I have all the big 4(type 10 sux) a rated and fully g5 engineered and for pve combat the vette wins hands down and by a long shot. On average I take about 100 elite wing assasination missions a week by myself(system cops stopped helping me lol) and have tried all 3 out with similar loadouts of mostly oc mcs and lr beams. The vette takes elite fdls down faster and has more shields/scbs left at the end of a skirmish and turns significantly not marginally better. The cutter turns like a oil tanker and the condas not much better. The vette feels like a medium ship in its agility and I have no trouble nailing the 3-4 vultures after wasting the fdls even lil sideys are easy to swat down. I dont use turrets on any of my ships most have fixed but I do use some gimbals on large ships.Better how? I've yet to see an argument that isn't just over inflating the importance of some marginal benefit like agility or hardpoint placement or SCB stacking (which you can do on any of the big 4 with similar results). Really it's just one of 2 big ships that can take being rammed or focused due to sufficiently large base shields. The other being the Cutter, over which it has a marginal but functionally not-significant agility advantage, and a very significant and meta-centric speed and base shield disadvantage.
This is essentially true, but since the Corvette isn't best in class in any regard, it can only ever have middling values on any stat so if you are going for middle of the road ship, then the Vette is one that doesn't have any glaring weaknesses except wasting your time getting to the fight and being unable to keep pace with and hence be a threat to medium ships.
If I could clone myself 3x and face up against my clones piloting the other 3 i could likely take out all of them as a wing and still have a scb or 2 left....joking haha I'd prolly die but 1v1 they'd be dead.