Something has to be done though because at the moment this game is nothing more than a ganker's paradise, as you have next to zero punishment for ganking crime.
I'd hate to live in the ED universe. It's a dystopian hell. It punishes the innocent and rewards the murderous.
Lichtenberg branching? Here's how it stands right now...
Non PvP player who plays in Open...
Play in Open ----> get killed Just Because -----> You have X amount of rebuy, lose your cargo/materials/exploration data (which means you also lost hours/days/months of effort).
Consequences for the killed are far more punishing than for the killer.
Lovely game design you have right there, FDEV.
This game is fracking awful right now.
I had an epiphany a few days ago and came to this conclusion about this game as it stands right now...
<snip>
Which is exactly what I'm doing. Not playing the bloody game.
I've been trying to stay out of this thread, but I have to chime in with you about this, G-H.
In one of the Open livestreams I got blown up by a psycho in a Cutter for no reason, with no interaction, while flying a gaily painted T6. After (against my better judgement) diverting to that system to try to help out one of the devs mining with my spare limpets. And I'm old enough and shrewd enough to have turned to run and start charging my FSD as soon as I saw what was in that asteroid cluster, but I was dead before I could high wake. So fun, much salt.
As well as punishing the victim far more than the perpetrator (is this some kind of wannabe Tory home secretary's portfolio?