Allow user generated scenery

Please allow users to publish their own custom scenery as user generated content (mods). The scenery could be hosted in the workshop for everyone to use. Frontier could develop guidelines for each scenery piece, a rating system, or curate scenery packs to ensure the scenery is performant.

A lot of PlanCo 2 players recognize that they will never be able to build something as amazing as the creator influencers Frontier likes to promote. Not everyone has the time to spend hours advance moving hundreds of individual scenery pieces perfectly into place to replicate a western theme or Victorian theme, for example. What the creator influencers spend hours doing in game could be accomplished in a fraction of the time by artists in Blender and other 3D applications. Their accomplishments could be shared for everyone to use. Personally, I'd love to see Frontier focus on creating rides for the game and let the community fill in the themes.

Frontier would need to provide basic shape pieces as references (walls, windows, roofs), a mechanism to privately test the functionality of custom scenery pieces, and a mechanism to upload custom scenery for publishing. VRChat's SDK may serve as a good source of inspiration for how to implement such a system. Parkitect is also a theme park builder genre game that features custom scenery (and also rides and more).

I'm posting this as someone who has experience creating optimized game assets. I'd be interested in creating custom themes.
 
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I think a TMTK as in PC1 won't be available in the near future.
Frontier wants to earn money with paid dlcs. If they're allowing to create scenery they can't sell as much...

In PC1 it was some kind of sign that they are going to drop it...

So hopefully we won't see such a tool soon.
 
Although I made a lot of TMTK items, I agree with rct-uwe1.

The release of the editor for PC1 kinda foretold the end of Frontiers interest in carrying on with the game, for whatever reason. But my other problem was that Frontier , while they trumpeted making the TMTK editor available, never really fully supported it. They kind of just put it out there and said 'have at it guys...'. and then pretty much walked away from it, leaving the players to figure out a lot of it themselves.

Would I like the ability to again create stuff that the game doesn't provide? Absolutely. But not if it again means they are moving on from the game, and not if they won't support it
 
I'd like to see modding tools or a new theme maker's toolkit sooner rather than later. Release them now while support is available. This also provides the opportunity for Frontier to focus on DLC rides while the community pumps out themes and scenery. So many sim games have been improved by user content.

I recall playing tons of Parkitect about the time the theme maker's toolkit came out for PlanCo 1. It released so late that I don't recall engaging much with custom content or the game itself at that time. I'd rather not see Frontier wait again.
 
I also agree that it should be one of the very last things to be added. The game is far from a bad game and the more money Frontier make, the longer life the game will have. I think once people can make or download almost anything, DLC sales will dry or even stop.
 
TMTK is really great for continuing the life of a game after the support stops but I agree with everybody else. No matter how good or how full and busy the DLC's turn out to be, TMTK will get in the way of them and that won't ever be acceptable with Frontier, nor should it be.
 
Honestly as a modder for PZ I really don’t see a huge need for TMTK anymore, given the flexicolor capabilities and intense improvements to scaling (especially with those update supports!), all you need is a creative bone or the know how to look on the workshop to see if something you need was already created.

TMTK has a huge issue of things not fitting in with each other because there’s such a lack of decorum amongst creators (no offense lol) who don’t stick to the art style of the game, which I personally find a bit of a nuisance but who am I to judge lol
 
TMTK has a huge issue of things not fitting in with each other because there’s such a lack of decorum amongst creators (no offense lol) who don’t stick to the art style of the game, which I personally find a bit of a nuisance but who am I to judge lol
Stylistic differences are a problem in a lot of games that allow user generated content, but there are always artists who will try to stick to the game's style. Sometimes you have to sort through the mediocre stuff to find the real gems. The only way a lot of people learn is through producing some junk and facing the criticism.

Personally, I'd want to produce content that fits in with Frontier's style. I don't want to wait and hope that they eventually produce a western theme or sci-fi theme when I have the ability to make such content myself right now (a skill I didn't get good at until the pandemic hit). There's also other content I'd be interested in putting in my park designs that Frontier would never make (licensing issues or niche fandoms).
 
TMTK is really great for continuing the life of a game after the support stops but I agree with everybody else. No matter how good or how full and busy the DLC's turn out to be, TMTK will get in the way of them and that won't ever be acceptable with Frontier, nor should it be.
Not true, the devs will always have the upper hand here. There content will be compressed and run optimal for game performance and the art style will be consistent.
Besides this, if you really love the game. Would you not support the team that made it by buying the DLC's.
 
