PvP An Investigation Into Frontier's Actions on Combat Logging, Part 2

I understand what you are saying but reasons/motivators are moslty irrelevant regarding a cheat.
Does not mean what you are saying is wrong but C&P needs an overhaul wether combat logging exist or not. It will not change the effects of criminal activities and will encourage combat logging in other situations like getting caught by the new ATR while working the BGS or to avoid respawning in a prison.

Removing reasons/motivators does not remove the availablility of the cheat:
- The reason people combat log is to avoid the rebuy cost : "Ok, lets remove the rebuy cost then"
- Now the reason people combat log is to avoid loosing the cargo : "Ok lets remove the cargo loss then"
- Now the reason people combat log is because they don't want to loose time by being sent back 100Ly back : "Ok, make ship invulnerable then"
- Now the reason people combat log is because they don't want to loose time during interdiction mini-game : "Ok, let remove interdiction then"

Do you think the RNGneers exploit should still be available until the engineer rework because the grind is way too boring and tedious ?

But you can't remove combat logging. Pray, tell, exactly how you propose to stop someone from simply pulling the plug on their router? Frontier can address reasons why someone might want to combat log, they can increase the timer for menu logging in combat if necessary, but what can they do from their end to prevent task killing or pulling a plug? Nothing. And how can they reliably distinguish one or two such disconnects from internet issues? They can't. They can punish an offender just as they can any other cheat, but it will be after the event.....after repeated events and an established pattern of behaviour has been confirmed. Frontier has their position on what it takes to establish that, and they have scaled punishments, starting at the warning level (the issuing of which, by the way, the reporting player will not have any knowledge of as a rule). This thread started by challenging Frontier on whether they were following that process because such a warning supposedly wasn't issued. But the example in this case amounted to only 5 combat logs in 5 months. The question is whether that is sufficient to establish the threshold Frontier would look for, for combat logging to be proven beyond readonable doubt. Clearly it isn't given no warning was issued in that instance, or Frontier were on to the fact they were being baited given previous deliberate SDC attempts to discredit them. Of course, it could also be that they are not doing as they say they do in terms of investigation and punishment, but I'll take Frontier's word over SDC's at present.

Combat logging can't be entirely eliminated, just like cheating as a whole can never be truly eliminated (some players are resourceful and will always find ways to cheat) but it can, I believe, be minimised by addressing motivators.

Edit: oh and the last point I quoted above is entirely subjective in terms of whether one finds the grind is tedious or boring. I don't, at least not to point of feeling I need to cheat to get around it. Cheating to avoid the grind is just as inexcusable as combat logging.
 
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For terrible players.
I'm not sure I'm a terrible player, but I'm terrible at PvP. I'm somewhat good in exploration. The PvP section gives me insight into the mind and life of PvP players, so it's education to me. Not sure why that would make me a terrible player.
 
I'm not sure I'm a terrible player, but I'm terrible at PvP. I'm somewhat good in exploration. The PvP section gives me insight into the mind and life of PvP players, so it's education to me. Not sure why that would make me a terrible player.

Relax, I wasn't specifically talking about you. I was following the chain of quotes, but there's lots of very bad players in this game. Both in PVP and PVE.

That's mostly why people keep arguing that this thread shouldn't belong in this section of the forums. Combat logging has a indirect impact in PVE.
 
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Relax, I wasn't specifically talking about you. I was following the chain of quotes, but there's lots of very bad players in this game. Both in PVP and PVE.
Got it. Btw, I wasn't upset. :)

That's mostly why people keep arguing that this thread shouldn't belong in this section of the forums. Combat logging has a indirect impact in PVE.
Sure. Personally, I don't care where some of these discussions go. The forum separation is just a matter of organization. I participate in discussion that interests me, regardless which sub it's in.
 
Nobody will disagree.
We don't want to eliminate it, we/them want it penalised.

I was responding to a post essentially proposing / suggesting that the availability of the cheat must be removed - ie remove the ability to combat log. Which is impossible for Frontier to do entirely.
 
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Can't help myself but it seems actually funny when SDC talks about destroying of the game (for attackers and also victim? Lol). Team that does everything to abuse the game mechanics, reportedly violated EULA and has the most infamous griefers in the game, nr. 1 reason why the people are moving to private groups, is now complaining about someone abusing game mechanics that results SDC not enjoying the game. Oh, can't even describe how sorry I feel for you. Yes, yes... whatever. I am moving to private group myself, I came to CG zone to earn some money and have a fun, not to forcefully fight every 10 minutes one of yours.
 
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Great work Rinzler o7o7o7 and all SDC helpers.

