PvP An Investigation Into Frontier's Actions on Combat Logging, Part 2

A 'gracious' exit should maybe last a good 30 secs to at least alleviate the use of this for simply fleeing a fight etc when shields drop, which seems quite common. This would also still work for those simply wanting to quit wherever they are to go eat dinner, put out the fire their kid/wife started or whatever.

Pulling the plug as it were should again keep the ship in the persistent galaxy for a good 30 secs and allow it to take damage. I doubt this would cause many issues with those exploring or whatever and would stop clogging being an effective get out clause.
 
I think it's rude to assume that they are "kids" and anyway, this is about game cheating and ensuring that ALL cheating is dealt with fairly on the same level.

I referred to them as kids as a way to indicate that I didn't feel that they were grown up enough to play well with others.
I don't for a minute believe that the majority of the people involved in this are under the age of 18. The game demographics indicate that the majority of the game audience (and therefore people involved in this issue) are above 18.
 
What punishments are people expecting FDev to dole out?

Also serious question (obviously without naming and shaming): has Frontier ever punished players?

I don't mean shadow-banning, or removing a cheat/glitch mechanic, but actual punishment. Credit removal or ship deletion, account banning, account resets?
As I wonder what severity of punishment should or could be given for clogging.


It will save people a bunch of time if we don’t have to submit tickets for this stuff every time we see someone cheating.
You should just laugh it off, and take a log as a win, who cares if meaningless videogame pixels explode or merely disappear. After the fact you hold the battlefield.
Just it seems you care too much if it's effecting you out of game to do all this.

Cloggers need to get a grip and don't play in Open if they as so anti being exploded.

As Rinzler himself once said: "The things people do outside the game to "get back" for things that happen in-game are downright pathetic. People need to get a grip on reality and come to the realisation that there's a disconnection between a video game and real life."

Cheer up and enjoy the game as is; don't obsess about how others play their game; laugh things off and just have fun. It'll be better for your mental well-being!
 
In all this, why does a group of people feel that they need to be vigilantes 'on the side' of good, stopping other people from playing the game?

I don't get why Combat Logging is an issue to the average Commander?
I don't do it, I feel the need to do it and I don't see why other people should be offended by people doing it.
Can someone please tell me why it is something

It does not hurt the attacker, the attacked ship persists after the commander has killed the connection.

The only reason I see for penalising Combat logging is load on the Frontier servers - the servers are trying to communicate with PCs that are no longer responding, thereby wasting processing resource. This is not being given as the justification for this post and why it is such a big issue.

This all feels like a group of 'entitled' kids want to gain notoriety by pointing at something and saying 'look it's broken'.

To be brutally honest, I think it's just "squeaky wheel" syndrome.

Try complaining that the C&P system is, erm, non-existent, that sideycide is a thing, that station-ramming is an exploit, that station mining is a thing or whatever and all you'll get is "the game allows it so suck it up".
Meanwhile, the same people who say those things will act like CLing is the crime of the century.

It's just deflection.
They want things a certain way.
They want certain things ignored and they want certain things dealt with and they assume that constantly whining about one thing will get them their own way.
And they want to be able to say "Look! It's not just us who do naughty things!"
 
This isnt about piracy. Its about people who want to see pixels go boom. Next they'll bring up PP or some other tangent. This is down to murder hobos and their plea to have their victims penalised further. As if their initial interaction wasnt enough. High wake they say, in their 'engineered' ships mass locking and sniping. Yeah, yeah. Most people know the score and are not the idiots some would take us for. No-one with a mind takes anything from SDC with anything less than a pinch of salt. At the very least suspicion. Motives are always ulterior and they're always present at the forum war. But we do great deeds and help old ladies cross the road. Yeah, yeah.

In game piracy is as much a victim of the murder hobo's as the players are.

I hate to say it but you just made yourself look like the worst kind of example of a player who thinks cheating is a perfectly acceptable alternative to learning even the most basic things about game mechanics.

As for the rest of what you wrote, I can only speak for myself but I held the opinions I have about combat logging before this thread, before the last thread and come to that, before you, I and all of SDC started playing this game. I held that opinion before this game was even kickstarted because it's actually a very simple principle - if you're playing online games, don't cheat.

Don't assume that anybody who doesn't like cheats in online games has been hoodwinked by teh evil SDC somehow, it's really frakking patronising mate.
 
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What punishments are people expecting FDev to dole out?

Also serious question (obviously without naming and shaming): has Frontier ever punished players?

