PvP An Investigation Into Frontier's Actions on Combat Logging, Part 2

It seems the l33t game is to find the most esoteric way to troll someone in the game then post a video of it here, sort of a "can you believe what a jerk I was here? Wasn't it emergent though? I haz l33t"

I think you can get a cream for that.
 
Right, so there's little point in quoting the EULA in regard to how users choose to use the software and hardware in their possession outside of the game client, which was my point.
On the contrary, there is a point to quoting the EULA and that is to establish that FDev are in the position to penalise those caught misusing or circumnavigating their game's intended mechanics, if they so choose. They are covered by the legalise in their EULA so it's important to have knowledge of that. Whether they will act on it is rather besides the point. The point is they can act on anything that they can categorise/shoe horn into the legal speak of their EULA - that is the primary purpose of an EULA after all, butt coverage from all possible threats to their IP and its integrity.
 
My take on this is:

1. rules or not no one really gives a rats **** what someone on the ganker > griefer spectrum thinks except other griefers
2. fair dues to SDC they have called FD out a second time
3. FD response was very weak to the point of brush off
4. piracy remains an unsupported gameplay feature, why shoot unless you intend to kill em in the current state of things

Not good news for anyone really, hope we get it straightened out in 2018
 
The only way this ridiculous situation will ever be satisfactorily addressed is if leaving the game by pulling the plug leaves your ship in the game for a minute.

I don't care what Frontier say, there is a technical solution to this, it just happens to cost money so the chances of this ever being fully resolved aren't high.

Its evident they would rather just brush it under the carpet and the fact that their own logout timer is a laughable 15 seconds says it all. As I said before I do not like being lied to and I lost confidence with Frontier a long time ago as a result.
 
The only way this ridiculous situation will ever be satisfactorily addressed is if leaving the game by pulling the plug leaves your ship in the game for a minute.

I don't care what Frontier say, there is a technical solution to this, it just happens to cost money so the chances of this ever being fully resolved aren't high.

Its evident they would rather just brush it under the carpet and the fact that their own logout timer is a laughable 15 seconds says it all. As I said before I do not like being lied to and I lost confidence with Frontier a long time ago as a result.

There is another way. The menu log timer could be extended with a minor tweak too.
 
No sorry! I saw the text I just didn't see anything really said.

He's admitted to not saying much. Beyond the boilerplate "we promise we are actually doing something," he doesn't want to give combat loggers a rubric on avoiding punishment. For example, if the test case wasn't punished because it was only once a month, then we would know we can disconnect once a month for free. Maybe, due to streaming or discord chats, the logger was near bandwidth capacity that makes legitimate disconnects more likely. Any detailed explanation of why this person wasn't punished would be a guide to logging.
 
Your impression is correct. They DON'T really care about clogging. But they have repeatedly SAID that they do. That's how lying works.

That's just how PR works.

It's not acceptable to say "nobody wants to play with you, and we don't blame them" so instead people get fobbed off with "we value your report and take it seriously, we are actively looking into this".

Meanwhile in the office they call their mates round to laugh at the e-mail and then delete it.
 
No. Just those who can successfully make a 4 out of a 2+2.

What about those who can successfully make 1 out of 2+2 (Modulo 3)?

Clearly this is an absolutely game-breaking issue preventing tens of thousands of players from being able to make use of this software in any way, and thus everything must be dropped at once to address this singular, game-destroying problem.

Or I'm just facetious and it's long since been established that this is not a simple problem to address, but is in far more capable hands than those staging videos of a problem that really only bothers them enough to post over and over and over and over and over, until, through their efforts, fewer people care.
 
That's just how PR works.

It's not acceptable to say "nobody wants to play with you, and we don't blame them" so instead people get fobbed off with "we value your report and take it seriously, we are actively looking into this".

Meanwhile in the office they call their mates round to laugh at the e-mail and then delete it.

In the medical industry, charts are often noted: PR/TTFO

When pressed for an explanation, this is explained as "Patient Reassured, told To Take Fluids Orally", but we know it really means "Told To [something I can't say here] Off".
 
CLogging is lame. it's for crappy players that just plain suck at everything in the game. There's no excuse for it, because there's lots of legit ways to avoid combat



Oh, wait... it's an SDC thread....


Talk about the lame bleating the lame... we need a dozen roflcopters and a whaaahmbulance.
 
