First off David, Frontier and Michael B, thanks for these forums.
Okay. In my opinion and from what I have seen, third party community add-ons only increase the value of the base for RCT3. Here is why, here is how Frontier benefits and why Frontier's own original add-ons only enhance it.
The community add-on scenery only enhances the value of the base, not diminishes it. This we all know. But in no way does it hurt Frontier at all, because the community add-ons are non-official. You can't go out and buy them at a store per se, nor the additional enhancements to the game base. So with that said, Frontier's wizards will always have an RCT3 job regardless of what they add to the game from a scenery piece (which is the official add-on) to rides and other things.
The greatest thing to add long life is to partner with us. We are all in it together. That being said, why not add an importer that makes it easy for the community to add scenery packs, even animated scenery and for those hardy enough some rides to. If not animated rides, at least Static building type attractions would be great. These are large steps and I understand your folks concerns about breaking the game. But consider that most users if they install something that lags too much, they will just uninstall it.
Likewise I know many of the community scenerymakers and they are all following or at least 99.9 percent are of them, the guidelines.
Like I said, anything Frontier produces and sells, even if its similar to the community work, will always be embraced and purchased as an official product. I have asked others about this and the official products are top priority and also the default, so community add-ons while very good for what they are will never be official. Thus David, its in the longterm interests for Frontier to take this long overdue step for the community. By doing this, you greatly ensure the value of the platform short and long term, plus that means sales of the existing packs for many years to come as the community greatly enhances the value besides what Frontier has done.
Yes its sad that Atari let go many fine people like Ken. He is just a great guy, so was John Billington aka. Nodster. But for RCT3's longterm survival, open the community floodgates, and in the meantime consider more expansions and neat features too.
The community will greatly rally around Frontier's efforts if it takes this course. Its a win-win situation for everyone.
Frontier gets a longterm opportunity for more additions. Atari or the publisher gets continued longterm sales. The community feels that it is participating and great to be a part of the product history. The users are guaranteed longterm usage and are happy at the many future add-ons they get both official and unofficial, and the product continues to grow.
Just lay down the guidelines the community needs without giving out your trade secrets, provide the importer in the game for those hardy enough to take a good whack at importing, allow us tracked ride events and animated importing too. Frontier will benefit greatly.
Thanks for taking the time to read this.
Okay. In my opinion and from what I have seen, third party community add-ons only increase the value of the base for RCT3. Here is why, here is how Frontier benefits and why Frontier's own original add-ons only enhance it.
The community add-on scenery only enhances the value of the base, not diminishes it. This we all know. But in no way does it hurt Frontier at all, because the community add-ons are non-official. You can't go out and buy them at a store per se, nor the additional enhancements to the game base. So with that said, Frontier's wizards will always have an RCT3 job regardless of what they add to the game from a scenery piece (which is the official add-on) to rides and other things.
The greatest thing to add long life is to partner with us. We are all in it together. That being said, why not add an importer that makes it easy for the community to add scenery packs, even animated scenery and for those hardy enough some rides to. If not animated rides, at least Static building type attractions would be great. These are large steps and I understand your folks concerns about breaking the game. But consider that most users if they install something that lags too much, they will just uninstall it.
Likewise I know many of the community scenerymakers and they are all following or at least 99.9 percent are of them, the guidelines.
Like I said, anything Frontier produces and sells, even if its similar to the community work, will always be embraced and purchased as an official product. I have asked others about this and the official products are top priority and also the default, so community add-ons while very good for what they are will never be official. Thus David, its in the longterm interests for Frontier to take this long overdue step for the community. By doing this, you greatly ensure the value of the platform short and long term, plus that means sales of the existing packs for many years to come as the community greatly enhances the value besides what Frontier has done.
Yes its sad that Atari let go many fine people like Ken. He is just a great guy, so was John Billington aka. Nodster. But for RCT3's longterm survival, open the community floodgates, and in the meantime consider more expansions and neat features too.
The community will greatly rally around Frontier's efforts if it takes this course. Its a win-win situation for everyone.
Frontier gets a longterm opportunity for more additions. Atari or the publisher gets continued longterm sales. The community feels that it is participating and great to be a part of the product history. The users are guaranteed longterm usage and are happy at the many future add-ons they get both official and unofficial, and the product continues to grow.
Just lay down the guidelines the community needs without giving out your trade secrets, provide the importer in the game for those hardy enough to take a good whack at importing, allow us tracked ride events and animated importing too. Frontier will benefit greatly.
Thanks for taking the time to read this.
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