Abandonware

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Is it me or have we seen this exact same quote a million times about every game ever since the internet began.
I bet there was someone saying, "This game is circling the drain, when the Dev's finally completely fail will we be able to play Air Warrior offline?" while their 300baud modem screeched in the background because their Mom picked up the land line.

No. No you won't.

It's a online game, get over it. Every game eventually "circles the drain" and gets dumped because of lack of profitability. Otherwise we'd still be playing Anarchy Online and Earth and Beyond. Yeah, yeah, I get it... Look how clever you are taking a shot at Elite... how refreshing. Here's a hint, if you don't like something (anything) you can simply walk away from it instead of trying to convince others of how much they should dislike it too.

Not to mention you'd probably complain that "Coffee Coaster the offline experience" doesn't absorb the Pabst Blue Ribbon fast enough so it spilled all over your tweed hipster pants.

Your answer seems a tad ambiguous, but I'm going to go out on a limb and put you down as a 'no', then. Thanks.
 
Sir Braben Lord God of Elite, has always said it will be open source. and by then i will be able to host it on a spare old i101 GTX 9798 30000kTB laptop
Don't see an issue personally
o7

Yeah.... Lord Braben said alot of things, and for the most part has has more misses then hits.

So, no I personally don't believe this game will EVER be made open source. Like EVER.


I've seen companies sit on IPs , do nothing with them, not even allow interested parties buy it from them for a fair price. Seemingly doing so only to be the bully holding the candy just out of reach from the kid, for the sake of being mean.

I'm looking at NC Soft and City of Heroes as a prime example.

Braban's promises don't mean much to me anymore. I had mad respect for that guy and the world that he wanted to build, but damn has it fallen so short.

I really want to believe that he's got something going on in his life that's he's keeping from the community or something rather then accept that he just doesn't care anymore.

I wish fdev would just be honest with us at this point.
 
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sollisb

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What abandonware, OP?

Check steam's space sim list of top sellers, ED has been consistently on the top 5 sellers since release, and has 2 entries in the top 10, the regular editio nand the commander's deluxe edition.

It's still selling pretty well. But don't let actual facts get in the way of your rant.

Ok, so I checked.. Daily Avg usage; All Time Peak: 18,039; May 2018 (last 30 days avg) 4,927...

So.. That's a drop of almost 4/5ths.

You were saying? What exactly?
 
I don't think ED is going to be abandon-ware any time soon. They have a 10 year plan (if the devs are to be believed), and we're only 4 years in, so plenty more to come.

Perhaps 15 years from now, but by then, Elite Dangerous II will likely be a thing and we won't really care! Still, I do think DB will want to preserve this game in some way, even after the servers are switched off. He strikes me as a man proud of his legacy, and likely won't want to see ED disappear into the mists of time.
 
I don't think ED is going to be abandon-ware any time soon. They have a 10 year plan (if the devs are to be believed), and we're only 4 years in, so plenty more to come.

Perhaps 15 years from now, but by then, Elite Dangerous II will likely be a thing and we won't really care! Still, I do think DB will want to preserve this game in some way, even after the servers are switched off. He strikes me as a man proud of his legacy, and likely won't want to see ED disappear into the mists of time.

Does the ten-year plan include the development time before release?
 
Does the ten-year plan include the development time before release?

Unknown, but I wouldn't think so. As a native English speaker, everything the devs have come out with reads as though they are referring to post release, not including time spent developing the initial base game.
 
I'm still of the opinion that the Beyond update ending in Q4 of this year will signal an end to the development of the game's core features... not in any doom or gloom scenario, but as a natural and organic end to the process of Elite-Dangerous as an IP.

I'd agree with those that assume there will be no handing over the reins of E-D to the public either...too much boardroom control of the game development and Frontier as a PLC will put paid to that....almost the scenario now with development and design...

You mean you thought those absolutely pointless and directionless design choices of late were signed off by any production team by their own choice? That's where community managers have to assume the role of damage control or simply carry on like nothing happened at all.

If they indeed were any semblance of creative design talent rather than beancountery interference, E-D is in more trouble than we thought... ;)
 
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Does the ten-year plan include the development time before release?

There's an interview with David Braben in a video in which he stated plainly that the (alleged) 10 year development plan began in 2011/2012.... I'll see if I can dig it up or if someone else finds it before I do... that would be handy :)
 
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There's an interview with David Braben in a video in which he stated plainly that the (alleged) 10 year development plan began in 2011/2012.... I'll see if I can dig it up or if someone else finds it before I do... that would be handy :)

You sure about that? 2011 would only take us to 2021, which isn't that far away.
 
You sure about that? 2011 would only take us to 2021, which isn't that far away.

I noted it at the time I watched the vid...he genuinely seemed surprised that the interviewer suggested that the development of Elite Dangerous only began on release. The comment began when the interviewer mentioned that the game was now 2 years into the 10 year development plan... DB answered by stating that they were now 5 years into that plan, not 2...

It must have been one of the Horizons release vids, it was certainly posted on this forum since that's where I saw it.
 
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I noted it at the time I watched the vid...he genuinely seemed surprised that the interviewer suggested that the development of Elite Dangerous only began after release. The comment began when the interviewer mentioned that the game was now 2 years into the 10 year development plan... DB answered by stating that they were now 5 years into that plan, not 2...

It must have been one of the Horizons release vids, it was certainly posted on this forum since that's where I saw it.

Very strange, generally you don't boast about having a ten year plan if you're already half way through it, that's nothing to really make a song and dance about at all. There are many games which took nearly that long in the initial development phase alone!
 
Very strange, generally you don't boast about having a ten year plan if you're already half way through it, that's nothing to really make a song and dance about at all. There are many games which took nearly that long in the initial development phase alone!

Still looking for the video....
 
Well this is my prediction anyway, but I hope I'm wrong and the game does not suffer from a limited life cycle. But without a subscription based system, I don't see how ED will not be subject to the standard life cycle we see with so many F2P games.

Who is going to pay all the money to support the servers if the game is turned over to modders and independant fan run servers, it will still cost them money, and players will have to either pay a sub, or I suppose make Patreon donations.

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Well this is my prediction anyway, but I hope I'm wrong and the game does not suffer from a limited life cycle. But without a subscription based system, I don't see how ED will not be subject to the standard life cycle we see with so many F2P games.

Heh, is that a 2012 kind of prediction, or one based on actual empirical data?

Who is going to pay all the money to support the servers if the game is turned over to modders and independant fan run servers, it will still cost them money, and players will have to either pay a sub, or I suppose make Patreon donations.

Well, given that much of the game runs on P2P networking, the server load probably isn't as drastic as you'd think. Sure, it does cost them money, but the question is how much? They made quite a decent chunk of change with this game, enough to build a brand new office complex, and then there's the investments they have from outside sources. I suspect they can easily keep things going well past the standard industry life expectancy, and if not, then there are many other options.
 
He also says something about neverending development.

I can't even remember the context the video interview was set...possibly something around Horizons time but I can't be certain. It makes watching interminable videos looking for the quote fairly time consuming (as I'm finding out) [sad]
 
Heh, is that a 2012 kind of prediction, or one based on actual empirical data?

It's really only a guess, and bell curve graphs can get distorted very often, but it's a very natural distribution graph that we see everywhere in nature that I feel, from my own experience playing computer games, can be used to guess their lifetimes.
 
It's really only a guess, and bell curve graphs can get distorted very often, but it's a very natural distribution graph that we see everywhere in nature that I feel, from my own experience playing computer games, can be used to guess their lifetimes.

Unless they add something bigger than the Thargoids at a later date, of course. As with most games, pop counts are never static.
 
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