So, we all know the rub now; the current discourse being the impending update and hitherto uncertain mechanics of earning Arx.
Now, I'm not against earning Arx in-game, and I personally fall into the camp of being okay with the rate of accumulation (Frontier gotta keep their cosmetics store lucrative somehow, right? Give away all their cosmetics through Arx within a month and they might as well just make it all free and cut out the middleman).
But that's not what I'm making this thread about (because there are plenty already).
My gripe, however, is at the manner in which Frontier seems to have interpreted "earning cosmetics in-game". When I hear that phrase, I think old-school and think about unlocking cosmetics directly for performing certain activities in the game - not accumulating a premium currency to spend in a store.
That's not to pooh-pooh Frontier's historic generosity: countless rare skin giveaways and competitions, charity work with cosmetic rewards, decal rewards for CGs and Trophies for Squadron Leaderboards. Most recently they gave us the Thargoid bobblehead unlock, and I am over the moon with that ability; that's exactly what I want, and I want more of it.
But, and I must stress, this is in addition to the current Arx accumulation thing.
Travel to Hutton Orbital? Get a mug desk ornament.
Reach the final tier of the PowerPlay merits system? Get a paintjob.
Turn in x-amount of salvage to the Search & Rescue agent? Get that sweet search and rescue paintjob.
And so on, and so forth... and these would be separate from the store, non purchasable, and only unlockable through gameplay.
Please Frontier, you started something with a lot of potential with the Thargoid Bobblehead. Please continue.
Ignore people who complain about it being grinding. Of course it is, but it doesn't have to be.
(Also, yes, I did just want to make a thread with this title...)
Now, I'm not against earning Arx in-game, and I personally fall into the camp of being okay with the rate of accumulation (Frontier gotta keep their cosmetics store lucrative somehow, right? Give away all their cosmetics through Arx within a month and they might as well just make it all free and cut out the middleman).
But that's not what I'm making this thread about (because there are plenty already).
My gripe, however, is at the manner in which Frontier seems to have interpreted "earning cosmetics in-game". When I hear that phrase, I think old-school and think about unlocking cosmetics directly for performing certain activities in the game - not accumulating a premium currency to spend in a store.
That's not to pooh-pooh Frontier's historic generosity: countless rare skin giveaways and competitions, charity work with cosmetic rewards, decal rewards for CGs and Trophies for Squadron Leaderboards. Most recently they gave us the Thargoid bobblehead unlock, and I am over the moon with that ability; that's exactly what I want, and I want more of it.
But, and I must stress, this is in addition to the current Arx accumulation thing.
Travel to Hutton Orbital? Get a mug desk ornament.
Reach the final tier of the PowerPlay merits system? Get a paintjob.
Turn in x-amount of salvage to the Search & Rescue agent? Get that sweet search and rescue paintjob.
And so on, and so forth... and these would be separate from the store, non purchasable, and only unlockable through gameplay.
Please Frontier, you started something with a lot of potential with the Thargoid Bobblehead. Please continue.
Ignore people who complain about it being grinding. Of course it is, but it doesn't have to be.
(Also, yes, I did just want to make a thread with this title...)