A player-trade market.
Allow those with good fortune and excess to sell their unneeded and unused materials to others. Let a dynamic marketplace unfold for those who want to engage in it. Bring life and more player interaction to the galaxy. Let those with the persistence to gather those very rare materials profit from their ventures. Add value to exploration, scavenging, and planet trawling.
By doing this you not only create a way for players to deal with the engineers grind, but you create a metagame that many players have been asking for, you make certain activities in the game more valuable, and you create another credit sink (by charging a transaction fee for every sale, of course). What's not to like?
Allow those with good fortune and excess to sell their unneeded and unused materials to others. Let a dynamic marketplace unfold for those who want to engage in it. Bring life and more player interaction to the galaxy. Let those with the persistence to gather those very rare materials profit from their ventures. Add value to exploration, scavenging, and planet trawling.
By doing this you not only create a way for players to deal with the engineers grind, but you create a metagame that many players have been asking for, you make certain activities in the game more valuable, and you create another credit sink (by charging a transaction fee for every sale, of course). What's not to like?