After over thirty years of computer gaming this is the first time i have felt strongly enough about some game issues to make a forum post about it. I have worked in test roles and in management for a well know uk computer games publisher in the past.
Missions. Today i found a mission offering 88 credits reward. Are you kiddng me? That wont even cover the cost of the fuel. Also it seems to me that the large majority of missions will give you a criminal record. The ONLY reason i can see to do any misson is for ranking up with a faction, they are not fun and they are not rewarding. Before horizons i could fairly reliably pick up a misson giving a high reputation gain, usually a pirate hunt. With the new mission tables they have become rare and i find myself only doing transport missons for a medium reputation gain. All in all, i have to say i am amazed at the terrible quality and rewards for the missions. I would expect better mission design to come out of a test departement junior on the back of a napkin in his lunch hour.
After getting very frustrated at the terrible misson choice and seemingly endless task of trying to rank up enough to be allowed to buy one of the new large ships i decided to do a bit of my favourite activity, combat zones. I went into a one of the easier combat zones, in twenty minutes i made more money than in the ten previous hours spent doing missions. All was going well and i was enjoying the game again, until the event that made me quit the game and register for this forum happened. I got rammed by a cutter. I was in a A class python, i had 2 rings of shield and 100% hull. My ship instantly exploded, 7.5million credits down the drain. I would have expected to loose all my shields in such a situation but not 100% hull aswell. This is ridiculous.
Elite dangerous is a fantastic technical achievement, but it is a crying shame that such a wonderfull engine is let down so badly by the fact that frontier developments seems incapable of hiring someone competent to work on the game design.
I completed the first elite on the spectrum back in 1984, twice. I did the same on the amiga version. I want to play this game. But its not fun. Even the bits that used to be fun are not fun anymore. Fantastic engine, a masterpiece of programming, but its not a game, its a technology demo looking for a game.
Regards
Maxx
Missions. Today i found a mission offering 88 credits reward. Are you kiddng me? That wont even cover the cost of the fuel. Also it seems to me that the large majority of missions will give you a criminal record. The ONLY reason i can see to do any misson is for ranking up with a faction, they are not fun and they are not rewarding. Before horizons i could fairly reliably pick up a misson giving a high reputation gain, usually a pirate hunt. With the new mission tables they have become rare and i find myself only doing transport missons for a medium reputation gain. All in all, i have to say i am amazed at the terrible quality and rewards for the missions. I would expect better mission design to come out of a test departement junior on the back of a napkin in his lunch hour.
After getting very frustrated at the terrible misson choice and seemingly endless task of trying to rank up enough to be allowed to buy one of the new large ships i decided to do a bit of my favourite activity, combat zones. I went into a one of the easier combat zones, in twenty minutes i made more money than in the ten previous hours spent doing missions. All was going well and i was enjoying the game again, until the event that made me quit the game and register for this forum happened. I got rammed by a cutter. I was in a A class python, i had 2 rings of shield and 100% hull. My ship instantly exploded, 7.5million credits down the drain. I would have expected to loose all my shields in such a situation but not 100% hull aswell. This is ridiculous.
Elite dangerous is a fantastic technical achievement, but it is a crying shame that such a wonderfull engine is let down so badly by the fact that frontier developments seems incapable of hiring someone competent to work on the game design.
I completed the first elite on the spectrum back in 1984, twice. I did the same on the amiga version. I want to play this game. But its not fun. Even the bits that used to be fun are not fun anymore. Fantastic engine, a masterpiece of programming, but its not a game, its a technology demo looking for a game.
Regards
Maxx