If there is, then I'm not confident it isn't bugged atm...Yes, I came across all of these during DW2, though the Q type seemed more active.
But my point was the naming convention applied to them-it seems strange& was wondering of there was perhaps some deeper meaning to it.
We know "Anomaly Particles" are in the game:
... so we know it should be possible to obtain them somehow. They don't allow a Research Limpet to be fired at it, but they show up as being "scoopable" when you open you cargo hatch per my video, but don't appear to be scoopable. I'd say it was me doing it wrong, but Molluscs also appear scoopable and are far less "volatile", and I know i'm getting them right, but they just bounce off an open cargo hatch. Molluscs as well allow Research Limpets to be fired at them (can only be done for valid targets), but they always fail.
I bugreported these, but of course, they've gone to the ether since we went to the new forums/support tool... haven't had the energy to re-report, and given it's only the "hot" bugs which affect people's ability to grind out billions that is impacted, I'm not convinced this would even get a look in.
Given the situation we had with the Guardian ruins originally, where the open/PG bug caused different obelisks to light up... at the time we were all convinced there was some "trick" to making other obelisks light up... but turns out it was just a bug and that was never meant to happen. In the case of the Molluscs/Anomalies appearing scoopable, I'm just not prepared to invest that much investigative effort when it could all just be a bug and you aren't meant to scoop or sample these things. Alternately, maybe you are meant to, and they may be the key to unlocking some other secrets, and FD are sitting here wondering why nobody has discovered these things yet, because the bugs never get a look-in.