Alien archeology and other mysteries: Thread 9 - The Canonn

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This is what I'm currently working on. I'm checking all the moons/landable planets directly orbiting ringed planets
 
Just went back to the site to look for beacon number 5 but I had no POI so either you mean that purple circle which always spans the entire planet when are in supercruise in orbit or it was a bug or something I don't know, nothing persistent though and ruins still not show up as POI.

I noticed something else though. Did they fix that we can see ruins from further away when we set surface material quality to low? Because yesterday I was able to see the ruins clearly up until 7.5km when they switched to a lower res 2d texture but was still able to see them up until 20-30km height. Today I am not able to replicate that with identical graphic settings. They fade away after a few km.


I doubt this, because it would be a PC only exploit, US Xboxers cannot adjust graphics settings
 
Would it not be better to organise a mass search(in open so we can see eachothers flying distancing), planet by planet and move on to next system? All this lone wolf planet searching really does nothing. We need to blanket search in formations to achieve something.

(yes, i know we are harder to organise than herding cats) :D:p
 
I doubt this, because it would be a PC only exploit, US Xboxers cannot adjust graphics settings

Well maybe that's why they changed it, so we can't exploit it anymore? Because before you could see it from about 20km on low terrain material details, now you cannot anymore, at least it doesn't seem to work anymore for me today.
 
I am really starting to wonder.
Are we actually supposed to be looking for a ruins site on a planet? what if it's an object in a ring of a planet, or something inside of an asteroid belt.
 
To Michael Brooks and all at FD,

After 10 hours of low flying over many beige craters I really can't cope with the Ruins lottery any more. Sorry, but it's just not any fun but tedious as hell. Why oh why do we have to search such an insane amount of System bodies?

Maybe after "X" hours of scouring a planet an incoming message from Ram along the lines of " Your data shows that this is not the planet the ruins are located on" would be a kindness to us CMDR's out there....

Don't get me wrong, I love ED but this is just my "2 cents worth" of how frustrating this whole thing is turning out to be....

ARRRRRGGGG :)
 
To Michael Brooks and all at FD,

After 10 hours of low flying over many beige craters I really can't cope with the Ruins lottery any more. Sorry, but it's just not any fun but tedious as hell. Why oh why do we have to search such an insane amount of System bodies?

Maybe after "X" hours of scouring a planet an incoming message from Ram along the lines of " Your data shows that this is not the planet the ruins are located on" would be a kindness to us CMDR's out there....

Don't get me wrong, I love ED but this is just my "2 cents worth" of how frustrating this whole thing is turning out to be....

ARRRRRGGGG :)



supporting this, Because in this day and age, we should have the technology to pickp a signal or something,
If Rham was able to find those 4 systems on a network, then why can we not detect anything when in the systems!, it would be a hell of a lot stronger signal when your near the planet than 500ly away!
 
To Michael Brooks and all at FD,

After 10 hours of low flying over many beige craters I really can't cope with the Ruins lottery any more. Sorry, but it's just not any fun but tedious as hell. Why oh why do we have to search such an insane amount of System bodies?

Maybe after "X" hours of scouring a planet an incoming message from Ram along the lines of " Your data shows that this is not the planet the ruins are located on" would be a kindness to us CMDR's out there....

Don't get me wrong, I love ED but this is just my "2 cents worth" of how frustrating this whole thing is turning out to be....

ARRRRRGGGG :)

Due to the apparent ability of the FDev team to deliver engaging, fun, and really thought out gameplay regarding the ruins, I have taken the liberty to write them a $100,000 check. I taped it under the lid of a green garbage can in the lower 48 of the continental US. Enjoy, but spend it wisely...
 
supporting this, Because in this day and age, we should have the technology to pickp a signal or something,
If Rham was able to find those 4 systems on a network, then why can we not detect anything when in the systems!, it would be a hell of a lot stronger signal when your near the planet than 500ly away!

He did it via analysing the data from the scans, not because he received signals or anything. But of course he doesn't tell us why he thinks the ruins are in those systems. He narrowed the search down to those 4 systems to find the other sites, that's all we got.
 
have taken the liberty to write them a $100,000 check.

Got yur Check... thanks! ..

\\///
Oo
>
- Waaaay easier to find.
 
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supporting this, Because in this day and age, we should have the technology to pickp a signal or something,
If Rham was able to find those 4 systems on a network, then why can we not detect anything when in the systems!, it would be a hell of a lot stronger signal when your near the planet than 500ly away!

Yeah, a hot or cold approach would be welcome but it probable that if the site isnt picked up in the next few days we might get another clue.

I dont think anything we say will affect the narrative FD have in place as youd hope the end might deliver the next update reveal but who knows.
 
Due to the apparent ability of the FDev team to deliver engaging, fun, and really thought out gameplay regarding the ruins, I have taken the liberty to write them a $100,000 check. I taped it under the lid of a green garbage can in the lower 48 of the continental US. Enjoy, but spend it wisely...

Best post ever! :)
 
I see some folks are getting a bit discouraged, but don't worry! A couple of pro grade expert planetary explorers are on the case and we have a fool proof method of searching the systems that will have the ruins located in no time!

[video=youtube;uLQv_qhKkeo]https://www.youtube.com/watch?v=uLQv_qhKkeo[/video]

Okay.. maybe not in no time..
 
He did it via analysing the data from the scans, not because he received signals or anything. But of course he doesn't tell us why he thinks the ruins are in those systems. He narrowed the search down to those 4 systems to find the other sites, that's all we got.

Ah good point,
I have not read the message today and vaguely forgot some details.
I am wondering now, if maybe we should review the transcripts from the original 13 obelisk's that worked, and see if there is any hidden messages
 
Ah good point,
I have not read the message today and vaguely forgot some details.
I am wondering now, if maybe we should review the transcripts from the original 13 obelisk's that worked, and see if there is any hidden messages

I was going through them and even the other 23 scans several times. Although I kind of memorized the lore we have about them so far, I didn't find anything which wasn't already known. But you can have have a read if you want. But I have no idea how we could possibly come up with those 4 systems or specific planets via the scans.
 
So space trees have been found not once, but twice on the same planet? That's awesome! I believe the stellar forge currently places three geyser/fumerole fields per planet, it might be the same with space trees, which would mean there might be a third field of space trees to be found there.

And if we triangulated the three fields it might point to something being at the center of them...



So a thought just occurred to me: what if we aren't even supposed to be searching for the other ruins, what if Ram Tah's hunt is just for something that might improve his understanding? What if the space trees were what we were supposed to find all along, not other ruins?

Doh! I can see the next CG. "bring me gazillion tonnes of Braintree's to study".
 
But those 4 systems have roughly 50 bodies to search. That is still an enormous amount of searching, even for a large-ish community.

I imagine, or at least hope, that we'll continue to get Ruins CG's refining the search parameters as time goes on.
 
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