They don't normally comment on it but there was an indecent on Steam last month where someone was caught cheating in E: D was banned from the game. Tried to make salt about it on the steam forums, so Value banned him as well.

I get the impression they only announced it because the Steam user tried to call them out on it. It was quite refreshing to see.
 
I hate to say it but you just made yourself look like the worst kind of example of a player who thinks cheating is a perfectly acceptable alternative to learning even the most basic things about game mechanics.

As for the rest of what you wrote, I can only speak for myself but I held the opinions I have about combat logging before this thread, before the last thread and come to that, before you, I and all of SDC started playing this game. I held that opinion before this game was even kickstarted because it's actually a very simple principle - if you're playing online games, don't cheat.

Don't assume that anybody who doesn't like cheats in online games has been hoodwinked by teh evil SDC somehow, it's really frakking patronising mate.

Don't agree... He made himself look like he'd looked at the overall problem(s) in the game and addressed them quite clearly/frankly...

And his opinion certainly does not warrant a comment like him being "the worst kind of example of a player..."


Personally? If I could see effort thrown at penalising combat logging, or instead penalising cynical mindless destruction for the lolz? I'd choose the second every time. And this is coming from someone who enjoys PvP piracy and encounters some combat logging (but surprising little TBH)!
 
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Don't agree... He made himself look like he'd looked at the overall problem(s) in the game and addressed them quite clearly/frankly...

And his opinion certainly does not warrant a comment like him being "the worst kind of example of a player..."


Personally? If I could see effort thrown at penalising combat logging, or instead penalising cynical mindless destruction for the lolz? I'd choose the second every time. And this is coming from someone who enjoys PvP piracy and encounters some combat logging (but surprising little TBH)!

Did you notice the highlighted words?

As for his supposedly reasoned argument (which I wouldn't even have commented on were it not for you shoving your oar in) it seems to amount to 'I play in open in a game with unrestricted PVP but I don't like to die, so even though there are two modes where this won't be an issue, I think the right thing to do is play in the one mode where it it can be, then moan about it on the forum.'

Sorry, not really seeing it.
 
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Pulling the plug as it were should again keep the ship in the persistent galaxy for a good 30 secs and allow it to take damage. I doubt this would cause many issues with those exploring or whatever and would stop clogging being an effective get out clause.

Nah,

I'm afraid I'd always be 100% against anything that kept the player's ship in-game after a player has been disconnected.

As has been said, the results of any kind of "false positive" are far more serious than the alternative.
If I high-wake out of combat, the game freezes when I jump and I log back in to a re-buy screen because my ship got destroyed after the game screwed-up, I'm going to be pretty upset.

More worryingly, if this was a thing then, once again, it would become worthwhile to tamper with P2P settings in order to disconnect a remote player so you could destroy the "ghost" of their ship at your leisure.
Again, this issue would be much more damaging to the game than CLing is.

Course, I guess if the game provided a "duplicate" of a player's ship, which could be destroyed after a player disconnected, then it might be okay.
The attacker would get their kill so they'd have nothing to complain about and a player who'd had a legitimate disconnection would suffer no consequences.
The only issue would be that it'd mean a real CLer would get away with it. Would that really matter, though?
 
I hate to say it but you just made yourself look like the worst kind of example of a player who thinks cheating is a perfectly acceptable alternative to learning even the most basic things about game mechanics.

As for the rest of what you wrote, I can only speak for myself but I held the opinions I have about combat logging before this thread, before the last thread and come to that, before you, I and all of SDC started playing this game. I held that opinion before this game was even kickstarted because it's actually a very simple principle - if you're playing online games, don't cheat.

Don't assume that anybody who doesn't like cheats in online games has been hoodwinked by teh evil SDC somehow, it's really frakking patronising mate.

Is it my responsibility that you cannot read and understand the comment? The problem is caused by the very people calling for the punishment. If you need help getting the gist of that, I cannot help that.
 
Is it my responsibility that you cannot read and understand the comment? The problem is caused by the very people calling for the punishment. If you need help getting the gist of that, I cannot help that.

Which problem is that mate? Not knowing that you can't be mass locked when high waking? Or the one where you get to decide for yourself which rules you follow and which ones you ignore?

I understand what you wrote just fine. That isn't the problem here. The problem is that you seem to be under the impression that it's perfectly fine to cheat as long as it's prompted by someone playing the game within the rules, but in a way that you don't like.
 
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