im confused. do you mean have player ships vulnerable all the time to attack no matter if docked or if the player themselves logged off ages ago to go to bed while not in comnbat? are you advocating a free for all on unmanned player ships? the gankers will be loving that, wetting themselves with the anticipation of the rage when player z logs in from what used to be a safe position in deep space (because he couldnt get to the station for 9 minutes and REALLY needed to sleep because work in real life in a few hours) to find hes looking at rebuy and fines for failed missions. is that your idea? that you MUST only ever log out of the game when you have docked your ship in a hangar or have it blwon up by hunter gankers looking for logged out commanders ships? what about solo? does that mean my ship when i log out in solo which is all i play suddenly appears in open so it can be ganked by anybody?At the end of the day, combat logging only exists because it's there. It's part and parcel of the game architecture.
There's only one way to fix it. Properly. Don't have it there!
It's like this. Picture a bunch of 4 year olds in a room. In the center of the room there's a bowl of Haribo. As the adult leaves the room, he says.. Kids, don't touch the Haribo.
At first the kids may listen, but, sooner or later.. all the Haribo will go.
If there were no Haribo in the room, the kids would get on and play.
Any and all of the suggestions so far about combat logging have been about either a) punishing the kids for taking the Haribo (how do you prove who took what? Some kids probably didn't touch them... or b) somehow poisoning / contaminating the Haribo so the kids are put off touching them... but in doing so, ruin the Haribo for everyone else.
About time we steered clear of thinking of ways to turn the Haribo bad... or thinking of ways to punish the kids for taking something that is so in view it's almost baiting them to have some.
The only proper thing to do is make combat logging irrelevant through architectural change. If that's not going to happen, then combat logging will never stop. Human nature.
because you seem to be suggesting that no logging at all. so either everyone has to suddenly play elite 24 hours per day every day, for the rest of their lives, or lose the ship as soon as the hunters find it.