx transferable? I got pretty much all the paint jobs and cosmetics i want.
Hm. I wonder what happens with the gifting option.
 
I'd take any cosmetic I could get ingame on top of getting the ARX, as long as it makes sense in the simulation. I would have trouble describing how much I'd hate to see achievements in Elite...


Hm. I wonder what happens with the gifting option.

There are achievements for ED on the consoles... I also think this "achievements", generally speaking, are for 3 to 5 yo... in any game. :rolleyes:
 
Actually I'd love to have the ability to buy all stuff I am not able to unlock in game.

Unlocking the thargoid bobblehead was a pain, I had to return from Colonia, refit a Corvette for AX,
relearn again how to kill Aliens, and then do the unlock fly-arounds. Sometimes buying things is nice.
The II decal I was two days late for example.

That way I can at least decide if I can haz stuffz.
Sure, you can argue for and against that, but I'd wager if we get a super duper unique unlock in Colonia, a lot of people
would become very salty ;)
 
Yes, I was a bit salty. Salt is good. We all love salt.

Also cosmetics =/= engineer unlocks.

edit
I agree having unique engineers in Colonia is not a good decision, and I'm not sure they aren't a mistake from FD.
 
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