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Not true, the devs will always have the upper hand here. There content will be compressed and run optimal for game performance and the art style will be consistent.
Bit confused mate, nothing you said relates to the quote of me. I simply said that allowing users to invent their own themes and content is really good for keeping a game alive for extended years. We all know that sometimes that won't be as efficient or well made as the Frontier Pro's make it.
 
Bit confused mate, nothing you said relates to the quote of me. I simply said that allowing users to invent their own themes and content is really good for keeping a game alive for extended years. We all know that sometimes that won't be as efficient or well made as the Frontier Pro's make it.
its for the second half of your comment. This" No matter how good or how full and busy the DLC's turn out to be, TMTK will get in the way of them and that won't ever be acceptable with Frontier, nor should it be."

That is not true, in fact its rather funny.
As we the users made tmtk themes for PC1. Frontier got inspired by those themes and recreated them for ZOO as DLCs.
Perfect example, Go look at my Thatch set for PC1. And compare it to the one for PC2. Why are they strangely similar if not the same?
Go look at when I started making the Farm set in my shop and then see when they released there farm set for Zoo. Strangely the same time.
We simply feed off each other for content ideas. Its fun XD
 
TMTK has a huge issue of things not fitting in with each other because there’s such a lack of decorum amongst creators (no offense lol) who don’t stick to the art style of the game, which I personally find a bit of a nuisance but who am I to judge lol
But we need to remember that quite often people create TMTK items to serve THEIR needs, not necessarily anyone else's.

That they are willing to share their creations with others is a bonus. Others may absolutely have no use for it, but someone just might. I've made a bunch of TMTK items, I can guarantee that much of it is of absolutely no use to anyone else...but it served my purposes. That's why it was made. Period. If someone else finds a use for it - fantastic! If they don't - that's okay too because I DID. Not everything is required to match any art style, just and not everyone is required to download and use any piece of TMTK.

No matter how many DLC sets Frontier comes up with, there will likely always be something that is missing and can't be made with what IS available. Allowing people access to design and make what they need is an important part of this game's creativity in my opinion, and I hope down the line they'll allow it again...
 
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But we need to remember that quite often people create TMTK items to serve THEIR needs, not necessarily anyone else's.

That they are willing to share their creations with others is a bonus. Others may absolutely have no use for it, but someone just might. I've made a bunch of TMTK items, I can guarantee that much of it is of absolutely no use to anyone else...but it served my purposes. That's what it was made. Period. If someone else finds a use for it - fantastic! If they don't - that's okay too because I DID. Not everything is required to match any art style, just and not everyone is required to download and use any piece of TMTK.

No matter how many DLC sets Frontier comes up with, there will likely always be something that is missing and can't be made with what IS available. Allowing people access to design and make what they need is an important part of this game's creativity in my opinion, and I hope down the line they'll allow it again...
I made spooky stuff I needed for my projects, I made a few things for group projects like the Stargate stuff I did, I did a few items from requests from other people. I made several things I knew would be generally useful like the throw rugs, and we really needed spider webs that would work in dark rides.
 
I made spooky stuff I needed for my projects, I made a few things for group projects like the Stargate stuff I did, I did a few items from requests from other people. I made several things I knew would be generally useful like the throw rugs, and we really needed spider webs that would work in dark rides.
I made a few special things for others too, it was a good feeling to make something that somebody else could use..

The things you made (and I certainly used...) were those things that Frontier didn't or couldn't provide for us. So they certainly filled a need for anyone who used them. Anyone else who didn't have a need for them could ignore them, but they WERE there if we wanted them, and that I really appreciate! Just as I appreciate anyone who shared a creation on the Workshop.

Anyone who played RCT3 much might remember a prolific CSO creator named OSUDenny. Much of what Denny made (and he made a LOT...) most people likely never had a use for, it certainly didn't fit the RCT3 'style' in most cases, but every once in a while he made something that really looked nice and served a purpose for many people, and that made all his other creations worthwhile. He took great joy in making stuff, and that was very much a part of his love for the game, just as many people created TMTK items as part of their enjoyment of Planet Coaster. I hope that the day will come when that same opportunity will come to Planet Coaster 2.
 
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I tried to think of things people actually would use that I also needed. Sadly I stopped making stuff long before I finished my list because I was having so much trouble with the TMTK pipeline it was taking hours or days to get things uploaded to test.
 
I have to say, I loved all the items I subscribed to on TMTK from the talented creators like Wagi, Lilibat, and so many others. There were so many niche items that really filled in gaps to flesh out my parks and being able to have access to a community with amazing creators was wonderful. Perhaps the biggest thing I'll miss though, is all the different ride signs created that really added that special touch for so many of my rides instead of using just some custom text rectangles over and over.
 
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