Allow use of pre 3.3 Advanced Discovery Scanner

Same with me. Not sure what the conditions are you have in mind, mine were always rejected. So good luck with your endeavours.

Slightly disingenuous there Pico.
If FDev offered us the ADS with conditions, we'd all take it. We just don't see why there need to be any conditions attached (beyond taking a module slot, power and weight).
 
Slightly disingenuous there Pico.
If FDev offered us the ADS with conditions, we'd all take it. We just don't see why there need to be any conditions attached (beyond taking a module slot, power and weight).
Probably the same reason why I don't see the need for the ADS to come back. It's just how I would prefer the game to be. The condition are for more internal consistancy, not a mish mash of different mechanics that don't make sense. We already have enough of those, I personally don't want any more.

Sure some may not be bothered about that, and that is up to them, but for me it is important.
 
If You look at the game mechanic-wise explorers are the only group forced to use only one mechanic / playstyle right now.
We don't really have tools to spice up / vary our gaming experience.
My playstyle is different to other explorers at the moment. Some power through the FSS, some use it to get a bearing on where they want to go, some take their time and study what they find, some are completionists and scan and probe everything, some are more choosy in what they scan and probe, there are already different playstyles with the FSS/DSS, not just one.

But I do agree that there could be more optional modules to vary the experience, but I want it to have internal consistancy. Combat (minus engineers) has pretty good internal consistancy, so does mining. They all work together in an in-game logical way (nothing to do with overlap).

I would like that to happen with the FSS and any other exploration module/mechanic that is added. Maybe that is the plan and this is just the beginning of their plans for exploration. But as FDev keep things so tight to their chest, we won't know.
 
Last edited:
The only condition I can see to accept is mutual exclusive. I do know, some of you would take it (as in "better than nothing") but others won't. With "others" I look at river in the first place. So the only one disingenuous here is you when you pretend to speak for all and know what exactly they want. IIRC Burke also wasn't totally against a mutual exclusive solution (teeth-gnashingly though).
Ahh, but the ones who won't take it are such a small percentage that we can completely ignore them. That's how it works, right?

All I'm saying is, realistically hoping the ADS would come back as a separate module on top of the FSS is a pipe dream.

Yes, I know. I knew that from the announcement thread when FDev completely failed to engage with the discussion.
But since I've got all this free time on my hands, I figure I may as well keep on poking FDev to see if they'll change their minds about it.
 
It's all about photo shooting at best while making a mockery of any perception of a scientific activity, even if the FSS method is barely more than symbolic.

For some people it's about taking pictures, but for me it's about flying my spaceship.

The FSS automates the 'scientific activity' - the actual determination of the planet type - in exactly the same way that the ADS did. All it adds is a completely unscientific panning around a telescope looking for blobs. If this happened the other way around - the location of the bodies was automated and the determination of planet type was manual - so that there was some actual intellectual engagement required, then I'd be much happier with the FSS.
 
It's all about photo shooting at best while making a mockery of any perception of a scientific activity,
Never said anything about mocking anyone. Just want You to see that for some the numbers that Stellar Forge spits out, such as surface temeperature and such are just virtual value. Not connected to any gameplay element. While being able to see an extraordinary system is always a wonder to sit and admire.
If someone is interested in research that's fine. It's Your choice. If someone is into seeking screenshot-worthy systems why shouldn't they be allowed to have their fun as well?
 
What shall I still say? No common ground I'm afraid. Both aspects are totally incompatible to my mind. I've got a deja vu right now about some very early discussions about the matter. Something I don't want (can't) to summarize here and, given your forum join date, you're most likely unaware of. If you're interested you'd need to browse through some old archives. There you also find some interesting people who have long given up to participate in this endless debate - and that's for a good reason. Some of them with much stronger arguments than mine which were ignored as well. So...

The thing is, we've got no reason at all to accept YOUR compromise. The only compromise solution that has any value is one FDev propose, so why should anyone limit what they're asking for at this stage? It would only become relevant if FDev were to put the various options to some kind of public vote.

Expecting people to say "Okay, I'm gonna ask for less than I want because it keeps Pico and Max happy" is an even bigger waste of time than asking FDev to bring back the ADS.
 