I can live with Cloggers, it doesn't bother me too much, they quit=they lose (in my eyes), however . . . . .

FDev - I am disappointed to say, that it certainly looks like you've been caught with your pants down . . . . again - and the response given on this thread reads as more waffle.

Except the whole they quit they lose does not work when cLogging has practically destroyed piracy. Your philosophy only works when a kill and a win is the end goal
 
I'm not getting militant, I'm simply offering a common sense approach to fixing the issue.



Nor am I "twisting your words and acting like you're attacking my personal character." It sounds like you are becoming emotional about this discussion and I recommend not taking so much of this as a personal attack on you, either.

The bottom line is that when people on this thread act like clogging cannot be solved without solving "griefing" if not first then at least at the same time, they are either painfully unaware of the nature of the issue...or tacitly defending clogging itself because "griefers are the root cause of the problem." If that is not the case and you personally truly don't feel that way, then you need to re-tool your arguments to reflect that.

I like the Rolling Stone's as much as the next guy, but when it comes to clogging I have no sympathy for the devil:)

Grievers arent the root of the problem nor is the game without Cloggin if they are gone. I have tried to explain it the best I can and either my words arent getting across or some arent even reading my words. Worse yet we have people that are like "well you are just like the last guy that defended CLoggin". i got emotional with you because maybe my American was showing and some language barrier wasnt allowing us to speak with any understanding or something else. I only wanted to defend the lonely little player that is trying to learn/play Elite by himself/herself. Anyone that has spent enough time with Elite knows starting off in Elite can be hard enough with out getting attack by a ship that they didnt even get to lock onto before they died. Some of these people dont even have enough time in to know the difference between the different game modes. Maybe I am just talking out my butt but i feel that something in the galaxy should change. Something that makes people look off from targets that otherwise would be pieces because of mismatches in skill or ships. Some dont have the respect nor the understanding for another CMDR in Elite. We are few and yet happen to be one of the most active communities in the video game medium and yet we have people that love the game as much as us and choose to destroy the game. Maybe I just had too many CMDRs just out right quit. Maybe I dont kill enough to be truly effected by CLoggers but I know I am not apart of the problem. I only wish to expand the community and maybe talking the "grievers are bad and CLogging" conversation isnt getting that anywhere. Sorry for the wall of text and I thank you all for your time. O7
 
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I think that the suggestion made by CMDR_Cosmicspacehead here is worth a look and is a good start towards a compromise solution:

https://forums.frontier.co.uk/showt...ent-Proposal?p=5643210&viewfull=1#post5643210

The advantages are that at first glance it doesn't seem too hard to implement, and that it does not punish people with bad connections in any way, so that's covered.

I don't know if the deterrent is strong enough, because of either networking or because of NPCs not being persistent. I wonder if the game would be able to add to the save game, made automatically when the ship enters the danger state, information about the nature of the threat, and then spawn NPCs based on that information in the instance which is created when that particular save game is loaded.
 
I think that the suggestion made by CMDR_Cosmicspacehead here is worth a look and is a good start towards a compromise solution:

https://forums.frontier.co.uk/showt...ent-Proposal?p=5643210&viewfull=1#post5643210

The advantages are that at first glance it doesn't seem too hard to implement, and that it does not punish people with bad connections in any way, so that's covered.

I don't know if the deterrent is strong enough, because of either networking or because of NPCs not being persistent. I wonder if the game would be able to add to the save game, made automatically when the ship enters the danger state, information about the nature of the threat, and then spawn NPCs based on that information in the instance which is created when that particular save game is loaded.

There are a number of potential extra features that could build on this concept, I like it too.
 

Goose4291

Banned
[SDC] reportedly violated EULA.

tumblr_okzfviJsXr1s74zi8o9_250.gif


Citation required
 

Powderpanic

Banned
I wonder what will happen if a player faction with assets is a requirement for a squadron carrier.

Imagine they will go into Open, use the block button to remove any threat and just push a hidden away faction somewhere.
Then get their fleet carrier and continue to produce epic salt from this community.

EZ
 
No EULA violation though.

Now go back to the topic shall we.

7.3.1 The Game and/or Online Features may allow communications between users by means including but not limited to text and voice. When using such features you must use common sense and good manners, your behaviour, conduct and communications must be considerate to other users and you must not be directly or indirectly offensive, threatening, harassing or bullying to others or violate any applicable laws including but not limited to anti-discrimination legislation based on race, ethnicity, religion, gender or sexual orientation.

I reckon, some SDC members aren't gentlemen persay and I don't see reasons to infiltrate Mobius other than to bother people.
 
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