In the medical industry, charts are often noted: PR/TTFO

When pressed for an explanation, this is explained as "Patient Reassured, told To Take Fluids Orally", but we know it really means "Told To [something I can't say here] Off".

Yep, a lot of workplaces have a collection of all the really stupid, comical and whiney stuff. In these enlightened modern times you explain it away as a training aid with examples of tricky things for staff to ponder, in reality it's still for ridiculing people you just can't have the "wall of shame" sign any more.

SDC's investigation would be a sure fire addition.
 
And that, kids, is why you should not play in Open. I said it from the beginning. Chose your private group and have fun. Or Frontier is finally able to put an OpenPVE-Mode into the game. But don´t waste time and energy (and fun) to an Open Mode which is just another instance of 32 randomly gathered players where in 8 of 10 cases one is a griefer.

It´s simply not worth it. Until you intend to PvP, though.

FD unlike Rockstar allows full access to all of the game's content in each and every mode. There is zero reason for someone that wants to play ED with others but without PVP dynamics (especially now that board swapping offers no new missions) to enter and play in the open without a genuine desire to play in that wild west mentality and if they do, they themselves are griefing the PVP'ers and arguably far more so than any PVP aggressive act PVE'ers have cried about.

I have zero desire to compete with other souls/ pvp as I'm a cooperative at core, yet, if I were at the FD helm, I would change the log out time from 15 secs to 3 bloody minutes (or whatever) in open mode.

There, fixed it ;)---well kinda
 
My reply is going to get buried in a thread this long. But I'm going to type it anyway - out of sheer stubbornness!

Who cares!? That's my reply.

Why? If that is my reply, did I bother making it?
Because otherwise there is always a danger that a vocal minority might assume they are a majority. Of course I could be mistaken! Argue away!

So why do I assert my case?

I think most players either want to play solo, or prefer to play social multi-player rather than PvP.

Well the rules apply to solo the same as they do to any other mode but unless a player is going to report themselves it's very unlikely that anything will be done. If they ever do implement some form of automated policing of it though it obviously should affect solo in the same way as any other mode and that would be a wholly good thing unless you happen to be someone who believes that games should be completely devoid of any negative consequences, thereby rendering the traditional risk/reward equation completely irrelevant. I don't really grasp what satisfaction people can find in that.

I mean in solo the only thing that is ever going to kill you is spectacularly misjudging a fight against an npc. Not sure how long you've been gaming (or whether you took the same break between about 1999 and 2014 that quite a few people posting on here seem to have done...) but it used to be the case that the only two ways you could avoid a death in a PVE based game were either the fabled git gud, or by using a godmode cheat. Ooh look, it's that word again. :D

That's leaving aside the fact that as several people have mentioned, solo =/= single player mode. You're still affecting the BGS in solo.

As for 'social multiplayer', there is no social-only multiplayer mode, so that leaves you with the two existing multiplayer modes. Of those, if you can find a bunch of people who want the same experience as you you can play exclusively with those in a private group and make up whatever rules you want, although even then you shouldn't be combat logging because game rules have precedence over any individual private group's rules.

If you're in open though, yeah you can play 'social multiplayer' if you want but you need to accept that some other players may want to play differently and no matter what your opinion of their playstyle is, it does not give you the right to ignore game rules. Nothing gives you, me or any other player the right to ignore game rules.

I honestly have no idea why this is such a hard concept to grasp because it really is the absolute frakking basics of playing with other people.

Odd that the chap in Jagermeisters videos connection only ever drops when he loses the upper hand, right?

Honestly, anybody who spouts this guff about how so many completely innocent players will end up with bans because their connections are terrible should be made to watch those videos Clockwork Orange style until it sinks in.

Nobody in their right mind could watch those videos and not recognise what is happening, not when a player has no connection problems whatsoever until his shields are about to get dropped, over and over again, and all of that data is there in the logs. In a game where the developers have confirmed that combat logging is considered an exploit, that guy should be permabanned by now, let alone sent to a shadow server for a few days which let's be honest, is hardly a punishment to begin with lol. 'We have detected that you've been exploiting so we're going to send you to the safest environment in the game for three days where you can make a quick 500m credits for absolutely no risk. I hope this teaches you a lesson!' :D

Not even getting into the fact that yes, playing online games is actually something that you should only be doing with a viable internet connection to begin with. If I had a connection that could genuinely drop me that often, there's no way in hell I'd be wasting my spare time trying to play online games with it.
 
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