What shall I still say? No common ground I'm afraid.
Quite the opposite. As far as i'm concerned i'm open to listening to both sides.
I understand that there are groups who are keen on FSS and respect the value it adds to their gameplay. I've had it too. Having to uncover the system myself was fun in the beginning.
See, what i would like to achieve is for both sides to understand that even though the opposing side might have a different opinion it's not an invalid opinion after all.
One might seek scientific data and such.
The other might be interested in sightseeing.
I see both playstyles as viable. You should agree that galaxy is wide and deep enough for both player groups(ADS aside).
The only reason i started this thread is for people to try and work out a way and try and uderstand the group which seems to be at a slight time disadvantage.
100% scanners(players) Have it facilitated by enromous factor to complete their goal.
Not to mention cherry-pickers.
But those who seek sights are a bit left out.
I don't say that i'm right in what i'm saying.
If FD did step out and say that "map reveal module will be added under circumstances ..." I'd go for it. And i think many would.
I don't claim that mutual exclusivity is a bad thing. However neither do i state it's a good one.
Your ideas such as Max Factor's are as valuable to me as anyone else's. Even though You seem a little inclined against proposed changes.
After all everyone's ideas and opinions help to create a common ground and give a little insight to the Devs should they even bother to listen.
 
I was watching the April Update livestream this morning and couldn’t help but shake my head a little when they were talking about exploration...

“Only 0.036% of the galaxy has been discovered by the community....”
“So get out there...”
“you’ve not even done 1%!!”

🙄🧐

So I’m sat there thinking back to my own exploration experience this weekend...🤔

Zoom in/out/in/out/in/out/in/out/in/out/in/out/in.....(temporarily bugs out/exit FSS/Enter FSS)
...in/out/in/out/in/out.

That’s one gas giant done, two more to go. Uhg, feeling a bit sick though...

If all FD provide explorers is endless systems of rocks and dust and we have to use this nauseating tool to inspect them all with I suspect it’s going to reach 0.045% at best.
 
I wouldn't call it "crying and complaining". Just wanted to highlight the issue shared among a group of players. As stated above, I am not trying to try and enforce anyone to "play my way". I understand that many players are happy with the new scanning system and i don't need anything explained to me. I've had my fair share listening to both parties. I am trying to bring to light the possibility of varying the exploration gameplay methods. Miners can choose different loadouts based on what they want from mining gameplay. Combat oriented pilots can outfit a plethora of different weapons that suit certain style of fighting etc.

I am sorry that You took my first post as whining / crying / complaining. I'd hoped I clearly stated that all I want is to put forward some ideas to allow variety in exploration methods. A civil conversation about whether those could coexist.
Oh do PLEASE be quiet...it’s 3305 now, not 1805 tsk!
 
Quite the opposite. As far as i'm concerned i'm open to listening to both sides.
I understand that there are groups who are keen on FSS and respect the value it adds to their gameplay. I've had it too. Having to uncover the system myself was fun in the beginning.
See, what i would like to achieve is for both sides to understand that even though the opposing side might have a different opinion it's not an invalid opinion after all.
One might seek scientific data and such.
The other might be interested in sightseeing.
I see both playstyles as viable. You should agree that galaxy is wide and deep enough for both player groups(ADS aside).
The only reason i started this thread is for people to try and work out a way and try and uderstand the group which seems to be at a slight time disadvantage.
100% scanners(players) Have it facilitated by enromous factor to complete their goal.
Not to mention cherry-pickers.
But those who seek sights are a bit left out.
I don't say that i'm right in what i'm saying.
If FD did step out and say that "map reveal module will be added under circumstances ..." I'd go for it. And i think many would.
I don't claim that mutual exclusivity is a bad thing. However neither do i state it's a good one.
Your ideas such as Max Factor's are as valuable to me as anyone else's. Even though You seem a little inclined against proposed changes.
After all everyone's ideas and opinions help to create a common ground and give a little insight to the Devs should they even bother to listen.
In the discussions I have been involved in there has been lots of common ground. I have taken common ground as a starting point in formulating what I would want to see happen with exploration.

The thing is, common ground doesn't spark discussion. It sparks: "Yeah, that works for me as well" and that's the end of those discussions. Bickering goes on for pages. There's a huge area of common ground. There have been many ways proposed where the ADS and FSS can work in tandem and complement each other. Both able to give different hints about the system you're in. I'm against mutual exclusivity since it makes no sense whatsoever, and isn't needed.

And I object to labeling those who are looking for oddities as just photo-shooting. The picture is the tangible left over after visiting a great system. But it's the visit that is the experience. That experience is called exploring. I'm not travelling 20KLY to shoot a picture. I am travelling 20KLY to find systems which catch my eye. Used to love bubble dwellers making statements like: "seen one system, seen 'em all". Or "there's nothing you can't find in the Bubble". But that's not the objection. The objection is, we're playing a game. The aim of playing the game is to enjoy yourself. If you explore to take screenshots and it gives you joy, all the power to you. The second objection is pigeon holing. When exploring for years, most explorers have varied the way in which they explore. Myself, I have hunted procedural black holes just to see how big they could get. Found a whopper of 56 solar masses, I must have scanned 2-300 of them. On the other hand, I have been visiting nebulae just to get a picture and be able to say: I went there.
 
Back
Top Bottom