There's a contradiction here but I can't quite place it.That's full size imo. Maybe they downsized the planet
There's a contradiction here but I can't quite place it.That's full size imo. Maybe they downsized the planet
There's a contradiction here but I can't quite place it.
For the last time, the graphics are Not much better in Odyssey compared to Horizons or Beyond. You clearly can't see it and lack critical judgement.
Just to add to others, no it doesn't have full sized planets, and no it doesn't have entire cities. It has textures and objects for the outside of a city or two,and some internal hubs. You know, social hubs.The "entire galaxy" excuse doesn't fly, because SC has significantly better graphics and full sized planets with entire cities.
Just to add to others, no it doesn't have full sized planets, and no it doesn't have entire cities. It has textures and objects for the outside of a city or two,and some internal hubs. You know, social hubs.
Just to add to others, no it doesn't have full sized planets,
So all you want is ray-tracing?For the last time, the graphics are Not much better in Odyssey compared to Horizons or Beyond. You clearly can't see it and lack critical judgement.
If they add ray-tracing it would be a big improvement.
That's full size imo. Maybe they downsized the planet
Indeed
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Valid size, yes. Full size, no. Scaled-down is literally not full size. For example, MicroTech's in-alpha diameter is 2,000km, while it's lore-described diameter is 10,328km.Point is the are planets of similar size in the universe as in Star Citizen. So theoretically such planets exist and thus it is a valid size.
The cities in SC are the same as the city we see on the outside of a Coriolis.You know, there are cities in real life with only 140,000 people and still called a city. So the amount of buildings are enough to warrant the title of a city. It isn't fully populated and interactive though.
So all you want is ray-tracing?
That's definitely what makes a game ...
The cities in SC are the same as the city we see on the outside of a Coriolis.
With the same interactivity.
My point is they are surface noise. Not cities.I never said I only wanted ray-tracing, it would be a big improvement though.
In terms of buildings, the surface ports of ED are much smaller than the cities in SC.
You can travel in any direction across a planet and circumnavigate. That's full size imo. Maybe they downsized the planet, but there are small planets in the universe.
IIRC the biggest fully-interactive game city is in Grand Theft Auto 5, although Cyberpunk 2077 might surpass it.
Except they have 1g on planets that don't support that level of gravity. So they are not just small planets. They also don't have orbital mechanics. They also said they would do Earth, and in that case, a scaled down Earth wouldn't fit with the "there are small planets in the universe" excuse.
Also you point out CIG keep updating the graphics. This in itself is a problem. You keep going back and refreshing the graphics on old assets every time CR sees a trailer for a new game and has a panic attack his assets are looking old, that's one good way to ensure you never deliver anything.
The game is not released yet.![]()
It's a work in progress. The game is not fully released yet.![]()
because SC has significantly better graphics
It's a work in progress
The game is not fully released yet
Has this workofart made past Alpha yet? Is it ever likely to? Why bother comparing a released game to one that apparently remains static in alpha?True, they spend too much time on graphics rather than gameplay
Has this workofart made past Alpha yet? Is it ever likely to? Why bother comparing a released game to one that apparently remains static in alpha?
When SC has a released version, then would be the time to compare... All you appear to be saying currently is that "This tech demo is better than that released game" which is slightly odd...
Why before release of Odyssey? That wouldn't make much sense.SC was just one of many examples of games that look better than ED. Other one is Witcher 3 which was released a bit later than ED, but got a couple of major free graphics updates.
I'd be pleasantly surprised if they add major graphics improvements before release of Odyssey.