AFK Capital ship camping for free money

People keep saying AFK, but if they're using turrets, don't they need to select a target before it'll start firing?

No.

The turret is set to 'Fire at will'. It's automatic and fires at all hostile targets in turret range. By selecting a faction you have automatically set all the ships of the opposing faction hostile. So if you want to kill hippies, arghh erm sorry, Independents, select Federation as your faction and visa versa.
 
anyone has issues where turrets just stop shooting when in "fire at will" or "target" ?
happens randomly to any of my 5 turrets...
workaround is to save->exist or jump to SC and back.
 

uberdude

Banned
anyone has issues where turrets just stop shooting when in "fire at will" or "target" ?
happens randomly to any of my 5 turrets...
workaround is to save->exist or jump to SC and back.

sounds like something support should know about along with the ship you're flying. My 8 turrets happily pewpew for hours as long as they have the weapon power.
 
I still find it funny that everyone thinks how many credits CMDR BillyJimmyJoeBob has is any concern to anyone other than himself.

As for rankings... They really don't matter, at all... And that itself is wrong.

Meh...to me if CMDR Jimbob is playing the same game as me and can affect the game I play with his actions, I'd like the gameplay to have some integrity. Without integrity, it will be much harder to update and expand gameplay, especially when it comes to multiplayer features.

I mean with your additude, why doesn't Frontier just give us the cheat code for infinite credits and God mode? In my opinion, just because cheesy gameplay mechanics don't directly and immediately affect me, doesn't mean they shouldn't be addressed. RES farming and cap ship leeching are some of these.
 
I still find it funny that everyone thinks how many credits CMDR BillyJimmyJoeBob has is any concern to anyone other than himself.

Persistent, shared, background simulation means that everyone has the potential to influence the rest of the game for everyone else depending on what they do with their money.

Not that money was ever the main problem with this exploit.

The fact of the matter is, the only PROPER fix is to remove Capital Ship swarms. Nerfing bonds is a step backwards. Making NPC kill steals happen more often, bad idea. Both of those will effect ALL aspects of combat and not the ONE that is actually "broken".

That's not a fix. That's countering one absurdity with another.

Just wondering... wouldn't quite a simple fix for this be for the capital ship to do a 10k orbit around the area? So it takes it around 10 minutes to make the loop?

If someone's sat underneath it, they'll get revealed in about 30 seconds, and out of defence range in 2/3 minutes. I guess it would need additional programming, etc.

People keep saying AFK, but if they're using turrets, don't they need to select a target before it'll start firing? Also, as far as I am aware, they can't target multiple enemies. Can't see how they can do that AFK.

A moving capital ship might help, but I still say the best fix is simply to adjust the AI of the attackers.

Currently they drop in at very short range, in very small groups, make a b-line for the cap ship or the nearest target, and promptly die.

They should drop in 20km out, and not launch a mass attack until numerical superiority has been achieved. In the mean time, they should send small sorties out to probe defenses and lure enemy fighters out away from the capital ship.
 
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The more people reply to this thread, the more people will see it and think 'what a good idea, I'll do this' which kinda makes the whole thing self-defeating.
 
Honestly is it really a problem?

I ask because after a couple of hours in the high intensity combat zone I made a couple of million credits. As I'd seen this thread I was expecting to still be at the lowest tier. Was rather surprised to find myself in the top 40%. There may be a few people doing this camping as described but only a few.

No sign of a capital ship either so I'm guessing it's in one of the low intensity zones? Seems an place to find it.

lugh 11 for cap;p
 
I went and had a go at this last night but got bored after ten minutes and the kills seemed to come in very slowly so I went off and refitted my gimballed pulse lasers and went back to fight the zone properly. I made much more money actively fighting and had a lot of fun taking down Anacondas and Pythons. Half an hour netted me almost half a million and I had a lot of fun doing it. I'm really not interested in AFK games.

When you're the first player in the zone seeing the capital ship warping in is an amazing sight. I almost made a mess.
 
i went over last night too lugh see what the crack was about tbh the pay out's not that good, but i was tired so might have a nother look tonight
 
I went and had a go at this last night but got bored after ten minutes and the kills seemed to come in very slowly so I went off and refitted my gimballed pulse lasers and went back to fight the zone properly. I made much more money actively fighting and had a lot of fun taking down Anacondas and Pythons. Half an hour netted me almost half a million and I had a lot of fun doing it. I'm really not interested in AFK games.

When you're the first player in the zone seeing the capital ship warping in is an amazing sight. I almost made a mess.

and the music is awesome ;)
 
Meh...to me if CMDR Jimbob is playing the same game as me and can affect the game I play with his actions, I'd like the gameplay to have some integrity. Without integrity, it will be much harder to update and expand gameplay, especially when it comes to multiplayer features.

I mean with your additude, why doesn't Frontier just give us the cheat code for infinite credits and God mode? In my opinion, just because cheesy gameplay mechanics don't directly and immediately affect me, doesn't mean they shouldn't be addressed. RES farming and cap ship leeching are some of these.

The integrity you ask for won't exist because of instancing. His attitude is not encouraging infinite credits or god mod, hes simply stating a point, if you read the rest of his post instead of quoting the first two sentences. His point is, that his game mechanic is really no better than flying from point a to b, back and forth to earn money, that's the over all state of the game as a whole. The conflict zones need to be redesigned, I've been saying this months ago before this was even released. The mission system needs to be redesigned. It's endless repetition and respawning with no real objective in sight. There needs to be strategic objectives in a war, capturable star bases, outposts etc. You want more "integrity" or meaningful game play, then look at the forest, not the tree, this particular issue is merely a tree.
 
I want to know where the Crimson State gets all these bodies they are flinging towards the fertiliser plants........I have now exterminated the Crimson Warriors all the way to Dangerous and there's absolutely no end in sight........Tell you what, they are going to singlehandedly propel me to Elite and beyond, that's if the arthritis due to excessive use does not get my trigger-finger first.
 
I jumped to Lugh 11 last night and was laughing so hard, beer sprayed all over my keyboard. I saw several Commanders camping on top, the bottom, front, rear, even one in the cylinder on the front of the ship. Of course I had to comms them asking if they were having fun. I flew around snatching up their kills. 1.2 million in an hour. They were sending comms back asking me to camp to and join their wing??? Really??? You are considering yourselves a wing camping on the ship??? No thank you sir/madam!
 

Ideas Man

Banned
You think EVE was the first thing ever to acquire territory through conflict? I've never played EVE, but I am fairly certain it wasn't.
Please point to the part of my post where I said that or please continue to weave magic conversations out of thin air and your own personal dreams.
 
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