Taken from this thread, i'll update any relevant answers from future AMA.
Cheers to boppa, earthtone99, gosxicolet for asking these.
EDIT: Second AMA answers from this thread, only two console-related questions.
Q: Can you confirm the PS4 Pro and Xbox One X ‘Quality’ mode issue will be fixed?
A: We have no news on the PS4 Pro and XBox One X quality mode issue bug. If you or your fellow commanders would like to upvote this bug on our issue tracker please do! https://issues.frontierstore.net/
source
Q: On PS4, the Azure paint you gave away doesn't stick to the boat. Do you plan to fix this problem?
A: We are looking into reports of issues with the Azure paint jobs and will update our community when we have more to share.
source
Q: Can you please share some info about any plans for an updated/enhanced version of Elite: Dangerous for the new generation of consoles, PS5 and XBox Series X?
A: We don't currently have plans for enhanced versions of Elite Dangerous but you can enjoy Elite Dangerous on PlayStation 5 and Xbox Series X via backwards compatibility.
source
Q: Elite on PC and XBox Series X currently support 4k in-game resolution, whereas the version of Elite running on PS5 does not. Do you plan to correct this?
A: There are no plans to update this on PS5 at the moment.
source
EDIT: AMA 2 Q-and-As:
Q (shortened, see source for full question): Can I ask when the Issue Tracker will be addressed? There are many bugs within the tracker itself and also there is no way to get reliable feedback on what is going on. ... Unfortunately this doesn't create an environment where people feel as though they should raise bugs on the issue tracker, a lot of people do see it as a waste of time. This is a big problem now, but when we get to Odyssey it will become a huge problem. I really think we need some good strong feedback on the tracker itself and that changes need to be made by the time Odyssey is released in order to make it a success.
A: I agree this needs work - it is a big job but it is on my list, for full transparancy I plan at diving into this in the New Year as currently there are a lot of wheels in motion.
source
Q: Is the current lack of development of Cross play between platforms either.....
a. A Microsoft / Sony not playing nicely together issue
2. A "too hard to integrate into the existing code" issue
iii) An FDev don't want to do it issue
5. It might possibly, maybe happen at some indeterminate point in the future
vi. {REDACTED}
A: Option VI, sorry.
source
Lets think up more for next time chaps!
Cheers to boppa, earthtone99, gosxicolet for asking these.
EDIT: Second AMA answers from this thread, only two console-related questions.
Q: Can you confirm the PS4 Pro and Xbox One X ‘Quality’ mode issue will be fixed?
A: We have no news on the PS4 Pro and XBox One X quality mode issue bug. If you or your fellow commanders would like to upvote this bug on our issue tracker please do! https://issues.frontierstore.net/
source
Q: On PS4, the Azure paint you gave away doesn't stick to the boat. Do you plan to fix this problem?
A: We are looking into reports of issues with the Azure paint jobs and will update our community when we have more to share.
source
Q: Can you please share some info about any plans for an updated/enhanced version of Elite: Dangerous for the new generation of consoles, PS5 and XBox Series X?
A: We don't currently have plans for enhanced versions of Elite Dangerous but you can enjoy Elite Dangerous on PlayStation 5 and Xbox Series X via backwards compatibility.
source
Q: Elite on PC and XBox Series X currently support 4k in-game resolution, whereas the version of Elite running on PS5 does not. Do you plan to correct this?
A: There are no plans to update this on PS5 at the moment.
source
EDIT: AMA 2 Q-and-As:
Q (shortened, see source for full question): Can I ask when the Issue Tracker will be addressed? There are many bugs within the tracker itself and also there is no way to get reliable feedback on what is going on. ... Unfortunately this doesn't create an environment where people feel as though they should raise bugs on the issue tracker, a lot of people do see it as a waste of time. This is a big problem now, but when we get to Odyssey it will become a huge problem. I really think we need some good strong feedback on the tracker itself and that changes need to be made by the time Odyssey is released in order to make it a success.
A: I agree this needs work - it is a big job but it is on my list, for full transparancy I plan at diving into this in the New Year as currently there are a lot of wheels in motion.
source
Q: Is the current lack of development of Cross play between platforms either.....
a. A Microsoft / Sony not playing nicely together issue
2. A "too hard to integrate into the existing code" issue
iii) An FDev don't want to do it issue
5. It might possibly, maybe happen at some indeterminate point in the future
vi. {REDACTED}
A: Option VI, sorry.
source
Lets think up more for next time chaps!
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