Alien archeology and other mysteries: Thread 9 - The Canonn

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Well, there's definitely something wrong going on here. I was writing the above message when this happened. I was scouting the surface of this planet and I got pushed high and I got the following message.




Now the drop zone in the planet is as high as 82km. Look at the ¿structure? in the first screenshot, right in the middle of the crosshair.

Tried relogging to check if it was a bug but I keep getting kicked off the planet.

Are we up to something or everything just bugged?

I'm heading out to synuefe xo-p c22-17 d1 to see if I can replicate the phenomenon. I'm already in system and don't mind flying 200k ls.

Also, is there a Discord ppl are using to coordinate searching the systems? Canonn?
 
is it possible the ruins are on planets that are always facing the same way no matter the orbit? has anyone checked this?
cause the the first ruins are on a planet that has an axis tilt of 94º and is reverse tidally locked to its main body which means it is always facing the same piece of sky no matter where it is in its orbit.

I've only visited IC 2391 Sector GW-V b2-4 and there is only one planet, the one furthest away, that has an orbit that would make it always face in the same area of the sky. can someone confirm by checking the rotational periods, inclination, axial tilt and orbital period, if there is a planet in the other systems where this happens too?

I don't know what you mean with "reverse tidally locked" but the planet from ruins number 1 isn't tidally locked https://i.imgur.com/xOVqJ3G.png and also there is a common misconception of what a tidal lock is. Objects which are tidally locked still rotate and don't always face the same direction in the sky (except from the north and south poles of course). Tidally locking means its rotational period matches the orbital period so always the same side faces their parent body. Only when the view is centred on their parent body they seem to not rotate.
 
is it possible the ruins are on planets that are always facing the same way no matter the orbit? has anyone checked this?
cause the the first ruins are on a planet that has an axis tilt of 94º and is reverse tidally locked to its main body which means it is always facing the same piece of sky no matter where it is in its orbit.

I've only visited IC 2391 Sector GW-V b2-4 and there is only one planet, the one furthest away, that has an orbit that would make it always face in the same area of the sky. can someone confirm by checking the rotational periods, inclination, axial tilt and orbital period, if there is a planet in the other systems where this happens too?

This is my thinking too.

IC 2391 Sector ZE-A d101 C3 is almost exactly the same size and mass as the current ruins, is tidally locked, has a nearby moon in a similar orbit and has a region near the pole which allows for all 4 known ruin systems to be in the sky at the same time.
The region where all 4 systems stay above the horizon is pretty large but not un-searchably large.

The rough coords for this region are -63 -48 and around it.
I've been looking in this area for about 3 hours and nothing so far though.

The only spanner in the works is that as it's star is a binary, the stars orbiting each other may throw off the sky theory somewhat, But as their orbital period is about 1000 days, it would be long periods of time with them being in the sky at the very least.
 
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Very confident in this rock.
 
Im in the area, ill check it out. be there in 3

We're on a wild goose chase, I've seen plenty of false positives, the fault lies with FDev not players, even the smallest of landable bodies is going to have a huge surface area, and with 4 systems and each containing how many landable bodies?

Sorry, it has to be said again, this is nothing but a brute force search, unless someone can show me the ruins we already know actually had real information, and no, the tower relics apparently matching systems positions don't count in my opinion because there is no reference as to how to view the galaxy, no angle, no plane position, nothing.

I'm still in this for now, but I won't be reporting anything until I'm knocking on an alien door.
 
The other beacons have different amounts of small triangle symbols as I said earlier I have picked Syuefe ZL to explore because it matched with 26 Landables.
 
Idea #1 It's interesting that all the systems we were given are in the sky and not occluded from the alpha site (known ruins location). Should we assume then that line of sight is important? If so, in each system, on each planet identified (with orbital/rotational period sync) has someone tried to locate the lat/long which would be on a direct line of sight from the alpha site through the planet surface to the core? I'm just thinking it's another location worth checking before doing a complete sweep/scan of the surface.

This was my favourite idea, is anyone able to test it. You would fly to one of the candidate planets, then target the original ruins system (to get a reticule up) then fly around the planet until that reticule is directly overhead, then look in that small area of surface.
 
Anyone else had their thrusters and life support go offline by themselves when searching a planet.

I'm just having one problem with my ship after another on this planet.
 
The other beacons have different amounts of small triangle symbols as I said earlier I have picked Syuefe ZL to explore because it matched with 26 Landables.

Well if the amount of triangles on the other beacons don't match up with any of the other systems, then this is coincidence and not relevant in my opinion.
 
We're on a wild goose chase, I've seen plenty of false positives, the fault lies with FDev not players, even the smallest of landable bodies is going to have a huge surface area, and with 4 systems and each containing how many landable bodies?

Sorry, it has to be said again, this is nothing but a brute force search, unless someone can show me the ruins we already know actually had real information, and no, the tower relics apparently matching systems positions don't count in my opinion because there is no reference as to how to view the galaxy, no angle, no plane position, nothing.

I'm still in this for now, but I won't be reporting anything until I'm knocking on an alien door.

^^ This : first ruins were found because you could spot tham from high orbit. Graphics upgrades have broken this so we cannot repeat it.
 
(Elsewhere in the galaxy)

Scooped up UP in Pleiades Sector DL-Y D54, got zapped by it in the process and hyperdicted right there on the way out. Maybe it's an easy way to meet aliens, if anyone wanna check them out. Had some UAs and full set of Ruin items in the hold, no unusual behavior though, nothing got stolen.
 
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