Powderpanic
Banned
I think you are asking too basic a question here, Morbad gets it.
Obviously cheating is not okay, but you have to detect it, and CLogging is hard to detect amongst the background noise of network problems, overheating GPUs, game crashes etc. With a shield hack intent is known, if you can spot it you can act on that (a pointed look, maybe a sternly raised eyebrow etc). But you can't do that with a single CLog, you need a pattern of behaviour before you can start to be sure beyond reasonable doubt that the player is acting cynically.
So how many Powderpanic? At what point do you give a pointed look, at what point do you say 'enough is enough, I think you are cheating' & shoot them in the face?
Honestly 3 Strike before reaction, time not dependent... This is based on Reports .. not FDEV's internal magic box, which could be triggered by any number of ED "issues" and there must be so many of them that true cheats would get lost in the noise.
It also assumes that FDEV watch the logging videos they say to create and that they investigate the disconnect log.
3rd Report is investigated, generates a warning email.
You would assume that support would watch the video, investigate the disconnect vs their net logs vs the historic connectivity of the logger.
They now have a piratey black spot against their name.
3 more reports and they get forced into Solo for 2 weeks.
They can still play their game but they can no longer combat log on other players.
The two week of Solo time for personal reflection allows them back into Open.
The reporting steps up from there and on the next log it is 2 months in Solo.
Then 4 months... 8 months and so on and so forth.
Eventually they will either learn its wrong to do or wont be able to cheat other players in Open because they will be terminally in Solo.
Another thing would be to add to the launcher explaining the number of player placed on the naughty step. To reinforce that cheating is wrong.