Also Xbox, so yes you will.![]()
Oh sweet, add me, GT is the same. Just coming in now, probably won't put me in the same instance though
Also Xbox, so yes you will.![]()
Well, there's definitely something wrong going on here. I was writing the above message when this happened. I was scouting the surface of this planet and I got pushed high and I got the following message.
Now the drop zone in the planet is as high as 82km. Look at the ¿structure? in the first screenshot, right in the middle of the crosshair.
Tried relogging to check if it was a bug but I keep getting kicked off the planet.
Are we up to something or everything just bugged?
is it possible the ruins are on planets that are always facing the same way no matter the orbit? has anyone checked this?
cause the the first ruins are on a planet that has an axis tilt of 94º and is reverse tidally locked to its main body which means it is always facing the same piece of sky no matter where it is in its orbit.
I've only visited IC 2391 Sector GW-V b2-4 and there is only one planet, the one furthest away, that has an orbit that would make it always face in the same area of the sky. can someone confirm by checking the rotational periods, inclination, axial tilt and orbital period, if there is a planet in the other systems where this happens too?
PERMIT required = 99.5% usually a bug.
Relog should fix it.
Heard it many times in this thread - seen it myself.
Please confirm.
is it possible the ruins are on planets that are always facing the same way no matter the orbit? has anyone checked this?
cause the the first ruins are on a planet that has an axis tilt of 94º and is reverse tidally locked to its main body which means it is always facing the same piece of sky no matter where it is in its orbit.
I've only visited IC 2391 Sector GW-V b2-4 and there is only one planet, the one furthest away, that has an orbit that would make it always face in the same area of the sky. can someone confirm by checking the rotational periods, inclination, axial tilt and orbital period, if there is a planet in the other systems where this happens too?
Confirmed bug, managed to land again. Sorry for the incoveniece commanders.
Im in the area, ill check it out. be there in 3
Idea #1 It's interesting that all the systems we were given are in the sky and not occluded from the alpha site (known ruins location). Should we assume then that line of sight is important? If so, in each system, on each planet identified (with orbital/rotational period sync) has someone tried to locate the lat/long which would be on a direct line of sight from the alpha site through the planet surface to the core? I'm just thinking it's another location worth checking before doing a complete sweep/scan of the surface.
The other beacons have different amounts of small triangle symbols as I said earlier I have picked Syuefe ZL to explore because it matched with 26 Landables.
This was my favourite idea, is anyone able to test it. You would fly to one of the candidate planets, then target the original ruins system (to get a reticule up) then fly around the planet until that reticule is directly overhead, then look in that small area of surface.
B1. Sunny side
Want to quickly try this idea?
We're on a wild goose chase, I've seen plenty of false positives, the fault lies with FDev not players, even the smallest of landable bodies is going to have a huge surface area, and with 4 systems and each containing how many landable bodies?
Sorry, it has to be said again, this is nothing but a brute force search, unless someone can show me the ruins we already know actually had real information, and no, the tower relics apparently matching systems positions don't count in my opinion because there is no reference as to how to view the galaxy, no angle, no plane position, nothing.
I'm still in this for now, but I won't be reporting anything until I'm knocking on an alien door.