Put in an actual system that penalizes psychopaths for murder. Maybe you'll see less combat logging.
So this is where my PVP side of me comes out, which at this point, this doesn't reflect to the views of Frontier Developments. This is over two decades worth of me playing FPS, RTS, MMO's, etc...
If a commander's ship is blown up by legitimate methods (read: by not using some silly app/script to hack the game client to magnify/aimbot the damage), be it open, or group, or whatever the mode... and they're crying about a one off event, that is not griefing, that is of one or more of the following...
1) Learn to play.
2) Know enemy player ships and loadouts.
3) Learn how to combat it.
4) Learn the alternatives to what just happened.
This goes without saying, if you've joined some persons private server (a private group in ED's case), it's generally requested that players stick to the guidelines given.
There's clearly a strong aspect of that involved but even that doesn't trump the fact that the issue raised was about enforcing the rules of the game. It's this concept that if a player doesn't like a rule they feel empowered to ignore it that I'm irritated by; way too many people hung up on who made the post and who they play with, nothing like enough focused on the actual content.
I'm sure that if most of them uploaded a video of another player breaking the rules in some way that did affect them directly and dropped a ticket about it, they'd be the first to complain if nothing was done.
So this is where my PVP side of me comes out, which at this point, this doesn't reflect to the views of Frontier Developments. This is over two decades worth of me playing FPS, RTS, MMO's, etc...
If a commander's ship is blown up by legitimate methods (read: by not using some silly app/script to hack the game client to magnify/aimbot the damage), be it open, or group, or whatever the mode... and they're crying about a one off event, that is not griefing, that is of one or more of the following...
1) Learn to play.
2) Know enemy player ships and loadouts.
3) Learn how to combat it.
4) Learn the alternatives to what just happened.
This goes without saying, if you've joined some persons private server (a private group in ED's case), it's generally requested that players stick to the guidelines given.
Griefing does not exist. It is a falsity manufactured by entitled brats. Logging into open negates the very idea of "griefing," as you consent to any and all player interaction. Griefing would be a meaningful concept if the game lacked a solo and PG mode, which it does not. We need to dispel the myth of "griefing" here and now.
Put in an actual system that penalizes psychopaths for murder. Maybe you'll see less combat logging.
Whatever.https://www.frontierstore.net/usd/code-of-conduct
Granted, while it does not state combat logging, it does cover exploitation of the game.
So this is where my PVP side of me comes out, which at this point, this doesn't reflect to the views of Frontier Developments. This is over two decades worth of me playing FPS, RTS, MMO's, etc...
If a commander's ship is blown up by legitimate methods (read: by not using some silly app/script to hack the game client to magnify/aimbot the damage), be it open, or group, or whatever the mode... and they're crying about a one off event, that is not griefing, that is of one or more of the following...
1) Learn to play.
2) Know enemy player ships and loadouts.
3) Learn how to combat it.
4) Learn the alternatives to what just happened.
This goes without saying, if you've joined some persons private server (a private group in ED's case), it's generally requested that players stick to the guidelines given.
…, which at this point, this doesn't reflect to the views of Frontier Developments. …
So this is where my PVP side of me comes out, which at this point, this doesn't reflect to the views of Frontier Developments. This is over two decades worth of me playing FPS, RTS, MMO's, etc...
If a commander's ship is blown up by legitimate methods (read: by not using some silly app/script to hack the game client to magnify/aimbot the damage), be it open, or group, or whatever the mode... and they're crying about a one off event, that is not griefing, that is of one or more of the following...
1) Learn to play.
2) Know enemy player ships and loadouts.
3) Learn how to combat it.
4) Learn the alternatives to what just happened.
This goes without saying, if you've joined some persons private server (a private group in ED's case), it's generally requested that players stick to the guidelines given.
Even if you're right, and I'm not saying you are (I've only read the last two pages of this thread), your posts are awfully condescending. You won't get anywhere that way.Last post about this just because I want you to fully grasp what an ad hominem is, for your own edification, as this is a teachable moment.
I did not attack a person or collection of persons making an argument. My statement was a stand alone declaration, not in response to an argument made by a person or persons. What you're engaging in is a false equivalency, and I'm confident you will look back at the posts and revise your position to reflect the reality of my statement.
Signed,
Sun "This lesson is on the House" Dae
That is actually the current situation. Breaking the TOS, including the re-iteration of the Harassment rule, will lead to a Shadow Ban. That means sitting in Solo for a month without affecting the BGS. And it happens, regardless of what people may believe.
So much this.
have some rep good sir.
P2P is the problem here as well. Consider this scenario: You and I are fighting. I disconnect our P2P connection. As far as the copy of Elite running on my computer can tell, you just combat logged. So your ship is now dead in the water or piloted by an AI. I kill it easily, and you get a rebuy screen.
The immediately obvious solution is to make my instance require a "go ahead" from the server to tell it that you have disconnected from it as well as from me. But then you would be able to cut the P2P connection and disappear instantly.
Does anybody really believe that, though? That a true crime and punishment system would somehow encourage CLers to NOT pull the plug whenever threatened with the rebuy screen? I just don't think so--CLers aren't going to stop pulling the plug until Fdev implements a punishment system for them. The onus isn't on the "bad guys" as the bulk of this forum seems to think. it's on the cheaters.
Put in an actual system that penalizes psychopaths for murder. Maybe you'll see less combat logging.
While some of what is said is at least in part truth, IME it shows little understanding of the underlying complaints some people have about certain behaviours in Open (and have been perpetrated through infiltration of certain groups based on what I have heard).
Quite and you're 100% correct, but that's not the mindset of most of the forum active PvE players playing Elite Dangerous, they have the mindset of any kind of non consensual PvP being griefing. This mindset is used to justify the use of an exploit to avoid destruction. It really does need stamping on once and for all. I have no idea how or even if FD will do it, but they need to make this a priority because right now, I believe that division in this community is poison for the game.
https://www.frontierstore.net/usd/code-of-conduct
Granted, while it does not state combat logging, it does cover exploitation of the game.