The broken record cuts both ways including youBut it's great Tennis to pull this whole thing up like a court case, even more ridiculous the attempt to put those in the dock whose only offence is to like what they got. Just brilliant!
And then this never ending haggling like camel merchants over something that never has been offered in the first place. Mind-bogglingly.
While some of these armchair advocates meanwhile sound like a broken record
Honking nowadays reveals nothing in the system map.You still can fly to planets to explore them. You can honk. Open up the system map. Cherry pick what might be interesting and fly to it. You get close enough poof it’s discovered, game even tells you it’s discovered. That function was not removed. You can choose to not use FSS and still do it the previous way.
I owe you an apology here MAX..Okaaay. Not too sure what your issue is. None of what you are saying makes any sense. Why are you in combat mode when exploring. Why are you unneccsarily coming to a halt to honk. You are the one complaining about it. All I was doing is showing you that there is a faster and more efficient way to do it. If you like it as it is, why are you complaining.
All it is, is showing you there are other ways. I don't give a rats backside if you change it or not. I just find it a bit odd. Lets complain about the time it takes, then someone shows you that it can be shorter, then you shout at them for telling you that. Also I don't get the bit about not being able to steer your ship.
Also what the hell has four years of honking got to do with anything I said. I have had well over four years of honking. Does that make me the winner?
Your post is unnecessarily aggressive.
No worries mate. Glad you got your bindings sorted.I owe you an apology here MAX..
I have just re organised my keybinds, and at the time of this 'heated discussion' I did not realise that I could Still honk from outside the FSS, I had bound my buttons incorrectly (probably still have) and was having to be very careful lest I enter FSS mode while skimming at flat out and crash into the star,
My fault, I was wrong.
Sure. While I'd say looking for glowing green gas giants is the high league of cherry picking, don't you think so? Cherry picking never had to be about credits and in a way we're all cherry picking.As stated in post #1 it's not about credits nor cherry-picking.
Sometimes it is. In the other thread DarkFyre99 gave an example of surface deposit surveying, which was made obsolete by including the mats data in the DSS scan results. The FSS provides this detail too, albeit not longer in an optional way as it was before 3.3. I provided an example where the 20,000ly route plotter effectively eliminated a challenge I enjoyed too.Taking away something from a game is sometimes just necessary to gain some gameplay in return.
I disagree here. I think having the material percentages shown was not good. That should be done with the probes. It would make a better gameplay loop for planets without POI.Sometimes it is. In the other thread DarkFyre99 gave an example of surface deposit surveying, which was made obsolete by including the mats data in the DSS scan results. The FSS provides this detail too, albeit not longer in an optional way as it was before 3.3. I provided an example where the 20,000ly route plotter effectively eliminated a challenge I enjoyed too.
In both cases it was improving the game, but at a cost - power creep. Lots of updates have done this kind of thing.
That is a matter of opinion. I found the old mechanics cheap. To add them back in would cheapen the game for me.That isn't the case with the removal of the old discovery functionality, one set of features was added, and another, separate set of features was removed. I gave an analogy of adding jump gates & nerfing jump ranges, again in another thread. Adding jump gates has pros & cons, but doesn't require any change to the pre-existing fast travel mechanism, they can both co-exist. Same with this.
There are a shed load of things that (like you) cheapen the game for me, some of which greatly disadvantages my chosen way of playing (since Game Drop), telepresence can affect other players not doing it (if I understand correctly) as someone many light years away away can 'te-pres' in to their mate's game and shoot you, affecting you in a negative way.I disagree here. I think having the material percentages shown was not good. That should be done with the probes. It would make a better gameplay loop for planets without POI.
That is a matter of opinion. I found the old mechanics cheap. To add them back in would cheapen the game for me.
Jump gates would also cheapen the game for me.
So in my view, it would have a negative effect on the game whether I don't have to use it or not. Just like galaxy wide telepresence cheapens the game for me, even though I don't use it.
All these inconsistencies, even though I don't have to use them would add a detrimental effect on the game for me.