Yet what's the top demand? Crime and punishment improvements. So what happens when folks just CL to avoid legal ramifications of nefarious activities? You're right, it doesn't matter everyone should just CL every time something bad happens because how cares it's not important to hold people accountable... wait.
Frontier could knock most of this on the head by simply not making ships invulnerable on a disconnect; like most other multiplayer games where in-game assets are vulnerable to damage if there's a loss. Just keep timeouts short and ensure assets are unloaded in a timely fashion. IMHO the artificial delay and chucking ships on rails isn't really having the desired outcome.
It just shouldn't be overly beneficial to exploit disconnection, and the reality is, it's very beneficial to exploit disconnection. If it wasn't just so patently beneficial, it'd be pretty much an irrelevant debate. Instead it's endlessly defended; people don't really endlessly defend something that's not very important. no?
But this is frontier's game, and so they do what they do, and apparently it's in the too hard basket, more politically than technically, I'd humbly suggest.