Engineers Active Engineers

Unlocked 2 more after getting three mods from Elvira Martuuk.

Zacharia Nemo - frag cannons & multi-cannons - location unknown, get invite from Part of Yoru
Marco Qwent - power plants & power distributors - location unknown, get invite from Sirius Corporation

OK, got the invite for Marco Qwent, mugs at the ready lol.

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Hutton, we should have known! [woah]

The invitation was at Hutton Orbital but turns out he is based in Sirius. All that way then back to where I started, wonder if that's random or if the invite will always be out there.

Initial contract is 3 Modular Terminals.

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Greetings:)

Selene Jean can found in Kuk, Kuk B 3, Prospectors Rest.(12k Ls)

The "drunken" Didi Vatermann found on Leesti 1a. Basename: Vatermann LCC
Shiel Generators and Shield Boosters
Requirements to meet: Selene Jean, Traderank Mostly Penniless
Requirements to log : 10 Lavian Brandy
Teekesselchen:)
 
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Maybe a silly question but I'm curious if a player will be able to pirate crafting materials/unlock requirements from other players coming into these systems....I have my own beta tests to perform!
 
Can we haz a pretty and happy Engineer please FD?
They all look a bit fugly and mean and they can't all be that jaded, can they?

Might also be cool if they smiled a bit more as you rank up.
 
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Requirements to meet Liz Ryder: gain Cordial status with Eurybia Blue Mafia, then deliver data transmission to Rzeppa City in Scylla (227,000Ls)
 
Gentlemen, it will be great to know what max. grade of modifications are all engineers providing (for example "lasers, grade 2", "power distributors, grade 5"). Do you think that the table in OP can be enhanced by this information? :)
 
Gentlemen, it will be great to know what max. grade of modifications are all engineers providing (for example "lasers, grade 2", "power distributors, grade 5"). Do you think that the table in OP can be enhanced by this information? :)

Yes I do, I didn't realise they had a cap, I though they all went to 5 :p
 
Elvira Martuuk has the following:

Thrusters:

Dirty Drive Tuning (optimal mass multiplier) - max rank 2
Drive Strengthening (increase integrity, reduce thermal load) - max rank 2
Clean Drive Tuning (optimal mass multiplier, reduce thermal load) - max rank 2

Shield Generators:
Kinetic Resistant Shields (raise kinetic resistance) - max rank 3
Enhanced Low Power Shields (reduce power draw and mass) - max rank 3
Reinforced Shields (increase resistances) - max rank 3
Thermal Resistant Shields (raise thermal resistance) - max rank 3

Frame Shift Drives:
Faster FSD Boot Sequence (reduces boot-time) - max rank 5
Increase FSD Range (increases Optimal Mass multiplier) - max rank 5
Shielded FSD (raises integrity, reduces thermal load) - max rank 5

Shield Cell Banks:
Rapid Charge Shield Cell Bank (reduced spin-up time) - max rank 1
Specialized (reduced boot time) - max rank 1

(Use 'Browse all' to see modifications for modules that you might not have on your ship, but that the engineer has blueprints for.)

**

The Dweller has the following:

Power Distributor:
High Charge Capacity Power Distributor (raise all max caps) - max rank 5
Charge Enhanced Power Distributor (faster charging for all categories) - max rank 5
Engine Focused Power Distributor (what it says on the tin) - max rank 3
System Focused Power Distributor (what it says on the tin) - max rank 3
Weapon Focused Power Distributor (what it says on the tin) - max rank 3
Shielded Power Distributor (raises Integrity) - max rank 5

Burst Lasers:
Efficient Weapon (lower thermal load and power draw) - max rank 2
Light Weight Mount (reduced mass) - max rank 2
Long Range Weapon (increases max range) - max rank 2
Overcharged Weapon (increases DPS, damage and RoF) - max rank 2
Short Range Blaster (increased DPS, damage) - max rank 2
Sturdy Mount (raises Integrity) - max rank 2

Pulse Lasers:
Efficient Weapon (lower thermal load, power draw, distributor draw) - max rank 3
Focused Weapon (max range, increase armor-piercing) - max rank 3
Light Weight Mount (reduced mass) - max rank 3
Overcharged Weapon (increases DPS, damage and RoF) - max rank 3
Sturdy Mount (raises Integrity) - max rank 3

Beam Lasers:
Light Weight Mount (reduced mass) - max rank 2
Long Range Weapon (increases max range) - max rank 2
Short Range Blaster (increased DPS, damage) - max rank 2
Sturdy Mount (raises Integrity) - max rank 2

**

Tod 'The Blaster' McQuinn offers the following:

Cannons:
Efficient Weapon (reduced thermal load) - max rank 2
High Capacity Magazine (what it says on the tin) - max rank 2
Long Range Weapon (increases max range) - max rank 2
Overcharged Weapon (increases DPS, damage and RoF) - max rank 2
Short Range Blaster (increased DPS, damage) - max rank 2

Multicannons:
Efficient Weapon (reduced thermal load, power draw, distributor draw, increased damage) - max rank 5
High Capacity Magazine (what it says on the tin) - max rank 5
Light Weight Mount (reduced mass) - max rank 5
Overcharged Weapon (increases DPS, damage and RoF) - max rank 5
Short Range Blaster (increased DPS, damage) - max rank 5
Sturdy Mount (raises Integrity and Armor Piercing) - max rank 5

Fragment Cannons:
Double Shot (adds one shot per trigger pull) - max rank 3
Efficient Weapon (reduced thermal load, power draw, distributor draw, increased damage) - max rank 3
High Capacity Magazine (what it says on the tin) - max rank 3
Light Weight Mount (reduced mass) - max rank 3
Overcharged Weapon (increases DPS, damage and RoF) - max rank 3
Sturdy Mount (raises Integrity and Armor Piercing) - max rank 3

Railguns:
High Capacity Magazine (what it says on the tin) - max rank 2
Light Weight Mount (reduced mass) - max rank 2
Long Range Weapon (increases max range) - max rank 2
Short Range Blaster (increased DPS, damage) - max rank 2
Sturdy Mount (raises Integrity) - max rank 2

**

Felicity Farseer offers the following:

Thrusters:
Dirty Drive Tuning (optimal mass multiplier) - max rank 3
Drive Strengthening (increase integrity, reduce thermal load) - max rank 3
Clean Drive Tuning (optimal mass multiplier, reduce thermal load) - max rank 3

FSD Interdictors:
Expanded FSD Interdictor Capture Arc (facing limit modifier) - max rank 1
Longer Range FSD Interdictor (max range modifier) - max rank 1

Shield Boosters:
Blast Resistant Shield Booster (increased Explosive Resistance) - max rank 1
Heavy Duty Shield Booster (increases Shield Boost modifier) - max rank 1
Kinetic Resistant Shield Booster (increases Kinetic Resistance) - max rank 1
Resistance Augmented Shield Booster (increases all resistances) - max rank 1
Thermal Resistant Shield Booster (increases Thermal Resistance) - max rank 1

Frame Shift Drives:
Faster FSD Boot Sequence (reduces boot-time) - max rank 5
Increase FSD Range (increases Optimal Mass multiplier) - max rank 5
Shielded FSD (raises integrity, reduces thermal load) - max rank 5

Power Plant:
Armoured Power Plant (increases Explosive Resistance) - max rank 1
Overcharged Power Plant (increases Power Capacity modifier) - max rank 1
Low Emissions Power Plant (increases Heat Efficiency modifier) - max rank 1
 
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Juri Ishmaak - Mines and Missiles- Home System: Giryak. Invite through Felicity Farseer. Requires combat bonds. Federation aligned
 
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