Piracy. They combat log, you get nothing instead of their cargo. So according to your standards, it is cheating.
Pirates don't destroying ships...
Piracy. They combat log, you get nothing instead of their cargo. So according to your standards, it is cheating.
Yer lucky to have met two genuine pirates...when I met two and got the demand fer a single tonne, I gave it to them and played along because I could appreciate the role play aspect.
They killed me anyway after stating they wanted to see if I was dumb enough to believe them...daring me to clog as they opened fire...which I didnt. That actually appeared to annoy them, no idea why but their reaction afterwards told the story all too well.
Things like that tend to warp ones perception...or is it really education and the realization that role play piracy is just an excuse. Ill take others word they exist at all...Ive never met any genuine pirates, just those using it as an excuse ^
You know you have to take a realistic view of this, any FDEV action against cheaters for clogging has to be consistent with action against cheaters in the past, or they are just randomly picking on people.
Now the biggest cheating scandal the games ever had was the 5-1 engineers exploit, for which people were not punished they just had their cheaty modules removed that sets the precedent. So cloggers can realistically expect exactly the same level of punishment, ie nothing.
Which is where we are already.
Pirates don't destroying ships...
I agree it's a game, CL is only frowned upon by griefers, who get upset, when their prey denies them their prize. That's why PG's exist.
I wonder how many of these posts, complaining are from whinging griefers.
Pirates don't destroying ships...
Lots of players lost most of their engineered modules (not just the exploited ones) and some had account bans. Does that not qualify as punishment? Seems like it does to me.
FD aren't locked to their previous methods. They could well introduce a stricter regime on all types of cheating and exploiting.
I agree that FD were soft on the 5:1 exploiters, but there was a similar menu lag glitch that gave unlimited mission stacking that went totally unpunished.
Both these were serious exploits, as you actively had to trick the menu system. One got a light smack on the fingers and the other one got nothing.
If these reactions are to set the standard, we are only left with hacking as 'punishment worthy' behavior.
I agree it's a game, CL is only frowned upon by griefers, who get upset, when their prey denies them their prize. That's why PG's exist. I wonder how many of these posts, complaining are from whinging griefers. I recognise a few names
There is only two methods to resolve this "problem". FD need to make this game like every other mmo games are made -separate servers for pvp and pve players.
Shame we will never know for sure, because FDev refuses to clearly speak out on the issue.Don't want to be a Devil's advocate, but I see why FDev sees this as non-issue (and it isn't a big deal imho).
Pirates don't destroying ships...
And finally, the murdering part. If FDev really start to ban people for CL, I'm sure there would be quite a number of people who just want chaos and wreck havoc on everyone. Meaning they will murder everyone without a word, report all the loggers and laugh at all the salt in the community.
Losing the Engineered modules wasn't a punishment. It's exactly the same as a thief having his stolen goods taken away.
Losing the Engineered modules wasn't a punishment. It's exactly the same as a thief having his stolen goods taken away.
Don't want to be a Devil's advocate, but I see why FDev sees this as non-issue (and it isn't a big deal imho).
Firstly, because it's not an automated process, these reports have to be reviewed manually and I assume it can take an hour or more to truly judge if it was really a combat log, or a match-making issue or a connection issue in general. Meaning the process probably would require a lot of resources that would be better used elsewhere.
Secondly, between the PvP'ers I think combat logging is not an issue unless the combat logger really doesnt care about his/her reputation in the community and is just being an at in general.
And finally, the murdering part. If FDev really start to ban people for CL, I'm sure there would be quite a number of people who just want chaos and wreck havoc on everyone. Meaning they will murder everyone without a word, report all the loggers and laugh at all the salt in the community.
Those are the kind of players I'd cheerfully block for a month. If they're not prepared to play the game then you're under no obligation to play with them.
I agree it's a game, CL is only frowned upon by griefers, who get upset, when their prey denies them their prize. That's why PG's exist. I wonder how many of these posts, complaining are from whinging griefers. I recognise a few names