General Gameplay Additional division specific conditions for missions

Your Feature Request / Idea
Adding more winning conditions for missions in order to make them more oriented to each division:
Science:
- all dinosaurs on the island must survived until mission ends. (not only mission-critical dinosaurs)
Entertainment:
- increased income, profit, rating, and/or visitor numbers.
Security:
- no visitor casualty and/or power outage during mission.
- all dinosaurs on the island must be enclosed until mission ends. (not only mission-critical dinosaurs)
Basically it works like you play the mission with contracts at the same time. But now the contracts become part of winning condition. Some missions might be harder with these additional conditions, but still not impossible. The goal is to give a feeling you're doing works for different divisions because of these conditions.
 
Last edited:
Top Bottom