Some would, some wouldn't, some would do belt and braces.
Belt and braces is about extra backups not reduced utility.
Some would, some wouldn't, some would do belt and braces.
It's about choice. The argument against choice is intended gameplay and balance. The time taken to scan a system is insignificant (minutes) compared to the time taken to get there and back to sell the data (hours or days).Belt and braces is about extra backups not reduced utility.
It's about choice. The argument against choice is intended gameplay and balance. The time taken to scan a system is insignificant (minutes) compared to the time taken to get there and back to sell the data (hours or days).
There is no balancing issue not outweighed by the 'cost' (power, mass, a slot) to having both FSS & ADS fully functional (the most extreme example), and intended gameplay reasons have not been justified following the changes in 3.3 beta that undermined the original justifications (that the ADS had infinite range and that the two processes were incompatible).
FDev have not justified the removal (this is an oversight) of a long standing tool, so putting them back in is reasonable given all remaining circumstances have no downside to any customer.
They don't need to justify it and it wasn't an oversight. They probably expected the inevitable whining that happens after every single patch/nerf/upgrade and decided to ignore it as the constant background noise of the forum.
Yeah maybeOr maybe it was overlooked & either the change can be justified (I don't think it can) or they will add at least the ADS back in for players to buy from outfitting. Either way it is an unresolved issue, this thread is about putting it/them/some equivalent functionality back into the game.
They'd probably have done that along with the new noob friendly modules if they were going to.
They don't need to justify it and it wasn't an oversight. They probably expected the inevitable whining that happens after every single patch/nerf/upgrade and decided to ignore it as the constant background noise of the forum.
Since half the "bring back the ADS" crowd quit the game after today's announcement, this probably won't happen.Maybe they are giving us an extra slot ahead of the re-release of the ADS.
Is there anything to back that up?Since half the "bring back the ADS" crowd quit the game after today's announcement...
While I understand You being passionate about exploration aspect of the game I can't help but notice that most likely FDev wouldn't break the game for its players on purpose. This could have been just a matter of questionable designer team leadership. Maybe They thought the new mechanics would fit everyone. Which, sadly as indicated by threads like this, did not happen. I believe it was rather an oversight or poor estimation on their behalf rather than purposeful action.Maybe they like ruining the game for people or, just because explorers are a minority, they thought they could screw us over and to hell with it.
They'd probably have done that along with the new noob friendly modules if they were going to.
Why don't you get off your perch? Actually they do need to justify destroying peoples games. They even admitted that the FSS wouldn't cover all the play styles they had identified, so we are left wondering why they imposed it anyway. Maybe they like ruining the game for people or, just because explorers are a minority, they thought they could screw us over and to hell with it. Could you imagine them doing something similar to the pew-pew crew? I have two PC accounts that are not now being used and not likely to be while we are stuck with the rancid FSS.
As for the slots argument; all they need to do is to put a mode switch in the system panel: scanner mode FSS/ADS - job done.
They'd probably have done that along with the new noob friendly modules if they were going to.
I suspect they will base any decision on metrics, It's what they do.
After all, the noob friendly stuff is also coming from metrics, players that buy the game but stop playing for reasons, and FD have decided that those reasons are docking / undocking is too difficult and wanting to provide a safe environment for players starting out. Likewise players not understanding how SC deceleration works. And none of these things are mainstream forum gripes, well, perhaps the safe space for beginners has been a forum suggestion.
So, if players explore as much as FD hope they will, then they may well leave it be (or they may not, after all reinstating an optional ADS wouldn't affect anyone negatively, especially as they've just added more module slots on small and medium ships), but if, after the initial excitement of the FSS wears off they may well revisit exploration.
Could be wrong but I don't think a 1.5mCr module would fit in the remit of 'noob friendly'
This thread is about discussing adding stuff to the game, not justifying not adding stuff to deliberately frustrate customers. Unless you have something new to add I think all objections are easily countered (they boil down to the same 'it's supposed to be hard' argument many are making in the April update thread against the new automated flight modules). Whether it is done now or later, or not at all remains to be seen.
The FSS is free making the proposed alternative 1.5 million is another reason not to use it.
I can't see how it was an oversight when they removed it. That has to take effort and has to be deliberate. It was no oversight or overlooked, it was a deliberate act.Yeah maybeOr maybe it was overlooked & either the change can be justified (I don't think it can) or they will add at least the ADS back in for players to buy from outfitting. Either way it is an unresolved issue, this thread is about putting it/them/some equivalent functionality back into the game.
I can't see how it was an oversight when they removed it. That has to take effort and has to be deliberate. It was no oversight or overlooked, it was a deliberate act.
If it was left in, then that could be seen as an oversight or overlooked.
I can't see how it was an oversight when they removed it. That has to take effort and has to be deliberate. It was no oversight or overlooked, it was a deliberate act.
If it was left in, then that could be seen as an oversight or overlooked.